Lines Matching refs:TRACE
121 TRACE("(GLenum texture = 0x%X)", texture);
138 TRACE("(GLuint program = %d, GLuint shader = %d)", program, shader);
180 TRACE("(GLenum target = 0x%X, GLuint name = %d)", target, name);
206 TRACE("(GLuint program = %d, GLuint index = %d, const GLchar* name = %s)", program, index, name);
242 TRACE("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer);
308 TRACE("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer);
333 TRACE("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer);
354 TRACE("(GLenum target = 0x%X, GLuint texture = %d)", target, texture);
398 TRACE("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
416 TRACE("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha);
457 TRACE("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)",
572 TRACE("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = %p, GLenum usage = %d)",
628 TRACE("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = %p)",
663 TRACE("(GLenum target = 0x%X)", target);
692 TRACE("(GLbitfield mask = %X)", mask);
709 TRACE("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)",
722 TRACE("(GLclampf depth = %f)", depth);
734 TRACE("(GLint s = %d)", s);
746 TRACE("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)",
759 TRACE("(GLuint shader = %d)", shader);
786 TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
902 TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
986 TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
1083 TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
1154 TRACE("()");
1168 TRACE("(GLenum type = 0x%X)", type);
1189 TRACE("(GLenum mode = 0x%X)", mode);
1212 TRACE("(GLsizei n = %d, const GLuint* buffers = %p)", n, buffers);
1232 TRACE("(GLsizei n = %d, const GLuint* fences = %p)", n, fences);
1252 TRACE("(GLsizei n = %d, const GLuint* framebuffers = %p)", n, framebuffers);
1275 TRACE("(GLuint program = %d)", program);
1304 TRACE("(GLsizei n = %d, const GLuint *ids = %p)", n, ids);
1324 TRACE("(GLsizei n = %d, const GLuint* renderbuffers = %p)", n, renderbuffers);
1344 TRACE("(GLuint shader = %d)", shader);
1373 TRACE("(GLsizei n = %d, const GLuint* textures = %p)", n, textures);
1396 TRACE("(GLenum func = 0x%X)", func);
1423 TRACE("(GLboolean flag = %d)", flag);
1435 TRACE("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar);
1447 TRACE("(GLuint program = %d, GLuint shader = %d)", program, shader);
1493 TRACE("(GLenum cap = 0x%X)", cap);
1520 TRACE("(GLuint index = %d)", index);
1537 TRACE("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count);
1574 TRACE("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = %p)",
1622 TRACE("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
1660 TRACE("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void *indices = %p, GLsizei instanceCount = %d)",
1708 TRACE("(GLuint index = %d, GLuint divisor = %d)", index, divisor);
1725 TRACE("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
1768 TRACE("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void *indices = %p, GLsizei instanceCount = %d)",
1821 TRACE("(GLuint index = %d, GLuint divisor = %d)", index, divisor);
1838 TRACE("(GLenum cap = 0x%X)", cap);
1865 TRACE("(GLuint index = %d)", index);
1882 TRACE("GLenum target = 0x%X)", target);
1903 TRACE("(GLuint fence = %d)", fence);
1922 TRACE("()");
1934 TRACE("()");
1946 TRACE("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, "
2053 TRACE("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, "
2195 TRACE("(GLenum mode = 0x%X)", mode);
2217 TRACE("(GLsizei n = %d, GLuint* buffers = %p)", n, buffers);
2237 TRACE("(GLenum target = 0x%X)", target);
2283 TRACE("(GLsizei n = %d, GLuint* fences = %p)", n, fences);
2303 TRACE("(GLsizei n = %d, GLuint* framebuffers = %p)", n, framebuffers);
2323 TRACE("(GLsizei n = %d, GLuint* ids = %p)", n, ids);
2343 TRACE("(GLsizei n = %d, GLuint* renderbuffers = %p)", n, renderbuffers);
2363 TRACE("(GLsizei n = %d, GLuint* textures = %p)", n, textures);
2383 TRACE("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = %p, "
2421 TRACE("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, "
2459 TRACE("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = %p, GLuint* shaders = %p)",
2491 TRACE("(GLuint program = %d, const GLchar* name = %s)", program, name);
2525 TRACE("(GLenum pname = 0x%X, GLboolean* params = %p)", pname, params);
2581 TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = %p)", target, pname, params);
2645 TRACE("()");
2659 TRACE("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = %p)", fence, pname, params);
2678 TRACE("(GLenum pname = 0x%X, GLfloat* params = %p)", pname, params);
2731 TRACE("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = %p)",
3058 TRACE("()");
3065 TRACE("(GLenum pname = 0x%X, GLint* params = %p)", pname, params);
3147 TRACE("(GLuint program = %d, GLenum pname = 0x%X, GLint* params = %p)", program, pname, params);
3255 TRACE("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = %p, GLchar* infolog = %p)",
3287 TRACE("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = %p)", target, pname, params);
3307 TRACE("(GLuint name = %d, GLenum pname = 0x%X, GLuint *params = %p)", name, pname, params);
3350 TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = %p)", target, pname, params);
3388 TRACE("(GLuint shader = %d, GLenum pname = %d, GLint* params = %p)", shader, pname, params);
3433 TRACE("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = %p, GLchar* infolog = %p)",
