Lines Matching refs:vec3
24 attribute highp vec3 inVertex;
25 attribute mediump vec3 inNormal;
26 attribute mediump vec3 inTangent;
27 attribute mediump vec3 inBiNormal;
33 uniform mediump vec3 LightPos;
39 varying mediump vec3 Light;
56 mediump vec3 worldNormal = normalMatrix * inNormal * boneWeights.x;
58 mediump vec3 worldTangent;
59 mediump vec3 worldBiNormal;
91 mediump vec3 TmpLightDir = normalize(LightPos - position.xyz);