This document enumerates the requirements that must be met in order for devices to be compatible with Android 7.1.
The use of “MUST”, “MUST NOT”, “REQUIRED”, “SHALL”, “SHALL NOT”, “SHOULD”, “SHOULD NOT”, “RECOMMENDED”, “MAY”, and “OPTIONAL” is per the IETF standard defined in RFC2119 .
As used in this document, a “device implementer” or “implementer” is a person or organization developing a hardware/software solution running Android 7.1. A “device implementation” or “implementation is the hardware/software solution so developed.
To be considered compatible with Android 7.1, device implementations MUST meet the requirements presented in this Compatibility Definition, including any documents incorporated via reference.
Where this definition or the software tests described in section 10 is silent, ambiguous, or incomplete, it is the responsibility of the device implementer to ensure compatibility with existing implementations.
For this reason, the Android Open Source Project is both the reference and preferred implementation of Android. Device implementers are STRONGLY RECOMMENDED to base their implementations to the greatest extent possible on the “upstream” source code available from the Android Open Source Project. While some components can hypothetically be replaced with alternate implementations, it is STRONGLY RECOMMENDED to not follow this practice, as passing the software tests will become substantially more difficult. It is the implementer’s responsibility to ensure full behavioral compatibility with the standard Android implementation, including and beyond the Compatibility Test Suite. Finally, note that certain component substitutions and modifications are explicitly forbidden by this document.
Many of the resources linked to in this document are derived directly or indirectly from the Android SDK and will be functionally identical to the information in that SDK’s documentation. In any cases where this Compatibility Definition or the Compatibility Test Suite disagrees with the SDK documentation, the SDK documentation is considered authoritative. Any technical details provided in the linked resources throughout this document are considered by inclusion to be part of this Compatibility Definition.
While the Android Open Source Project has been used in the implementation of a variety of device types and form factors, many aspects of the architecture and compatibility requirements were optimized for handheld devices. Starting from Android 5.0, the Android Open Source Project aims to embrace a wider variety of device types as described in this section.
Android Handheld device refers to an Android device implementation that is typically used by holding it in the hand, such as mp3 players, phones, and tablets. Android Handheld device implementations:
Android Television device refers to an Android device implementation that is an entertainment interface for consuming digital media, movies, games, apps, and/or live TV for users sitting about ten feet away (a “lean back” or “10-foot user interface”). Android Television devices:
Android Watch device refers to an Android device implementation intended to be worn on the body, perhaps on the wrist, and:
Android Automotive implementation refers to a vehicle head unit running Android as an operating system for part or all of the system and/or infotainment functionality. Android Automotive implementations:
android.car.*
namespace.
All Android device implementations that do not fit into any of the above device types still MUST meet all requirements in this document to be Android 7.1 compatible, unless the requirement is explicitly described to be only applicable to a specific Android device type from above.
This is a summary of major differences in hardware configuration by device type. (Empty cells denote a “MAY”). Not all configurations are covered in this table; see relevant hardware sections for more detail.
Category | Feature | Section | Handheld | Television | Watch | Automotive | Other |
---|---|---|---|---|---|---|---|
Input | D-pad | 7.2.2. Non-touch Navigation | MUST | ||||
Touchscreen | 7.2.4. Touchscreen input | MUST | MUST | SHOULD | |||
Microphone | 7.8.1. Microphone | MUST | SHOULD | MUST | MUST | SHOULD | |
Sensors | Accelerometer | 7.3.1 Accelerometer | SHOULD | SHOULD | SHOULD | ||
GPS | 7.3.3. GPS | SHOULD | SHOULD | ||||
Connectivity | Wi-Fi | 7.4.2. IEEE 802.11 | SHOULD | SHOULD | SHOULD | SHOULD | |
Wi-Fi Direct | 7.4.2.1. Wi-Fi Direct | SHOULD | SHOULD | SHOULD | |||
Bluetooth | 7.4.3. Bluetooth | SHOULD | MUST | MUST | MUST | SHOULD | |
Bluetooth Low Energy | 7.4.3. Bluetooth | SHOULD | MUST | SHOULD | SHOULD | SHOULD | |
Cellular radio | 7.4.5. Minimum Network Capability | SHOULD | |||||
USB peripheral/host mode | 7.7. USB | SHOULD | SHOULD | SHOULD | |||
Output | Speaker and/or Audio output ports | 7.8.2. Audio Output | MUST | MUST | MUST | MUST |
The managed Dalvik bytecode execution environment is the primary vehicle for Android applications. The Android application programming interface (API) is the set of Android platform interfaces exposed to applications running in the managed runtime environment. Device implementations MUST provide complete implementations, including all documented behaviors, of any documented API exposed by the Android SDK or any API decorated with the “@SystemApi” marker in the upstream Android source code.
Device implementations MUST support/preserve all classes, methods, and associated elements marked by the TestApi annotation (@TestApi).
Device implementations MUST NOT omit any managed APIs, alter API interfaces or signatures, deviate from the documented behavior, or include no-ops, except where specifically allowed by this Compatibility Definition.
This Compatibility Definition permits some types of hardware for which Android includes APIs to be omitted by device implementations. In such cases, the APIs MUST still be present and behave in a reasonable way. See section 7 for specific requirements for this scenario.
Android includes the support of extending the managed APIs while keeping the same API
level version. Android device implementations MUST preload the AOSP implementation
of both the shared library
ExtShared
and services
ExtServices
with versions higher
than or equal to the minimum versions allowed per each API level.
For example, Android 7.0 device implementations, running API level 24 MUST include
at least version 1.
In addition to the managed APIs from section 3.1 , Android also includes a significant runtime-only “soft” API, in the form of such things as intents, permissions, and similar aspects of Android applications that cannot be enforced at application compile time.
Device implementers MUST support and enforce all permission constants as documented by the Permission reference page . Note that section 9 lists additional requirements related to the Android security model.
The Android APIs include a number of constants on the android.os.Build class that are intended to describe the current device. To provide consistent, meaningful values across device implementations, the table below includes additional restrictions on the formats of these values to which device implementations MUST conform.