3465 TRACE("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = %p, GLint* precision = %p)",
3502 TRACE("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = %p, GLchar* source = %p)",
3534 TRACE("(GLenum name = 0x%X)", name);
3568 TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = %p)", target, pname, params);
3721 TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = %p)", target, pname, params);
3874 TRACE("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = %p)",
3914 TRACE("(GLuint program = %d, GLint location = %d, GLfloat* params = %p)", program, location, params);
3948 TRACE("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = %p)",
3988 TRACE("(GLuint program = %d, GLint location = %d, GLint* params = %p)", program, location, params);
4022 TRACE("(GLuint program = %d, const GLchar* name = %s)", program, name);
4060 TRACE("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = %p)", index, pname, params);
4133 TRACE("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = %p)", index, pname, params);
4207 TRACE("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = %p)", index, pname, pointer);
4229 TRACE("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode);
4260 TRACE("(GLuint buffer = %d)", buffer);
4279 TRACE("(GLenum cap = 0x%X)", cap);
4320 TRACE("(GLuint fence = %d)", fence);
4341 TRACE("(GLuint framebuffer = %d)", framebuffer);
4360 TRACE("(GLuint program = %d)", program);
4379 TRACE("(GLuint name = %d)", name);
4403 TRACE("(GLuint renderbuffer = %d)", renderbuffer);
4422 TRACE("(GLuint shader = %d)", shader);
4441 TRACE("(GLuint texture = %d)", texture);
4460 TRACE("(GLfloat width = %f)", width);
4477 TRACE("(GLuint program = %d)", program);
4503 TRACE("(GLenum pname = 0x%X, GLint param = %d)", pname, param);
4622 TRACE("(GLfloat factor = %f, GLfloat units = %f)", factor, units);
4635 TRACE("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
4654 TRACE("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
4673 TRACE("()");
4680 TRACE("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
4747 TRACE("(GLclampf value = %f, GLboolean invert = %d)", value, invert);
4759 TRACE("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition);
4783 TRACE("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
4800 TRACE("(GLsizei n = %d, const GLuint* shaders = %p, GLenum binaryformat = 0x%X, "
4810 TRACE("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = %p, const GLint* length = %p)",
4847 TRACE("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask);
4897 TRACE("(GLenum face = 0x%X, GLuint mask = %d)", face, mask);
4932 TRACE("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)",
5008 TRACE("(GLuint fence = %d)", fence);
5030 TRACE("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, "
5127 TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat param = %f)", target, pname, param);
5276 TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param);
5426 TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
5508 TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = %p)", location, count, v);
5545 TRACE("(GLint location = %d, GLsizei count = %d, const GLint* v = %p)", location, count, v);
5584 TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = %p)", location, count, v);
5623 TRACE("(GLint location = %d, GLsizei count = %d, const GLint* v = %p)", location, count, v);
5662 TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = %p)", location, count, v);
5701 TRACE("(GLint location = %d, GLsizei count = %d, const GLint* v = %p)", location, count, v);
5740 TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = %p)", location, count, v);
5779 TRACE("(GLint location = %d, GLsizei count = %d, const GLint* v = %p)", location, count, v);
5811 TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = %p)",
5849 TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = %p)",
5887 TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = %p)",
5925 TRACE("(GLuint program = %d)", program);
5956 TRACE("(GLuint program = %d)", program);
5982 TRACE("(GLuint index = %d, GLfloat x = %f)", index, x);
6000 TRACE("(GLuint index = %d, const GLfloat* values = %p)", index, values);
6018 TRACE("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y);
6036 TRACE("(GLuint index = %d, const GLfloat* values = %p)", index, values);
6054 TRACE("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z);
6072 TRACE("(GLuint index = %d, const GLfloat* values = %p)", index, values);
6090 TRACE("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w);
6108 TRACE("(GLuint index = %d, const GLfloat* values = %p)", index, values);
6125 TRACE("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, "
6189 TRACE("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height);
6206 TRACE("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, "
6258 TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, "
6317 TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6367 TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6417 TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
6480 TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
6531 TRACE("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, "
6659 TRACE("(GLenum target = 0x%X, GLeglImageOES image = %p)", target, image);
6701 TRACE("(GLenum target = 0x%X, GLeglImageOES image = %p)", target, image);
6783 TRACE("(GLsizei n = %d, const GLenum *bufs = %p)", n, bufs);