Home | History | Annotate | Download | only in include

Lines Matching refs:BlendFactor

5727         const FLOAT BlendFactor[4],
5999 FLOAT BlendFactor[4],
6317 const FLOAT BlendFactor[4],
6644 FLOAT BlendFactor[4],
6812 #define ID3D11DeviceContext_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) (This)->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask)
6868 #define ID3D11DeviceContext_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) (This)->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask)
7001 static FORCEINLINE void ID3D11DeviceContext_OMSetBlendState(ID3D11DeviceContext* This,ID3D11BlendState *pBlendState,const FLOAT BlendFactor[4],UINT SampleMask) {
7002 This->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask);
7169 static FORCEINLINE void ID3D11DeviceContext_OMGetBlendState(ID3D11DeviceContext* This,ID3D11BlendState **ppBlendState,FLOAT BlendFactor[4],UINT *pSampleMask) {
7170 This->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask);
7530 const FLOAT BlendFactor[4],
8081 FLOAT BlendFactor[4],