Parameter | Details |
---|---|
VERSION.RELEASE | The version of the currently-executing Android system, in human-readable format. This field MUST have one of the string values defined in 7.1 . |
VERSION.SDK | The version of the currently-executing Android system, in a format accessible to third-party application code. For Android 7.1, this field MUST have the integer value 7.1_INT. |
VERSION.SDK_INT | The version of the currently-executing Android system, in a format accessible to third-party application code. For Android 7.1, this field MUST have the integer value 7.1_INT. |
VERSION.INCREMENTAL | A value chosen by the device implementer designating the specific build of the currently-executing Android system, in human-readable format. This value MUST NOT be reused for different builds made available to end users. A typical use of this field is to indicate which build number or source-control change identifier was used to generate the build. There are no requirements on the specific format of this field, except that it MUST NOT be null or the empty string (""). |
BOARD | A value chosen by the device implementer identifying the specific internal hardware used by the device, in human-readable format. A possible use of this field is to indicate the specific revision of the board powering the device. The value of this field MUST be encodable as 7-bit ASCII and match the regular expression “^[a-zA-Z0-9_-]+$”. |
BRAND | A value reflecting the brand name associated with the device as known to the end users. MUST be in human-readable format and SHOULD represent the manufacturer of the device or the company brand under which the device is marketed. The value of this field MUST be encodable as 7-bit ASCII and match the regular expression “^[a-zA-Z0-9_-]+$”. |
SUPPORTED_ABIS | The name of the instruction set (CPU type + ABI convention) of native code. See section 3.3. Native API Compatibility . |
SUPPORTED_32_BIT_ABIS | The name of the instruction set (CPU type + ABI convention) of native code. See section 3.3. Native API Compatibility . |
SUPPORTED_64_BIT_ABIS | The name of the second instruction set (CPU type + ABI convention) of native code. See section 3.3. Native API Compatibility . |
CPU_ABI | The name of the instruction set (CPU type + ABI convention) of native code. See section 3.3. Native API Compatibility . |
CPU_ABI2 | The name of the second instruction set (CPU type + ABI convention) of native code. See section 3.3. Native API Compatibility . |
DEVICE | A value chosen by the device implementer containing the development name or code name identifying the configuration of the hardware features and industrial design of the device. The value of this field MUST be encodable as 7-bit ASCII and match the regular expression “^[a-zA-Z0-9_-]+$”. This device name MUST NOT change during the lifetime of the product. |
FINGERPRINT |
A string that uniquely identifies this build. It SHOULD be reasonably
human-readable. It MUST follow this template:
$(BRAND)/$(PRODUCT)/
For example:
acme/myproduct/
The fingerprint MUST NOT include whitespace characters. If other fields included in the template above have whitespace characters, they MUST be replaced in the build fingerprint with another character, such as the underscore ("_") character. The value of this field MUST be encodable as 7-bit ASCII. |
HARDWARE | The name of the hardware (from the kernel command line or /proc). It SHOULD be reasonably human-readable. The value of this field MUST be encodable as 7-bit ASCII and match the regular expression “^[a-zA-Z0-9_-]+$”. |
HOST | A string that uniquely identifies the host the build was built on, in human-readable format. There are no requirements on the specific format of this field, except that it MUST NOT be null or the empty string (""). |
ID | An identifier chosen by the device implementer to refer to a specific release, in human-readable format. This field can be the same as android.os.Build.VERSION.INCREMENTAL, but SHOULD be a value sufficiently meaningful for end users to distinguish between software builds. The value of this field MUST be encodable as 7-bit ASCII and match the regular expression “^[a-zA-Z0-9._-]+$”. |
MANUFACTURER | The trade name of the Original Equipment Manufacturer (OEM) of the product. There are no requirements on the specific format of this field, except that it MUST NOT be null or the empty string (""). |
MODEL | A value chosen by the device implementer containing the name of the device as known to the end user. This SHOULD be the same name under which the device is marketed and sold to end users. There are no requirements on the specific format of this field, except that it MUST NOT be null or the empty string (""). |
PRODUCT | A value chosen by the device implementer containing the development name or code name of the specific product (SKU) that MUST be unique within the same brand. MUST be human-readable, but is not necessarily intended for view by end users. The value of this field MUST be encodable as 7-bit ASCII and match the regular expression “^[a-zA-Z0-9_-]+$”. This product name MUST NOT change during the lifetime of the product. |
SERIAL | A hardware serial number, which MUST be available and unique across devices with the same MODEL and MANUFACTURER. The value of this field MUST be encodable as 7-bit ASCII and match the regular expression “^([a-zA-Z0-9]{6,20})$”. |
TAGS | A comma-separated list of tags chosen by the device implementer that further distinguishes the build. This field MUST have one of the values corresponding to the three typical Android platform signing configurations: release-keys, dev-keys, test-keys. |
TIME | A value representing the timestamp of when the build occurred. |
TYPE | A value chosen by the device implementer specifying the runtime configuration of the build. This field MUST have one of the values corresponding to the three typical Android runtime configurations: user, userdebug, or eng. |
USER | A name or user ID of the user (or automated user) that generated the build. There are no requirements on the specific format of this field, except that it MUST NOT be null or the empty string (""). |
SECURITY_PATCH | A value indicating the security patch level of a build. It MUST signify that the build is not in any way vulnerable to any of the issues described up through the designated Android Public Security Bulletin. It MUST be in the format [YYYY-MM-DD], matching a defined string documented in the Android Public Security Bulletin or in the Android Security Advisory , for example "2015-11-01". |
BASE_OS | A value representing the FINGERPRINT parameter of the build that is otherwise identical to this build except for the patches provided in the Android Public Security Bulletin. It MUST report the correct value and if such a build does not exist, report an empty string (""). |
Android intents allow application components to request functionality from other Android components. The Android upstream project includes a list of applications considered core Android applications, which implements several intent patterns to perform common actions. The core Android applications are:
Device implementations MUST include the core Android applications as
appropriate or a component implementing the same intent patterns defined by
all the Activity or Service components of these core Android applications
exposed to other applications, implicitly or explicitly, through the
android:exported
attribute.
As Android is an extensible platform, device implementations MUST allow each intent pattern referenced in section 3.2.3.1 to be overridden by third-party applications. The upstream Android open source implementation allows this by default; device implementers MUST NOT attach special privileges to system applications' use of these intent patterns, or prevent third-party applications from binding to and assuming control of these patterns. This prohibition specifically includes but is not limited to disabling the “Chooser” user interface that allows the user to select between multiple applications that all handle the same intent pattern.
Device implementations MUST provide a user interface for users to modify the default activity for intents.
However, device implementations MAY provide default activities for specific URI patterns (e.g. http://play.google.com) when the default activity provides a more specific attribute for the data URI. For example, an intent filter pattern specifying the data URI “http://www.android.com” is more specific than the browser's core intent pattern for “http://”.
Android also includes a mechanism for third-party apps to declare an authoritative default app linking behavior for certain types of web URI intents. When such authoritative declarations are defined in an app's intent filter patterns, device implementations:
Device implementations MUST NOT include any Android component that honors any new intent or broadcast intent patterns using an ACTION, CATEGORY, or other key string in the android. or com.android. namespace. Device implementers MUST NOT include any Android components that honor any new intent or broadcast intent patterns using an ACTION, CATEGORY, or other key string in a package space belonging to another organization. Device implementers MUST NOT alter or extend any of the intent patterns used by the core apps listed in section 3.2.3.1 . Device implementations MAY include intent patterns using namespaces clearly and obviously associated with their own organization. This prohibition is analogous to that specified for Java language classes in section 3.6 .
Third-party applications rely on the platform to broadcast certain intents to notify them of changes in the hardware or software environment. Android-compatible devices MUST broadcast the public broadcast intents in response to appropriate system events. Broadcast intents are described in the SDK documentation.
Android includes settings that provide users an easy way to select their default applications, for example for Home screen or SMS. Where it makes sense, device implementations MUST provide a similar settings menu and be compatible with the intent filter pattern and API methods described in the SDK documentation as below.
Device implementations:
android.hardware.telephony
.
Native code compatibility is challenging. For this reason, device implementers are STRONGLY RECOMMENDED to use the implementations of the libraries listed below from the upstream Android Open Source Project.
Managed Dalvik bytecode can call into native code provided in the application .apk file as an ELF .so file compiled for the appropriate device hardware architecture. As native code is highly dependent on the underlying processor technology, Android defines a number of Application Binary Interfaces (ABIs) in the Android NDK. Device implementations MUST be compatible with one or more defined ABIs, and MUST implement compatibility with the Android NDK, as below.
If a device implementation includes support for an Android ABI, it:
Note that future releases of the Android NDK may introduce support for additional ABIs. If a device implementation is not compatible with an existing predefined ABI, it MUST NOT report support for any ABIs at all.
The following native code APIs MUST be available to apps that include native code:
For the native libraries listed above, the device implementation MUST NOT add or remove the public functions.
Native libraries not listed above but implemented and provided in AOSP as system libraries are reserved and MUST NOT be exposed to third-party apps targeting API level 24 or higher.
Device implementations MAY add non-AOSP libraries and expose them directly as
an API to third-party apps but the additional libraries SHOULD be in
/vendor/lib
or
/vendor/lib64
and MUST be listed in
/vendor/etc/public.libraries.txt
.
Note that device implementations MUST include libGLESv3.so and in turn, MUST export all the OpenGL ES 3.1 and Android Extension Pack function symbols as defined in the NDK release android-24. Although all the symbols must be present, only the corresponding functions for OpenGL ES versions and extensions actually supported by the device must be fully implemented.
Vulkan is a low-overhead, cross-platform API for high-performance 3D graphics. Device implementations, even if not including support of the Vulkan APIs, MUST satisfy the following requirements:
libvulkan.so
which exports
function symbols for the core Vulkan 1.0 API as well as the
VK_KHR_surface
,
VK_KHR_android_surface
, and
VK_KHR_swapchain
extensions.
Device implementations, if including support of the Vulkan APIs:
VkPhysicalDevices
through the
vkEnumeratePhysicalDevices
call.
