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Lines Matching defs:rsq

227 		Float4 rsq;
231 rsq = Float4(1.0f) / Sqrt(abs);
235 rsq = RcpSqrt_pp(abs);
239 rsq = rsq * (Float4(3.0f) - rsq * rsq * abs) * Float4(0.5f);
244 rsq = Min(rsq, Float4((float&)big));
246 return rsq;
758 Float4 rsq = reciprocalSquareRoot(src.x, true, pp);
760 dst.x = rsq;
761 dst.y = rsq;
762 dst.z = rsq;
763 dst.w = rsq;
774 void ShaderCore::rsq(Vector4f &dst, const Vector4f &src, bool pp)
1378 Float4 rsq = reciprocalSquareRoot(dot, false, pp);
1380 dst.x = src.x * rsq;
1381 dst.y = src.y * rsq;
1382 dst.z = src.z * rsq;
1383 dst.w = src.w * rsq;
1389 Float4 rsq = reciprocalSquareRoot(dot, false, pp);
1391 dst.x = src.x * rsq;
1392 dst.y = src.y * rsq;
1393 dst.z = src.z * rsq;
1394 dst.w = src.w * rsq;
1400 Float4 rsq = reciprocalSquareRoot(dot, false, pp);
1402 dst.x = src.x * rsq;
1403 dst.y = src.y * rsq;
1404 dst.z = src.z * rsq;
1405 dst.w = src.w * rsq;