Lines Matching refs:BitSet32
158 BitSet32 pointerIdBits;
1109 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0),
1233 windowHandle, InputTarget::FLAG_DISPATCH_AS_OUTSIDE, BitSet32(0));
1279 BitSet32 pointerIds;
1318 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT, BitSet32(0));
1334 BitSet32 pointerIds;
1351 InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0));
1361 InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER, BitSet32(0));
1405 InputTarget::FLAG_ZERO_COORDS, BitSet32(0));
1446 BitSet32(0));
1571 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) {
2280 InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) {
3070 BitSet32 pointerIds = touchedWindow.pointerIds;
4475 int32_t targetFlags, BitSet32 pointerIds) {