VkPhysicalDevices
MUST fully implement the Vulkan 1.0 API.
PackageManager#FEATURE_VULKAN_HARDWARE_LEVEL
and
PackageManager#FEATURE_VULKAN_HARDWARE_VERSION
feature flags.
libVkLayer*.so
in the application package’s native library directory, through the
vkEnumerateInstanceLayerProperties
and
vkEnumerateDeviceLayerProperties
functions in
libvulkan.so
android:debuggable=”true”
attribute.
Device implementations, if not including support of the Vulkan APIs:
VkPhysicalDevices
through the
vkEnumeratePhysicalDevices
call.
PackageManager#FEATURE_VULKAN_HARDWARE_LEVEL
and
PackageManager#FEATURE_VULKAN_HARDWARE_VERSION
.
The ARMv8 architecture deprecates several CPU operations, including some operations used in existing native code. On 64-bit ARM devices, the following deprecated operations MUST remain available to 32-bit native ARM code, either through native CPU support or through software emulation:
Legacy versions of the Android NDK used /proc/cpuinfo to discover CPU features from 32-bit ARM native code. For compatibility with applications built using this NDK, devices MUST include the following lines in /proc/cpuinfo when it is read by 32-bit ARM applications:
These requirements only apply when /proc/cpuinfo is read by 32-bit ARM applications. Devices SHOULD not alter /proc/cpuinfo when read by 64-bit ARM or non-ARM applications.
The platform feature android.software.webview MUST be reported on any device that provides a complete implementation of the android.webkit.WebView API, and MUST NOT be reported on devices without a complete implementation of the API. The Android Open Source implementation uses code from the Chromium Project to implement the android.webkit.WebView . Because it is not feasible to develop a comprehensive test suite for a web rendering system, device implementers MUST use the specific upstream build of Chromium in the WebView implementation. Specifically:
The user agent string reported by the WebView MUST be in this format:
Mozilla/5.0 (Linux; Android $(VERSION); $(MODEL) Build/$(BUILD); wv) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 $(CHROMIUM_VER) Mobile Safari/537.36
The WebView component SHOULD include support for as many HTML5 features as possible and if it supports the feature SHOULD conform to the HTML5 specification .
The standalone Browser MAY be based on a browser technology other than WebKit. However, even if an alternate Browser application is used, the android.webkit.WebView component provided to third-party applications MUST be based on WebKit, as described in section 3.4.1 .
Implementations MAY ship a custom user agent string in the standalone Browser application.
The standalone Browser application (whether based on the upstream WebKit Browser application or a third-party replacement) SHOULD include support for as much of HTML5 as possible. Minimally, device implementations MUST support each of these APIs associated with HTML5:
Additionally, device implementations MUST support the HTML5/W3C webstorage API and SHOULD support the HTML5/W3C IndexedDB API . Note that as the web development standards bodies are transitioning to favor IndexedDB over webstorage, IndexedDB is expected to become a required component in a future version of Android.
The behaviors of each of the API types (managed, soft, native, and web) must be consistent with the preferred implementation of the upstream Android Open Source Project . Some specific areas of compatibility are:
The above list is not comprehensive. The Compatibility Test Suite (CTS) tests significant portions of the platform for behavioral compatibility, but not all. It is the responsibility of the implementer to ensure behavioral compatibility with the Android Open Source Project. For this reason, device implementers SHOULD use the source code available via the Android Open Source Project where possible, rather than re-implement significant parts of the system.
Android follows the package and class namespace conventions defined by the Java programming language. To ensure compatibility with third-party applications, device implementers MUST NOT make any prohibited modifications (see below) to these package namespaces:
Prohibited modifications include :
A “publicly exposed element” is any construct that is not decorated with the“@hide” marker as used in the upstream Android source code. In other words, device implementers MUST NOT expose new APIs or alter existing APIs in the namespaces noted above. Device implementers MAY make internal-only modifications, but those modifications MUST NOT be advertised or otherwise exposed to developers.
Device implementers MAY add custom APIs, but any such APIs MUST NOT be in a namespace owned by or referring to another organization. For instance, device implementers MUST NOT add APIs to the com.google.* or similar namespace: only Google may do so. Similarly, Google MUST NOT add APIs to other companies' namespaces. Additionally, if a device implementation includes custom APIs outside the standard Android namespace, those APIs MUST be packaged in an Android shared library so that only apps that explicitly use them (via the <uses-library> mechanism) are affected by the increased memory usage of such APIs.
If a device implementer proposes to improve one of the package namespaces above (such as by adding useful new functionality to an existing API, or adding a new API), the implementer SHOULD visit source.android.com and begin the process for contributing changes and code, according to the information on that site.
Note that the restrictions above correspond to standard conventions for naming APIs in the Java programming language; this section simply aims to reinforce those conventions and make them binding through inclusion in this Compatibility Definition.
Device implementations MUST support the full Dalvik Executable (DEX) format and Dalvik bytecode specification and semantics . Device implementers SHOULD use ART, the reference upstream implementation of the Dalvik Executable Format, and the reference implementation’s package management system.
Device implementations MUST configure Dalvik runtimes to allocate memory in accordance with the upstream Android platform, and as specified by the following table. (See section 7.1.1 for screen size and screen density definitions.) Note that memory values specified below are considered minimum values and device implementations MAY allocate more memory per application.
Screen Layout | Screen Density | Minimum Application Memory |
---|---|---|
Android Watch | 120 dpi (ldpi) | 32MB |
160 dpi (mdpi) | ||
213 dpi (tvdpi) | ||
240 dpi (hdpi) | 36MB | |
280 dpi (280dpi) | ||
320 dpi (xhdpi) | 48MB | |
360 dpi (360dpi) | ||
400 dpi (400dpi) | 56MB | |
420 dpi (420dpi) | 64MB | |
480 dpi (xxhdpi) | 88MB | |
560 dpi (560dpi) | 112MB | |
640 dpi (xxxhdpi) | 154MB | |
small/normal | 120 dpi (ldpi) | 32MB |
160 dpi (mdpi) | ||
213 dpi (tvdpi) | 48MB | |
240 dpi (hdpi) | ||
280 dpi (280dpi) | ||
320 dpi (xhdpi) | 80MB | |
360 dpi (360dpi) | ||
400 dpi (400dpi) | 96MB | |
420 dpi (420dpi) | 112MB | |
480 dpi (xxhdpi) | 128MB | |
560 dpi (560dpi) | 192MB | |
640 dpi (xxxhdpi) | 256MB | |
large | 120 dpi (ldpi) | 32MB |
160 dpi (mdpi) | 48MB | |
213 dpi (tvdpi) | 80MB | |
240 dpi (hdpi) | ||
280 dpi (280dpi) | 96MB | |
320 dpi (xhdpi) | 128MB | |
360 dpi (360dpi) | 160MB | |
400 dpi (400dpi) | 192MB | |
420 dpi (420dpi) | 228MB | |
480 dpi (xxhdpi) | 256MB | |
560 dpi (560dpi) | 384MB | |
640 dpi (xxxhdpi) | 512MB | |
xlarge | 120 dpi (ldpi) | 48MB |
160 dpi (mdpi) | 80MB | |
213 dpi (tvdpi) | 96MB | |
240 dpi (hdpi) | ||
280 dpi (280dpi) | 144MB | |
320 dpi (xhdpi) | 192MB | |
360 dpi (360dpi) | 240MB | |
400 dpi (400dpi) | 288MB | |
420 dpi (420dpi) | 336MB | |
480 dpi (xxhdpi) | 384MB | |
560 dpi (560dpi) | 576MB | |
640 dpi (xxxhdpi) | 768MB |
Android includes a launcher application (home screen) and support for third-party applications to replace the device launcher (home screen). Device implementations that allow third-party applications to replace the device home screen MUST declare the platform feature android.software.home_screen.
Android defines a component type and corresponding API and lifecycle that allows applications to expose an “AppWidget” to the end user, a feature that is STRONGLY RECOMMENDED to be supported on Handheld Device implementations. Device implementations that support embedding widgets on the home screen MUST meet the following requirements and declare support for platform feature android.software.app_widgets.
