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Lines Matching full:c23

1009 		Short4 c23;
1029 c23 = *Pointer<Short4>(buffer);
1032 pixel.z = UnpackLow(As<Byte8>(pixel.z), As<Byte8>(c23));
1033 pixel.y = UnpackHigh(As<Byte8>(pixel.y), As<Byte8>(c23));
1049 c23 = *Pointer<Short4>(buffer);
1052 pixel.z = UnpackLow(As<Byte8>(pixel.z), As<Byte8>(c23));
1053 pixel.y = UnpackHigh(As<Byte8>(pixel.y), As<Byte8>(c23));
1078 c23 = *Pointer<Short4>(buffer);
1081 pixel.z = UnpackLow(As<Byte8>(pixel.z), As<Byte8>(c23));
1082 pixel.y = UnpackHigh(As<Byte8>(pixel.y), As<Byte8>(c23));
1097 c23 = *Pointer<Short4>(buffer);
1100 pixel.z = UnpackLow(As<Byte8>(pixel.z), As<Byte8>(c23));
1101 pixel.y = UnpackHigh(As<Byte8>(pixel.y), As<Byte8>(c23));
1545 Short4 c23 = current.y;
1588 Int c23 = Extract(As<Int2>(current.x), 1);
1593 c23 &= *Pointer<Int>(constants + OFFSET(Constants,mask565Q[bgraWriteMask & 0x7][0]));
1595 c23 |= masked;
1598 c23 &= *Pointer<Int>(constants + OFFSET(Constants,maskW4Q[0][2]) + xMask * 8);
1600 c23 |= value;
1601 *Pointer<Int>(buffer) = c23;
1631 // c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[bgraWriteMask][0]));
1633 // c23
1636 // c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD23Q) + xMask * 8);
1638 // c23 |= value;
1639 // *Pointer<Short4>(cBuffer + 8 * x + 8) = c23;
1670 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[bgraWriteMask][0]));
1672 c23 |= masked;
1675 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD23Q) + xMask * 8);
1677 c23 |= value;
1678 *Pointer<Short4>(buffer) = c23;
1712 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskB4Q[rgbaWriteMask][0]));
1714 c23 |= masked;
1717 c23 &= *Pointer<Short4>(constants + OFFSET(Constants,maskD23Q) + xMask * 8);
1719 c23 |= value;
1720 *Pointer<Short4>(buffer) = c23;
2032 Short4 c23;