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Lines Matching refs:Format

130 sw::Format RenderbufferTexture2D::getInternalFormat() const
207 sw::Format RenderbufferTexture3D::getInternalFormat() const
275 sw::Format RenderbufferTextureCubeMap::getInternalFormat() const
363 sw::Format Renderbuffer::getInternalFormat() const
425 format = GL_RGBA4;
446 return format;
449 sw::Format RenderbufferStorage::getInternalFormat() const
468 format = sw2es::ConvertBackBufferFormat(internalFormat);
473 Colorbuffer::Colorbuffer(int width, int height, GLenum format, GLsizei samples) : mRenderTarget(nullptr)
477 sw::Format requestedFormat = es2sw::ConvertRenderbufferFormat(format);
493 this->format = format;
545 format = sw2es::ConvertDepthStencilFormat(internalFormat);
552 format = requestedFormat;
574 format = GL_DEPTH24_STENCIL8_OES;
640 Depthbuffer::Depthbuffer(int width, int height, GLenum format, GLsizei samples) : DepthStencilbuffer(width, height, format, samples)