Android includes APIs that allow developers to notify users of notable events using hardware and software features of the device.
Some APIs allow applications to perform notifications or attract attention using hardware—specifically sound, vibration, and light. Device implementations MUST support notifications that use hardware features, as described in the SDK documentation, and to the extent possible with the device implementation hardware. For instance, if a device implementation includes a vibrator, it MUST correctly implement the vibration APIs. If a device implementation lacks hardware, the corresponding APIs MUST be implemented as no-ops. This behavior is further detailed in section 7 .
Additionally, the implementation MUST correctly render all resources (icons, animation files etc.) provided for in the APIs, or in the Status/System Bar icon style guide , which in the case of an Android Television device includes the possibility to not display the notifications. Device implementers MAY provide an alternative user experience for notifications than that provided by the reference Android Open Source implementation; however, such alternative notification systems MUST support existing notification resources, as above.
Android includes support for various notifications, such as:
Android device implementations, when such notifications are made visible, MUST properly execute Rich and Heads-up notifications and include the title/name, icon, text as documented in the Android APIs .
Android includes Notification Listener Service APIs that allow apps (once explicitly enabled by the user) to receive a copy of all notifications as they are posted or updated. Device implementations MUST correctly and promptly send notifications in their entirety to all such installed and user-enabled listener services, including any and all metadata attached to the Notification object.
Handheld device implementations MUST support the behaviors of updating, removing, replying to, and bundling notifications as described in this section .
Also, handheld device implementations MUST provide:
All 6 direct subclasses of the
Notification.Style class
MUST be supported as
described in the
SDK documents
.
Device implementations that support the DND (Do not Disturb) feature MUST meet the following requirements:
suppressedVisualEffects
values passed along the
NotificationManager.Policy
and if an app has set any of the SUPPRESSED_EFFECT_SCREEN_OFF or
SUPPRESSED_EFFECT_SCREEN_ON flags, it SHOULD indicate to the user that the
visual effects are suppressed in the DND settings menu.
Android includes APIs that allow developers to incorporate search into their applications and expose their application’s data into the global system search. Generally speaking, this functionality consists of a single, system-wide user interface that allows users to enter queries, displays suggestions as users type, and displays results. The Android APIs allow developers to reuse this interface to provide search within their own apps and allow developers to supply results to the common global search user interface.
Android device implementations SHOULD include global search, a single, shared, system-wide search user interface capable of real-time suggestions in response to user input. Device implementations SHOULD implement the APIs that allow developers to reuse this user interface to provide search within their own applications. Device implementations that implement the global search interface MUST implement the APIs that allow third-party applications to add suggestions to the search box when it is run in global search mode. If no third-party applications are installed that make use of this functionality, the default behavior SHOULD be to display web search engine results and suggestions.
Android device implementations SHOULD, and Android Automotive implementations MUST, implement an assistant on the device to handle the Assist action .
Android also includes the Assist APIs to allow applications to elect how much information of the current context is shared with the assistant on the device. Device implementations supporting the Assist action MUST indicate clearly to the end user when the context is shared by displaying a white light around the edges of the screen. To ensure clear visibility to the end user, the indication MUST meet or exceed the duration and brightness of the Android Open Source Project implementation.
This indication MAY be disabled by default for preinstalled apps using the Assist and VoiceInteractionService API, if all following requirements are met:
The preinstalled app MUST request the context to be shared only when the user invoked the app by one of the following means, and the app is running in the foreground:
The device implementation MUST provide an affordance to enable the indication, less than two navigations away from (the default voice input and assistant app settings menu) section 3.2.3.5 .
Applications can use the “Toast” API to display short non-modal strings to the end user that disappear after a brief period of time. Device implementations MUST display Toasts from applications to end users in some high-visibility manner.
Android provides “themes” as a mechanism for applications to apply styles across an entire Activity or application.
Android includes a “Holo” theme family as a set of defined styles for application developers to use if they want to match the Holo theme look and feel as defined by the Android SDK. Device implementations MUST NOT alter any of the Holo theme attributes exposed to applications.
Android includes a “Material” theme family as a set of defined styles for application developers to use if they want to match the design theme’s look and feel across the wide variety of different Android device types. Device implementations MUST support the “Material” theme family and MUST NOT alter any of the Material theme attributes or their assets exposed to applications.
Android also includes a “Device Default” theme family as a set of defined styles for application developers to use if they want to match the look and feel of the device theme as defined by the device implementer. Device implementations MAY modify the Device Default theme attributes exposed to applications.
Android supports a variant theme with translucent system bars, which allows application developers to fill the area behind the status and navigation bar with their app content. To enable a consistent developer experience in this configuration, it is important the status bar icon style is maintained across different device implementations. Therefore, Android device implementations MUST use white for system status icons (such as signal strength and battery level) and notifications issued by the system, unless the icon is indicating a problematic status or an app requests a light status bar using the SYSTEM_UI_FLAG_LIGHT_STATUS_BAR flag. When an app requests a light status bar, Android device implementations MUST change the color of the system status icons to black (for details, refer to R.style ).
Android defines a component type and corresponding API and lifecycle that allows applications to expose one or more “Live Wallpapers” to the end user. Live wallpapers are animations, patterns, or similar images with limited input capabilities that display as a wallpaper, behind other applications.
Hardware is considered capable of reliably running live wallpapers if it can run all live wallpapers, with no limitations on functionality, at a reasonable frame rate with no adverse effects on other applications. If limitations in the hardware cause wallpapers and/or applications to crash, malfunction, consume excessive CPU or battery power, or run at unacceptably low frame rates, the hardware is considered incapable of running live wallpaper. As an example, some live wallpapers may use an OpenGL 2.0 or 3.x context to render their content. Live wallpaper will not run reliably on hardware that does not support multiple OpenGL contexts because the live wallpaper use of an OpenGL context may conflict with other applications that also use an OpenGL context.
Device implementations capable of running live wallpapers reliably as described above SHOULD implement live wallpapers, and when implemented MUST report the platform feature flag android.software.live_wallpaper.
The upstream Android source code includes the overview screen , a system-level user interface for task switching and displaying recently accessed activities and tasks using a thumbnail image of the application’s graphical state at the moment the user last left the application. Device implementations including the recents function navigation key as detailed in section 7.2.3 MAY alter the interface but MUST meet the following requirements:
Device implementations are STRONGLY RECOMMENDED to use the upstream Android user interface (or a similar thumbnail-based interface) for the overview screen.
Android includes support for Input Management and support for third-party input method editors. Device implementations that allow users to use third-party input methods on the device MUST declare the platform feature android.software.input_methods and support IME APIs as defined in the Android SDK documentation.
Device implementations that declare the android.software.input_methods feature MUST provide a user-accessible mechanism to add and configure third-party input methods. Device implementations MUST display the settings interface in response to the android.settings.INPUT_METHOD_SETTINGS intent.
The Remote Control Client API is deprecated from Android 5.0 in favor of the Media Notification Template that allows media applications to integrate with playback controls that are displayed on the lock screen. Device implementations that support a lock screen, unless an Android Automotive or Watch implementation, MUST display the Lock screen Notifications including the Media Notification Template.
Android includes support for
interactivescreensavers
,
previously referred to as Dreams. Screen savers allow users to interact with
applications when a device connected to a power source is idle or docked in a
desk dock. Android Watch devices MAY implement screen savers, but other types
of device implementations SHOULD include support for screen savers and provide
a settings option for users toconfigure screen savers in response to the
android.settings.DREAM_SETTINGS
intent.
When a device has a hardware sensor (e.g. GPS) that is capable of providing the location coordinates, location modes MUST be displayed in the Location menu within Settings.
Android includes support for the emoji characters defined in Unicode 9.0 . All device implementations MUST be capable of rendering these emoji characters in color glyph and when Android device implementations include an IME, it SHOULD provide an input method to the user for these emoji characters.
Android handheld devices SHOULD support the skin tone and diverse family emojis as specified in the Unicode Technical Report #51 .
