Lines Matching refs:RenderTarget
260 case D3DFMT_NULL: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK;
261 case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
262 case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); else return D3D_OK;
263 case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
264 case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
265 case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
266 case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
267 case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
268 case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
269 case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
270 case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
271 case D3DFMT_A8B8G8R8: if(!Capabilities::Surface::RenderTarget::A8B8G8R8) return NOTAVAILABLE(); else return D3D_OK;
272 case D3DFMT_X8B8G8R8: if(!Capabilities::Surface::RenderTarget::X8B8G8R8) return NOTAVAILABLE(); else return D3D_OK;
274 case D3DFMT_G16R16: if(!Capabilities::Surface::RenderTarget::G16R16) return NOTAVAILABLE(); else return D3D_OK;
275 case D3DFMT_A2B10G10R10: if(!Capabilities::Surface::RenderTarget::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
276 case D3DFMT_A2R10G10B10: if(!Capabilities::Surface::RenderTarget::A2R10G10B10) return NOTAVAILABLE(); else return D3D_OK;
277 case D3DFMT_A16B16G16R16: if(!Capabilities::Surface::RenderTarget::A16B16G16R16) return NOTAVAILABLE(); else return D3D_OK;
279 case D3DFMT_R16F: if(!Capabilities::Surface::RenderTarget::R16F) return NOTAVAILABLE(); else return D3D_OK;
280 case D3DFMT_G16R16F: if(!Capabilities::Surface::RenderTarget::G16R16F) return NOTAVAILABLE(); else return D3D_OK;
281 case D3DFMT_A16B16G16R16F: if(!Capabilities::Surface::RenderTarget::A16B16G16R16F) return NOTAVAILABLE(); else return D3D_OK;
282 case D3DFMT_R32F: if(!Capabilities::Surface::RenderTarget::R32F) return NOTAVAILABLE(); else return D3D_OK;
283 case D3DFMT_G32R32F: if(!Capabilities::Surface::RenderTarget::G32R32F) return NOTAVAILABLE(); else return D3D_OK;
284 case D3DFMT_A32B32G32R32F: if(!Capabilities::Surface::RenderTarget::A32B32G32R32F) return NOTAVAILABLE(); else return D3D_OK;
427 case D3DFMT_NULL: if(!Capabilities::CubeMap::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK;
428 case D3DFMT_R8G8B8: if(!Capabilities::CubeMap::RenderTarget::R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
429 case D3DFMT_R5G6B5: if(!Capabilities::CubeMap::RenderTarget::R5G6B5) return NOTAVAILABLE(); else return D3D_OK;
430 case D3DFMT_X1R5G5B5: if(!Capabilities::CubeMap::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
431 case D3DFMT_A1R5G5B5: if(!Capabilities::CubeMap::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
432 case D3DFMT_A4R4G4B4: if(!Capabilities::CubeMap::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
433 case D3DFMT_R3G3B2: if(!Capabilities::CubeMap::RenderTarget::R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
434 case D3DFMT_A8R3G3B2: if(!Capabilities::CubeMap::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
435 case D3DFMT_X4R4G4B4: if(!Capabilities::CubeMap::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
436 case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
437 case D3DFMT_X8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
438 case D3DFMT_A8B8G8R8: if(!Capabilities::CubeMap::RenderTarget::A8B8G8R8) return NOTAVAILABLE(); else return D3D_OK;
439 case D3DFMT_X8B8G8R8: if(!Capabilities::CubeMap::RenderTarget::X8B8G8R8) return NOTAVAILABLE(); else return D3D_OK;
441 case D3DFMT_G16R16: if(!Capabilities::CubeMap::RenderTarget::G16R16) return NOTAVAILABLE(); else return D3D_OK;
