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Lines Matching refs:_texture

44 _texture( 0)
57 if (_texture != 0)
60 glDeleteTextures(1, (const GLuint*) &_texture);
61 _texture = 0;
159 if(glIsTexture(_texture))
161 glDeleteTextures(1, (const GLuint*) &_texture);
162 _texture = 0;
166 glGenTextures(1, (GLuint *) &_texture);
175 glBindTexture(GL_TEXTURE_RECTANGLE_EXT, _texture);
211 if (_texture == 0) {
235 glBindTexture(GL_TEXTURE_RECTANGLE_EXT, _texture);
273 if (_texture == 0)
297 glBindTexture(GL_TEXTURE_RECTANGLE_EXT, _texture);