Android includes support for Roboto 2 font with different weights—sans-serif-thin, sans-serif-light, sans-serif-medium, sans-serif-black, sans-serif-condensed, sans-serif-condensed-light—which MUST all be included for the languages available on the device and full Unicode 7.0 coverage of Latin, Greek, and Cyrillic, including the Latin Extended A, B, C, and D ranges, and all glyphs in the currency symbols block of Unicode 7.0.
A device implementation MAY choose not to implement any multi-window modes, but if it has the capability to display multiple activities at the same time it MUST implement such multi-window mode(s) in accordance with the application behaviors and APIs described in the Android SDK multi-window mode support documentation and meet the following requirements:
android:resizeableActivity
attribute or implicitly by having the targetSdkVersion > 24. Apps that
explicitly set this attribute to false in their manifest MUST not be
launched in multi-window mode. Apps that don't set the attribute in their
manifest file (targetSdkVersion < 24) can be launched in multi-window mode,
but the system MUST provide warning that the app may not work as expected in
multi-window mode.
xlarge
SHOULD support freeform mode.
KeyEvent.KEYCODE_WINDOW
key MUST be used to control the PIP window; otherwise, the key MUST be
available to the foreground activity.
Android includes features that allow security-aware applications to perform device administration functions at the system level, such as enforcing password policies or performing remote wipe, through the Android Device Administration API ]. Device implementations MUST provide an implementation of the DevicePolicyManager class. Device implementations that supports a secure lock screen MUST implement the full range of device administration policies defined in the Android SDK documentation and report the platform feature android.software.device_admin.
If a device implementation declares the
android.software.device_admin
feature
then it MUST implement the provisioning of the
Device Owner app
of a Device Policy Client (DPC) application as indicated below:
true
for
DevicePolicyManager.isProvisioningAllowed(ACTION_PROVISION_MANAGED_DEVICE)
.
android.app.action.PROVISION_MANAGED_DEVICE
.
android.hardware.nfc
and receives an NFC message containing a record
with MIME type
MIME_TYPE_PROVISIONING_NFC
.
false
for the
DevicePolicyManager.isProvisioningAllowed(ACTION_PROVISION_MANAGED_DEVICE)
.
Device implementations MAY have a preinstalled application performing device administration functions but this application MUST NOT be set as the Device Owner app without explicit consent or action from the user or the administrator of the device.
If a device implementation declares the android.software.managed_users, it MUST be possible to enroll a Device Policy Controller (DPC) application as the owner of a new Managed Profile .
The managed profile provisioning process (the flow initiated by android.app.action.PROVISION_MANAGED_PROFILE ) user experience MUST align with the AOSP implementation.
Device implementations MUST provide the following user affordances within the Settings user interface to indicate to the user when a particular system function has been disabled by the Device Policy Controller (DPC):
setShortSupportMessage
.
Managed profile capable devices are those devices that:
Managed profile capable devices MUST:
android.software.managed_users
.
android.app.admin.DevicePolicyManager
APIs.
DevicePolicyManager.ACTION_SET_NEW_PASSWORD
intent and show an interface to configure a separate lock screen
credential for the managed profile.
DevicePolicyManager
instance returned by
getParentProfileInstance
.
Android provides an accessibility layer that helps users with disabilities to navigate their devices more easily. In addition, Android provides platform APIs that enable accessibility service implementations to receive callbacks for user and system events and generate alternate feedback mechanisms, such as text-to-speech, haptic feedback, and trackball/d-pad navigation.
Device implementations include the following requirements:
Device implementations (Android Automotive and Android Watch devices with no audio output excluded), MUST provide a user-accessible mechanism to enable and disable accessibility services, and MUST display this interface in response to the android.provider.Settings.ACTION_ACCESSIBILITY_SETTINGS intent.
Android device implementations with audio output are STRONGLY RECOMMENDED to provide implementations of accessibility services on the device comparable in or exceeding functionality of the TalkBack** and Switch Access accessibility services (https://github.com/google/talkback).
** For languages supported by Text-to-speech.
Also, note that if there is a preloaded accessibility service, it MUST be a Direct Boot aware {directBootAware} app if the device has encrypted storage using File Based Encryption (FBE).
Android includes APIs that allow applications to make use of text-to-speech (TTS) services and allows service providers to provide implementations of TTS services. Device implementations reporting the feature android.hardware.audio.output MUST meet these requirements related to the Android TTS framework .
Android Automotive implementations:
All other device implementations:
The Android Television Input Framework (TIF) simplifies the delivery of live content to Android Television devices. TIF provides a standard API to create input modules that control Android Television devices. Android Television device implementations MUST support TV Input Framework.
Device implementations that support TIF MUST declare the platform feature android.software.live_tv.
Any device implementation that declares support for Live TV MUST have an installed TV application (TV App). The Android Open Source Project provides an implementation of the TV App.
The TV App MUST provide facilities to install and use TV Channels and meet the following requirements:
Android Television device implementations MUST show an informational and interactive overlay, which MUST include an electronic program guide (EPG) generated from the values in the TvContract.Programs fields. The EPG MUST meet the following requirements:
The TV App MUST allow navigation for the following functions via the D-pad, Back, and Home keys on the Android Television device’s input device(s) (i.e. remote control, remote control application, or game controller):
The TV App SHOULD pass key events to HDMI inputs through CEC.
Android Television device implementations MUST support TV input app linking , which allows all inputs to provide activity links from the current activity to another activity (i.e. a link from live programming to related content). The TV App MUST show TV input app linking when it is provided.
Android Television device implementations MUST support time shifting, which allows the user to pause and resume live content. Device implementations MUST provide the user a way to pause and resume the currently playing program, if time shifting for that program is available .
Android Television device implementations are STRONGLY RECOMMENDED to support TV recording. If the TV input supports recording, the EPG MAY provide a way to record a program if the recording of such a program is not prohibited . Device implementations SHOULD provide a user interface to play recorded programs.
Android device implementations SHOULD include a Quick Settings UI component that allow quick access to frequently used or urgently needed actions.
Android includes the
quicksettings
API allowing third party apps to implement tiles that can be added by the user
alongside the system-provided tiles in the Quick Settings UI component. If a
device implementation has a Quick Settings UI component, it:
Any device implementation that declares automotive support MUST include a UI framework to support third-party apps consuming the MediaBrowser and MediaSession APIs.
The UI framework supporting third-party apps that depend on MediaBrowser and MediaSession has the following visual requirements:
Device implementations MUST install and run Android “.apk” files as generated by the “aapt” tool included in the official Android SDK . For this reason device implementations SHOULD use the reference implementation’s package management system.
The package manager MUST support verifying “.apk” files using the APK Signature Scheme v2 and JAR signing .
Devices implementations MUST NOT extend either the .apk , Android Manifest , Dalvik bytecode , or RenderScript bytecode formats in such a way that would prevent those files from installing and running correctly on other compatible devices.
Device implementations MUST NOT allow apps other than the current
"installer of record" for the package to silently uninstall the app without any
prompt, as documented in the SDK for the
DELETE_PACKAGE
permission. The only exceptions are the system package verifier app handling
PACKAGE_NEEDS_VERIFICATION
intent and the storage manager app handling
ACTION_MANAGE_STORAGE
intent.
Device implementations—
MUST support the core media formats specified in the Android SDK documentation, except where explicitly permitted in this document.
MUST support the media formats, encoders, decoders, file types, and container formats defined in the tables below and reported via MediaCodecList .
MUST also be able to decode all profiles reported in its CamcorderProfile
MUST be able to decode all formats it can encode. This includes all bitstreams that its encoders generate.
Codecs SHOULD aim for minimum codec latency, in other words, codecs—
All of the codecs listed in the table below are provided as software implementations in the preferred Android implementation from the Android Open Source Project.
Please note that neither Google nor the Open Handset Alliance make any representation that these codecs are free from third-party patents. Those intending to use this source code in hardware or software products are advised that implementations of this code, including in open source software or shareware, may require patent licenses from the relevant patent holders.
