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Lines Matching refs:vec3

24 attribute highp   vec3 inVertex;
25 attribute mediump vec3 inNormal;
26 attribute mediump vec3 inTangent;
27 attribute mediump vec3 inBiNormal;
33 uniform mediump vec3 LightPos;
39 varying mediump vec3 Light;
56 mediump vec3 worldNormal = normalMatrix * inNormal * boneWeights.x;
58 mediump vec3 worldTangent;
59 mediump vec3 worldBiNormal;
91 mediump vec3 TmpLightDir = normalize(LightPos - position.xyz);