442 case D3DFMT_A2B10G10R10: if(!Capabilities::CubeMap::RenderTarget::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
443 case D3DFMT_A2R10G10B10: if(!Capabilities::CubeMap::RenderTarget::A2R10G10B10) return NOTAVAILABLE(); else return D3D_OK;
444 case D3DFMT_A16B16G16R16: if(!Capabilities::CubeMap::RenderTarget::A16B16G16R16) return NOTAVAILABLE(); else return D3D_OK;
446 case D3DFMT_R16F: if(!Capabilities::CubeMap::RenderTarget::R16F) return NOTAVAILABLE(); else return D3D_OK;
447 case D3DFMT_G16R16F: if(!Capabilities::CubeMap::RenderTarget::G16R16F) return NOTAVAILABLE(); else return D3D_OK;
448 case D3DFMT_A16B16G16R16F: if(!Capabilities::CubeMap::RenderTarget::A16B16G16R16F) return NOTAVAILABLE(); else return D3D_OK;
449 case D3DFMT_R32F: if(!Capabilities::CubeMap::RenderTarget::R32F) return NOTAVAILABLE(); else return D3D_OK;
450 case D3DFMT_G32R32F: if(!Capabilities::CubeMap::RenderTarget::G32R32F) return NOTAVAILABLE(); else return D3D_OK;
451 case D3DFMT_A32B32G32R32F: if(!Capabilities::CubeMap::RenderTarget::A32B32G32R32F) return NOTAVAILABLE(); else return D3D_OK;
590 case D3DFMT_NULL: if(!Capabilities::Texture::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK;
591 case D3DFMT_R8G8B8: if(!Capabilities::Texture::RenderTarget::R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
592 case D3DFMT_R5G6B5: if(!Capabilities::Texture::RenderTarget::R5G6B5) return NOTAVAILABLE(); else return D3D_OK;
593 case D3DFMT_X1R5G5B5: if(!Capabilities::Texture::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
594 case D3DFMT_A1R5G5B5: if(!Capabilities::Texture::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
595 case D3DFMT_A4R4G4B4: if(!Capabilities::Texture::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
596 case D3DFMT_R3G3B2: if(!Capabilities::Texture::RenderTarget::R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
597 case D3DFMT_A8R3G3B2: if(!Capabilities::Texture::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
598 case D3DFMT_X4R4G4B4: if(!Capabilities::Texture::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
599 case D3DFMT_A8R8G8B8: if(!Capabilities::Texture::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
600 case D3DFMT_X8R8G8B8: if(!Capabilities::Texture::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
601 case D3DFMT_A8B8G8R8: if(!Capabilities::Texture::RenderTarget::A8B8G8R8) return NOTAVAILABLE(); else return D3D_OK;
602 case D3DFMT_X8B8G8R8: if(!Capabilities::Texture::RenderTarget::X8B8G8R8) return NOTAVAILABLE(); else return D3D_OK;
604 case D3DFMT_G16R16: if(!Capabilities::Texture::RenderTarget::G16R16) return NOTAVAILABLE(); else return D3D_OK;
605 case D3DFMT_A2B10G10R10: if(!Capabilities::Texture::RenderTarget::A2B10G10R10) return NOTAVAILABLE(); else return D3D_OK;
606 case D3DFMT_A2R10G10B10: if(!Capabilities::Texture::RenderTarget::A2R10G10B10) return NOTAVAILABLE(); else return D3D_OK;
607 case D3DFMT_A16B16G16R16: if(!Capabilities::Texture::RenderTarget::A16B16G16R16) return NOTAVAILABLE(); else return D3D_OK;
609 case D3DFMT_R16F: if(!Capabilities::Texture::RenderTarget::R16F) return NOTAVAILABLE(); else return D3D_OK;
610 case D3DFMT_G16R16F: if(!Capabilities::Texture::RenderTarget::G16R16F) return NOTAVAILABLE(); else return D3D_OK;
611 case D3DFMT_A16B16G16R16F: if(!Capabilities::Texture::RenderTarget::A16B16G16R16F) return NOTAVAILABLE(); else return D3D_OK;
612 case D3DFMT_R32F: if(!Capabilities::Texture::RenderTarget::R32F) return NOTAVAILABLE(); else return D3D_OK;
613 case D3DFMT_G32R32F: if(!Capabilities::Texture::RenderTarget::G32R32F) return NOTAVAILABLE(); else return D3D_OK;
614 case D3DFMT_A32B32G32R32F: if(!Capabilities::Texture::RenderTarget::A32B32G32R32F) return NOTAVAILABLE(); else return D3D_OK;