Format/Codec | Encoder | Decoder | Details | Supported File Types/Container Formats |
---|---|---|---|---|
MPEG-4 AAC Profile
(AAC LC) |
REQUIRED 1 | REQUIRED | Support for mono/stereo/5.0/5.1 2 content with standard sampling rates from 8 to 48 kHz. |
|
MPEG-4 HE AAC Profile (AAC+) |
REQUIRED
1
(Android 4.1+) |
REQUIRED | Support for mono/stereo/5.0/5.1 2 content with standard sampling rates from 16 to 48 kHz. | |
MPEG-4 HE AACv2
Profile (enhanced AAC+) |
REQUIRED | Support for mono/stereo/5.0/5.1 2 content with standard sampling rates from 16 to 48 kHz. | ||
AAC ELD (enhanced low delay AAC) |
REQUIRED
1
(Android 4.1+) |
REQUIRED
(Android 4.1+) |
Support for mono/stereo content with standard sampling rates from 16 to 48 kHz. | |
AMR-NB | REQUIRED 3 | REQUIRED 3 | 4.75 to 12.2 kbps sampled @ 8 kHz | 3GPP (.3gp) |
AMR-WB | REQUIRED 3 | REQUIRED 3 | 9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16 kHz | |
FLAC |
REQUIRED
(Android 3.1+) |
Mono/Stereo (no multichannel). Sample rates up to 48 kHz (but up to 44.1 kHz is RECOMMENDED on devices with 44.1 kHz output, as the 48 to 44.1 kHz downsampler does not include a low-pass filter). 16-bit RECOMMENDED; no dither applied for 24-bit. | FLAC (.flac) only | |
MP3 | REQUIRED | Mono/Stereo 8-320Kbps constant (CBR) or variable bitrate (VBR) | MP3 (.mp3) | |
MIDI | REQUIRED | MIDI Type 0 and 1. DLS Version 1 and 2. XMF and Mobile XMF. Support for ringtone formats RTTTL/RTX, OTA, and iMelody |
|
|
Vorbis | REQUIRED |
|
||
PCM/WAVE |
REQUIRED
4
(Android 4.1+) |
REQUIRED | 16-bit linear PCM (rates up to limit of hardware). Devices MUST support sampling rates for raw PCM recording at 8000, 11025, 16000, and 44100 Hz frequencies. | WAVE (.wav) |
Opus |
REQUIRED
(Android 5.0+) |
Matroska (.mkv), Ogg(.ogg) |
1 Required for device implementations that define android.hardware.microphone but optional for Android Watch device implementations.
2 Recording or playback MAY be performed in mono or stereo, but the decoding of AAC input buffers of multichannel streams (i.e. more than two channels) to PCM through the default AAC audio decoder in the android.media.MediaCodec API, the following MUST be supported:
3 Required for Android Handheld device implementations.
4 Required for device implementations that define android.hardware.microphone, including Android Watch device implementations.
Format/Codec | Encoder | Decoder | Details | Supported File Types/Container Formats |
---|---|---|---|---|
JPEG | REQUIRED | REQUIRED | Base+progressive | JPEG (.jpg) |
GIF | REQUIRED | GIF (.gif) | ||
PNG | REQUIRED | REQUIRED | PNG (.png) | |
BMP | REQUIRED | BMP (.bmp) | ||
WebP | REQUIRED | REQUIRED | WebP (.webp) | |
Raw | REQUIRED | ARW (.arw), CR2 (.cr2), DNG (.dng), NEF (.nef), NRW (.nrw), ORF (.orf), PEF (.pef), RAF (.raf), RW2 (.rw2), SRW (.srw) |
Codecs advertising HDR profile support MUST support HDR static metadata parsing and handling.
If a media codec advertises intra refresh support, then it MUST support the refresh periods in the range of 10 - 60 frames and accurately operate within 20% of configured refresh period.
Video codecs MUST support output and input bytebuffer sizes that accommodate the largest feasible compressed and uncompressed frame as dictated by the standard and configuration but also not overallocate.
Video encoders and decoders MUST support YUV420 flexible color format (COLOR_FormatYUV420Flexible).
Format/Codec | Encoder | Decoder | Details |
Supported File Types/
Container Formats |
---|---|---|---|---|
H.263 | MAY | MAY |
|
|
H.264 AVC | REQUIRED 2 | REQUIRED 2 | See section 5.2 and 5.3 for details |
|
H.265 HEVC | REQUIRED 5 | See section 5.3 for details | MPEG-4 (.mp4) | |
MPEG-2 | STRONGLY RECOMMENDED 6 | Main Profile | MPEG2-TS | |
MPEG-4 SP | REQUIRED 2 | 3GPP (.3gp) | ||
VP8 3 |
REQUIRED
2
(Android 4.3+) |
REQUIRED
2
(Android 2.3.3+) |
See section 5.2 and 5.3 for details |
|
VP9 |
REQUIRED
2
(Android 4.4+) |
See section 5.3 for details |
|
1 Required for device implementations that include camera hardware and define android.hardware.camera or android.hardware.camera.front.
2 Required for device implementations except Android Watch devices.
3 For acceptable quality of web video streaming and video-conference services, device implementations SHOULD use a hardware VP8 codec that meets the requirements .
4 Device implementations SHOULD support writing Matroska WebM files.
5 STRONGLY RECOMMENDED for Android Automotive, optional for Android Watch, and required for all other device types.
6 Applies only to Android Television device implementations.
H.264, VP8, VP9 and HEVC video encoders—
H.263 and MPEG-4 video encoder SHOULD support dynamically configurable bitrates.
All video encoders SHOULD meet the following bitrate targets over two sliding windows:
Android device implementations with H.263 encoders MUST support Baseline Profile Level 45.
Android device implementations with H.264 codec support:
SD (Low quality) | SD (High quality) | HD 720p 1 | HD 1080p 1 | |
---|---|---|---|---|
Video resolution | 320 x 240 px | 720 x 480 px | 1280 x 720 px | 1920 x 1080 px |
Video frame rate | 20 fps | 30 fps | 30 fps | 30 fps |
Video bitrate | 384 Kbps | 2 Mbps | 4 Mbps | 10 Mbps |
1 When supported by hardware, but STRONGLY RECOMMENDED for Android Television devices.
Android device implementations with VP8 codec support MUST support the SD video encoding profiles and SHOULD support the following HD (High Definition) video encoding profiles.
SD (Low quality) | SD (High quality) | HD 720p 1 | HD 1080p 1 | |
---|---|---|---|---|
Video resolution | 320 x 180 px | 640 x 360 px | 1280 x 720 px | 1920 x 1080 px |
Video frame rate | 30 fps | 30 fps | 30 fps | 30 fps |
Video bitrate | 800 Kbps | 2 Mbps | 4 Mbps | 10 Mbps |
1 When supported by hardware.
Device implementations—
MUST support dynamic video resolution and frame rate switching through the standard Android APIs within the same stream for all VP8, VP9, H.264, and H.265 codecs in real time and up to the maximum resolution supported by each codec on the device.
Implementations that support the Dolby Vision decoder—
MUST properly display Dolby Vision content on the device screen or on a standard video output port (e.g., HDMI).
Implementations that provide a Dolby Vision-capable extractor MUST set the track index of backward-compatible base-layer(s) (if present) to be the same as the combined Dolby Vision layer's track index.
Android device implementations with MPEG-2 decoders must support the Main Profile High Level.
Android device implementations with H.263 decoders MUST support Baseline Profile Level 30 and Level 45.
Android device implementations with MPEG-4 decoders MUST support Simple Profile Level 3.
Android device implementations with H.264 decoders:
SD (Low quality) | SD (High quality) | HD 720p 1 | HD 1080p 1 | |
---|---|---|---|---|
Video resolution | 320 x 240 px | 720 x 480 px | 1280 x 720 px | 1920 x 1080 px |
Video frame rate | 30 fps | 30 fps | 60 fps | 30 fps (60 fps 2 ) |
Video bitrate | 800 Kbps | 2 Mbps | 8 Mbps | 20 Mbps |
1 REQUIRED for when the height as reported by the Display.getSupportedModes() method is equal or greater than the video resolution.
