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Lines Matching refs:maxValue

2050                 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
3508 int32_t rawWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
3509 int32_t rawHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
3657 && mRawPointerAxes.touchMajor.maxValue != 0) {
3658 mSizeScale = 1.0f / mRawPointerAxes.touchMajor.maxValue;
3660 && mRawPointerAxes.toolMajor.maxValue != 0) {
3661 mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
3711 && mRawPointerAxes.pressure.maxValue != 0) {
3712 mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
3732 mRawPointerAxes.tiltX.maxValue);
3734 mRawPointerAxes.tiltY.maxValue);
3766 if (mRawPointerAxes.orientation.maxValue > 0) {
3767 mOrientationScale = M_PI_2 / mRawPointerAxes.orientation.maxValue;
3806 mRawPointerAxes.distance.maxValue * mDistanceScale;
3926 int32_t touchScreenWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
3927 int32_t touchScreenHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
5090 y = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
5093 bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
5094 top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
5101 x = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
5102 y = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
5103 left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
5104 right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
5105 bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
5106 top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
5113 x = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
5115 left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
5116 right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
6516 return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue
6517 && y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue;
6974 && mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
6975 size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
7054 mStylusState.pressure = float(pressure) / mRawPressureAxis.maxValue;
7153 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
7190 float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
7196 float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
7197 float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
7203 float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
7317 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value)