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85  @Description		Object used to store the triangles that a given strip is
198 triangle in the strip, the connection with the next triangle
199 in the strip is removed.
215 @Input pRevNew The triangle that is before pTri in the new strip
216 @Return int Returns 1 if a new strip has been created
217 @Description Removes the triangle from it's current strip
218 and places it in a new one (following pRevNew in the new strip).
236 // If in the middle of a Strip, this will generate a new Strip
239 // The second tri in the strip may need to be orphaned, or it will have wrong winding order
247 // If at the beginning of a Strip, no change
250 // The second tri in the strip may need to be orphaned, or it will have wrong winding order
258 // If at the end of a Strip, no change
263 // Otherwise it's a lonesome triangle; one Strip removed!
347 // Initially, every triangle is a strip.
381 // Start strip from this tri
388 // Start strip from this edge
392 // Extend the strip until we run out, or we find an improvement
396 // Add pTri to the strip
432 Accept or reject this strip.
441 // Great, take the Strip
469 // Shame, undo the strip
526 @Description Creates a strip from the object's edge information.
614 @Description Optimises the strip
636 Reduce strip count by growing each of the three strips each tri can start.
687 @Output ppnStripLen The length of the strip
689 @Description Outputs key information about the strip to the output
750 // Increment tris-in-this-strip counter
835 @Description Reads a triangle list and generates an optimised triangle strip.
849 If the order in which triangles are tested as strip roots is
894 @Description Reads a triangle list and generates an optimised triangle strip.
905 Strip the geometry