2 REQUIRED for Android Television device implementations.
Android device implementations, when supporting H.265 codec as described in section 5.1.3 :
SD (Low quality) | SD (High quality) | HD 720p | HD 1080p | UHD | |
---|---|---|---|---|---|
Video resolution | 352 x 288 px | 720 x 480 px | 1280 x 720 px | 1920 x 1080 px | 3840 x 2160 px |
Video frame rate | 30 fps | 30 fps | 30 fps | 30 fps (60 fps 1 ) | 60 fps |
Video bitrate | 600 Kbps | 1.6 Mbps | 4 Mbps | 5 Mbps | 20 Mbps |
1 REQUIRED for Android Television device implementations with H.265 hardware decoding.
Android device implementations, when supporting VP8 codec as described in section 5.1.3 :
SD (Low quality) | SD (High quality) | HD 720p 1 | HD 1080p 1 | |
---|---|---|---|---|
Video resolution | 320 x 180 px | 640 x 360 px | 1280 x 720 px | 1920 x 1080 px |
Video frame rate | 30 fps | 30 fps | 30 fps (60 fps 2 ) | 30 (60 fps 2 ) |
Video bitrate | 800 Kbps | 2 Mbps | 8 Mbps | 20 Mbps |
1 REQUIRED for when the height as reported by the Display.getSupportedModes() method is equal or greater than the video resolution.
2 REQUIRED for Android Television device implementations.
Android device implementations, when supporting VP9 codec as described in section 5.1.3 :
In addition, Android Television devices:
SD (Low quality) | SD (High quality) | HD 720p | HD 1080p | UHD | |
---|---|---|---|---|---|
Video resolution | 320 x 180 px | 640 x 360 px | 1280 x 720 px | 1920 x 1080 px | 3840 x 2160 px |
Video frame rate | 30 fps | 30 fps | 30 fps | 30 fps (60 fps 1 ) | 60 fps |
Video bitrate | 600 Kbps | 1.6 Mbps | 4 Mbps | 5 Mbps | 20 Mbps |
1 REQUIRED for Android Television device implementations with VP9 hardware decoding.
While some of the requirements outlined in this section are stated as SHOULD since Android 4.3, the Compatibility Definition for a future version is planned to change these to MUST. Existing and new Android devices are STRONGLY RECOMMENDED to meet these requirements that are stated as SHOULD, or they will not be able to attain Android compatibility when upgraded to the future version.
Device implementations that declare android.hardware.microphone MUST allow capture of raw audio content with the following characteristics:
The capture for the above sample rates MUST be done without up-sampling, and any down-sampling MUST include an appropriate anti-aliasing filter.
Device implementations that declare android.hardware.microphone SHOULD allow capture of raw audio content with the following characteristics:
If capture for the above sample rates is supported, then the capture MUST be done without up-sampling at any ratio higher than 16000:22050 or 44100:48000. Any up-sampling or down-sampling MUST include an appropriate anti-aliasing filter.
The android.media.MediaRecorder.AudioSource.VOICE_RECOGNITION audio source MUST support capture at one of the sampling rates, 44100 and 48000.
In addition to the above recording specifications, when an application has started recording an audio stream using the android.media.MediaRecorder.AudioSource.VOICE_RECOGNITION audio source:
If the platform supports noise suppression technologies tuned for speech recognition, the effect MUST be controllable from the android.media.audiofx.NoiseSuppressor API. Moreover, the UUID field for the noise suppressor’s effect descriptor MUST uniquely identify each implementation of the noise suppression technology.
The android.media.MediaRecorder.AudioSource class includes the REMOTE_SUBMIX audio source. Devices that declare android.hardware.audio.output MUST properly implement the REMOTE_SUBMIX audio source so that when an application uses the android.media.AudioRecord API to record from this audio source, it can capture a mix of all audio streams except for the following:
Device implementations that declare android.hardware.audio.output MUST conform to the requirements in this section.
The device MUST allow playback of raw audio content with the following characteristics:
The device SHOULD allow playback of raw audio content with the following characteristics:
Android provides an API for audio effects for device implementations. Device implementations that declare the feature android.hardware.audio.output:
Android Television device implementations MUST include support for system Master Volume and digital audio output volume attenuation on supported outputs, except for compressed audio passthrough output (where no audio decoding is done on the device).
Android Automotive device implementations SHOULD allow adjusting audio volume
separately per each audio stream using the content type or usage as defined
by
AudioAttributes
and car audio usage as publicly defined in
android.car.CarAudioManager
.
Audio latency is the time delay as an audio signal passes through a system. Many classes of applications rely on short latencies, to achieve real-time sound effects.
For the purposes of this section, use the following definitions:
Device implementations that declare android.hardware.audio.output are STRONGLY RECOMMENDED to meet or exceed these audio output requirements:
If a device implementation meets the requirements of this section after any initial calibration when using the OpenSL ES PCM buffer queue API, for continuous output latency and cold output latency over at least one supported audio output device, it is STRONGLY RECOMMENDED to report support for low-latency audio, by reporting the feature android.hardware.audio.low_latency via the android.content.pm.PackageManager class. Conversely, if the device implementation does not meet these requirements it MUST NOT report support for low-latency audio.
Device implementations that include android.hardware.microphone are STRONGLY RECOMMENDED to meet these input audio requirements:
Devices MUST support the media network protocols for audio and video playback as specified in the Android SDK documentation. Specifically, devices MUST support the following media network protocols:
HTTP(S) progressive streaming
All required codecs and container formats in
section 5.1
MUST
be supported over HTTP(S)
HTTP Live Streaming draft protocol, Version 7
The following media segment formats MUST be supported:
Segment formats | Reference(s) | Required codec support |
---|---|---|
MPEG-2 Transport Stream | ISO 13818 |
Video codecs:
and MPEG-2. Audio codecs:
|
AAC with ADTS framing and ID3 tags | ISO 13818-7 | See section 5.1.1 for details on AAC and its variants |
WebVTT | WebVTT |
RTSP (RTP, SDP)
The following RTP audio video profile and related codecs MUST be supported. For exceptions please see the table footnotes in section 5.1 .
Profile name | Reference(s) | Required codec support |
---|---|---|
H264 AVC | RFC 6184 | See section 5.1.3 for details on H264 AVC |
MP4A-LATM | RFC 6416 | See section 5.1.1 for details on AAC and its variants |
H263-1998 |
RFC 3551
RFC 4629 RFC 2190 |
See section 5.1.3 for details on H263 |
H263-2000 | RFC 4629 | See section 5.1.3 for details on H263 |
AMR | RFC 4867 | See section 5.1.1 for details on AMR-NB |
AMR-WB | RFC 4867 | See section 5.1.1 for details on AMR-WB |
MP4V-ES | RFC 6416 | See section 5.1.3 for details on MPEG-4 SP |
mpeg4-generic | RFC 3640 | See section 5.1.1 for details on AAC and its variants |
MP2T | RFC 2250 | See MPEG-2 Transport Stream underneath HTTP Live Streaming for details |
Device implementations that support secure video output and are capable of supporting secure surfaces MUST declare support for Display.FLAG_SECURE. Device implementations that declare support for Display.FLAG_SECURE, if they support a wireless display protocol, MUST secure the link with a cryptographically strong mechanism such as HDCP 2.x or higher for Miracast wireless displays. Similarly if they support a wired external display, the device implementations MUST support HDCP 1.2 or higher. Android Television device implementations MUST support HDCP 2.2 for devices supporting 4K resolution and HDCP 1.4 or above for lower resolutions. The upstream Android open source implementation includes support for wireless (Miracast) and wired (HDMI) displays that satisfies this requirement.
If a device implementation supports the inter-app MIDI software transport (virtual MIDI devices), and it supports MIDI over all of the following MIDI-capable hardware transports for which it provides generic non-MIDI connectivity, it is STRONGLY RECOMMENDED to report support for feature android.software.midi via the android.content.pm.PackageManager class.
The MIDI-capable hardware transports are:
Conversely, if the device implementation provides generic non-MIDI connectivity over a particular MIDI-capable hardware transport listed above, but does not support MIDI over that hardware transport, it MUST NOT report support for feature android.software.midi.
If a device implementation meets all of the following requirements, it is STRONGLY RECOMMENDED to report support for feature android.hardware.audio.pro via the android.content.pm.PackageManager class.
