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Lines Matching refs:Fence

15 // Fence.cpp: Implements the Fence class, which supports the GL_NV_fence extension.
17 #include "Fence.h"
25 Fence::Fence()
32 Fence::~Fence()
37 GLboolean Fence::isFence()
40 // A name returned by GenFencesNV, but not yet set via SetFenceNV, is not the name of an existing fence.
44 void Fence::setFence(GLenum condition)
56 GLboolean Fence::testFence()
63 // The current assumtion is that no matter where the fence is placed, it is
71 void Fence::finishFence()
84 void Fence::getFenceiv(GLenum pname, GLint *params)
96 // Once the status of a fence has been finished (via FinishFenceNV) or tested and the returned status is TRUE (via either TestFenceNV
97 // or GetFenceivNV querying the FENCE_STATUS_NV), the status remains TRUE until the next SetFenceNV of the fence.