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Lines Matching refs:Format

26 	Direct3DVolume8::Direct3DVolume8(Direct3DDevice8 *device, Direct3DVolumeTexture8 *container, int width, int height, int depth, D3DFORMAT format, D3DPOOL pool, bool lockable, unsigned long usage) : Surface(container->getResource(), width, height, depth, translateFormat(format), lockable, false), container(container), width(width), height(height), depth(depth), format(format), pool(pool), lockable(lockable), usage(usage)
28 resource = new Direct3DResource8(device, D3DRTYPE_VOLUME, memoryUsage(width, height, depth, format));
113 description->Format = format;
190 sw::Format Direct3DVolume8::translateFormat(D3DFORMAT format)
192 return Direct3DSurface8::translateFormat(format);
195 unsigned int Direct3DVolume8::memoryUsage(int width, int height, int depth, D3DFORMAT format)
197 return Surface::size(width, height, depth, translateFormat(format));