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Lines Matching refs:sparseResidency8Samples

3440     ss[50].str(pStruct->sparseResidency8Samples ? "TRUE" : "FALSE");
3450 final_str = prefix + "robustBufferAccess = " + ss[0].str() + "\n" + prefix + "fullDrawIndexUint32 = " + ss[1].str() + "\n" + prefix + "imageCubeArray = " + ss[2].str() + "\n" + prefix + "independentBlend = " + ss[3].str() + "\n" + prefix + "geometryShader = " + ss[4].str() + "\n" + prefix + "tessellationShader = " + ss[5].str() + "\n" + prefix + "sampleRateShading = " + ss[6].str() + "\n" + prefix + "dualSrcBlend = " + ss[7].str() + "\n" + prefix + "logicOp = " + ss[8].str() + "\n" + prefix + "multiDrawIndirect = " + ss[9].str() + "\n" + prefix + "drawIndirectFirstInstance = " + ss[10].str() + "\n" + prefix + "depthClamp = " + ss[11].str() + "\n" + prefix + "depthBiasClamp = " + ss[12].str() + "\n" + prefix + "fillModeNonSolid = " + ss[13].str() + "\n" + prefix + "depthBounds = " + ss[14].str() + "\n" + prefix + "wideLines = " + ss[15].str() + "\n" + prefix + "largePoints = " + ss[16].str() + "\n" + prefix + "alphaToOne = " + ss[17].str() + "\n" + prefix + "multiViewport = " + ss[18].str() + "\n" + prefix + "samplerAnisotropy = " + ss[19].str() + "\n" + prefix + "textureCompressionETC2 = " + ss[20].str() + "\n" + prefix + "textureCompressionASTC_LDR = " + ss[21].str() + "\n" + prefix + "textureCompressionBC = " + ss[22].str() + "\n" + prefix + "occlusionQueryPrecise = " + ss[23].str() + "\n" + prefix + "pipelineStatisticsQuery = " + ss[24].str() + "\n" + prefix + "vertexPipelineStoresAndAtomics = " + ss[25].str() + "\n" + prefix + "fragmentStoresAndAtomics = " + ss[26].str() + "\n" + prefix + "shaderTessellationAndGeometryPointSize = " + ss[27].str() + "\n" + prefix + "shaderImageGatherExtended = " + ss[28].str() + "\n" + prefix + "shaderStorageImageExtendedFormats = " + ss[29].str() + "\n" + prefix + "shaderStorageImageMultisample = " + ss[30].str() + "\n" + prefix + "shaderStorageImageReadWithoutFormat = " + ss[31].str() + "\n" + prefix + "shaderStorageImageWriteWithoutFormat = " + ss[32].str() + "\n" + prefix + "shaderUniformBufferArrayDynamicIndexing = " + ss[33].str() + "\n" + prefix + "shaderSampledImageArrayDynamicIndexing = " + ss[34].str() + "\n" + prefix + "shaderStorageBufferArrayDynamicIndexing = " + ss[35].str() + "\n" + prefix + "shaderStorageImageArrayDynamicIndexing = " + ss[36].str() + "\n" + prefix + "shaderClipDistance = " + ss[37].str() + "\n" + prefix + "shaderCullDistance = " + ss[38].str() + "\n" + prefix + "shaderFloat64 = " + ss[39].str() + "\n" + prefix + "shaderInt64 = " + ss[40].str() + "\n" + prefix + "shaderInt16 = " + ss[41].str() + "\n" + prefix + "shaderResourceResidency = " + ss[42].str() + "\n" + prefix + "shaderResourceMinLod = " + ss[43].str() + "\n" + prefix + "sparseBinding = " + ss[44].str() + "\n" + prefix + "sparseResidencyBuffer = " + ss[45].str() + "\n" + prefix + "sparseResidencyImage2D = " + ss[46].str() + "\n" + prefix + "sparseResidencyImage3D = " + ss[47].str() + "\n" + prefix + "sparseResidency2Samples = " + ss[48].str() + "\n" + prefix + "sparseResidency4Samples = " + ss[49].str() + "\n" + prefix + "sparseResidency8Samples = " + ss[50].str() + "\n" + prefix + "sparseResidency16Samples = " + ss[51].str() + "\n" + prefix + "sparseResidencyAliased = " + ss[52].str() + "\n" + prefix + "variableMultisampleRate = " + ss[53].str() + "\n" + prefix + "inheritedQueries = " + ss[54].str() + "\n";