Lines Matching refs:surfaces
34 * GLThreadManager handles the thread used for rendering into the configured output surfaces.
62 public final Collection<Pair<Surface, Size>> surfaces;
66 Size>> surfaces, CaptureCollector collector) {
68 this.surfaces = surfaces;
89 mTextureRenderer.configureSurfaces(configure.surfaces);
185 * Queue a new call to draw into the surfaces specified in the next available preview
204 * Configure the GL renderer for the given set of output surfaces, and block until
207 * @param surfaces a collection of pairs of {@link android.view.Surface}s and their
211 public void setConfigurationAndWait(Collection<Pair<Surface, Size>> surfaces,
217 ConfigureHolder configure = new ConfigureHolder(condition, surfaces, collector);
230 * This returns the surface that is drawn into the set of surfaces passed in for each frame.