Latencies and USB audio requirements MUST be met using the OpenSL ES PCM buffer queue API.
In addition, a device implementation that reports support for this feature SHOULD:
CLOCK_MONOTONIC
when both are active.
Starting from Android 7.0,
a new recording source has been added. It can be accessed using
the
android.media.MediaRecorder.AudioSource.UNPROCESSED
audio
source. In OpenSL ES, it can be accessed with the record preset
SL_ANDROID_RECORDING_PRESET_UNPROCESSED
.
A device MUST satisfy all of the following requirements to report support
of the unprocessed audio source via the
android.media.AudioManager
property
PROPERTY_SUPPORT_AUDIO_SOURCE_UNPROCESSED
:
The device MUST exhibit approximately flat amplitude-versus-frequency characteristics in the mid-frequency range: specifically ±10dB from 100 Hz to 7000 Hz.
The device MUST exhibit amplitude levels in the low frequency range: specifically from ±20 dB from 5 Hz to 100 Hz compared to the mid-frequency range.
The device MUST exhibit amplitude levels in the high frequency range: specifically from ±30 dB from 7000 Hz to 22 KHz compared to the mid-frequency range.
Audio input sensitivity MUST be set such that a 1000 Hz sinusoidal tone source played at 94 dB Sound Pressure Level (SPL) yields a response with RMS of 520 for 16 bit-samples (or -36 dB Full Scale for floating point/double precision samples).
SNR > 60 dB (difference between 94 dB SPL and equivalent SPL of self noise, A-weighted).
Total harmonic distortion MUST be less than 1% for 1 kHZ at 90 dB SPL input level at the microphone.
The only signal processing allowed in the path is a level multiplier to bring the level to desired range. This level multiplier MUST NOT introduce delay or latency to the signal path.
No other signal processing is allowed in the path, such as Automatic Gain Control, High Pass Filter, or Echo Cancellation. If any signal processing is present in the architecture for any reason, it MUST be disabled and effectively introduce zero delay or extra latency to the signal path.
All SPL measurements are made directly next to the microphone under test.
For multiple microphone configurations, these requirements apply to each microphone.
It is STRONGLY RECOMMENDED that a device satisfy as many of the requirements for the signal path for the unprocessed recording source; however, a device must satisfy all of these requirements, listed above, if it claims to support the unprocessed audio source.
Device implementations MUST support the Android Developer Tools provided in the Android SDK. Android compatible devices MUST be compatible with:
Android includes support for developers to configure application development-related settings. Device implementations MUST honor the android.settings.APPLICATION_DEVELOPMENT_SETTINGS intent to show application development-related settings The upstream Android implementation hides the Developer Options menu by default and enables users to launch Developer Options after pressing seven (7) times on the Settings > About Device > Build Number menu item. Device implementations MUST provide a consistent experience for Developer Options. Specifically, device implementations MUST hide Developer Options by default and MUST provide a mechanism to enable Developer Options that is consistent with the upstream Android implementation.
If a device includes a particular hardware component that has a corresponding API for third-party developers, the device implementation MUST implement that API as described in the Android SDK documentation. If an API in the SDK interacts with a hardware component that is stated to be optional and the device implementation does not possess that component:
A typical example of a scenario where these requirements apply is the telephony API: Even on non-phone devices, these APIs must be implemented as reasonable no-ops.
Device implementations MUST consistently report accurate hardware configuration information via the getSystemAvailableFeatures() and hasSystemFeature(String) methods on the android.content.pm.PackageManager class for the same build fingerprint.
Android includes facilities that automatically adjust application assets and UI layouts appropriately for the device to ensure that third-party applications run well on a variety of hardware configurations . Devices MUST properly implement these APIs and behaviors, as detailed in this section.
The units referenced by the requirements in this section are defined as follows:
The Android UI framework supports a variety of different screen sizes, and allows applications to query the device screen size (aka “screen layout") via android.content.res.Configuration.screenLayout with the SCREENLAYOUT_SIZE_MASK. Device implementations MUST report the correct screen size as defined in the Android SDK documentation and determined by the upstream Android platform. Specifically, device implementations MUST report the correct screen size according to the following logical density-independent pixel (dp) screen dimensions.
In addition:
Devices MUST NOT change their reported screen size at any time.
Applications optionally indicate which screen sizes they support via the <supports-screens> attribute in the AndroidManifest.xml file. Device implementations MUST correctly honor applications' stated support for small, normal, large, and xlarge screens, as described in the Android SDK documentation.
While there is no restriction to the screen aspect ratio value of the physical screen display, the screen aspect ratio of the surface that third-party apps are rendered on and which can be derived from the values reported via the DisplayMetrics MUST meet the following requirements:
The Android UI framework defines a set of standard logical densities to help application developers target application resources. By default, device implementations MUST report only one of the following logical Android framework densities through the DENSITY_DEVICE_STABLE API and this value MUST NOT change at any time; however, the device MAY report a different arbitrary density according to the display configuration changes made by the user (for example, display size) set after initial boot.
Device implementations SHOULD define the standard Android framework density that is numerically closest to the physical density of the screen, unless that logical density pushes the reported screen size below the minimum supported. If the standard Android framework density that is numerically closest to the physical density results in a screen size that is smaller than the smallest supported compatible screen size (320 dp width), device implementations SHOULD report the next lowest standard Android framework density.
Device implementations are STRONGLY RECOMMENDED to provide users a setting to change the display size. If there is an implementation to change the display size of the device, it MUST align with the AOSP implementation as indicated below:
Device implementations MUST report correct values for all display metrics defined in android.util.DisplayMetrics and MUST report the same values regardless of whether the embedded or external screen is used as the default display.
Devices MUST report which screen orientations they support (android.hardware.screen.portrait and/or android.hardware.screen.landscape) and MUST report at least one supported orientation. For example, a device with a fixed orientation landscape screen, such as a television or laptop, SHOULD only report android.hardware.screen.landscape.
Devices that report both screen orientations MUST support dynamic orientation by applications to either portrait or landscape screen orientation. That is, the device must respect the application’s request for a specific screen orientation. Device implementations MAY select either portrait or landscape orientation as the default.
Devices MUST report the correct value for the device’s current orientation, whenever queried via the android.content.res.Configuration.orientation, android.view.Display.getOrientation(), or other APIs.
Devices MUST NOT change the reported screen size or density when changing orientation.
Device implementations MUST support both OpenGL ES 1.0 and 2.0, as embodied and detailed in the Android SDK documentations. Device implementations SHOULD support OpenGL ES 3.0, 3.1, or 3.2 on devices capable of supporting it. Device implementations MUST also support Android RenderScript , as detailed in the Android SDK documentation.
Device implementations MUST also correctly identify themselves as supporting OpenGL ES 1.0, OpenGL ES 2.0, OpenGL ES 3.0, OpenGL 3.1, or OpenGL 3.2. That is:
Android provides an OpenGL ES
extension pack
with Java interfaces and native support for advanced graphics functionality
such as tessellation and the ASTC texture compression format. Android device
implementations MUST support the extension pack if the device supports OpenGL
ES 3.2 and MAY support it otherwise. If the extension pack is supported in its
entirety, the device MUST identify the support through the
android.hardware.opengles.aep
feature flag.
Also, device implementations MAY implement any desired OpenGL ES extensions. However, device implementations MUST report via the OpenGL ES managed and native APIs all extension strings that they do support, and conversely MUST NOT report extension strings that they do not support.
Note that Android includes support for applications to optionally specify that they require specific OpenGL texture compression formats. These formats are typically vendor-specific. Device implementations are not required by Android to implement any specific texture compression format. However, they SHOULD accurately report any texture compression formats that they do support, via the getString() method in the OpenGL API.
Android includes a mechanism for applications to declare that they want to enable hardware acceleration for 2D graphics at the Application, Activity, Window, or View level through the use of a manifest tag android:hardwareAccelerated or direct API calls.
Device implementations MUST enable hardware acceleration by default, and MUST disable hardware acceleration if the developer so requests by setting android:hardwareAccelerated="false” or disabling hardware acceleration directly through the Android View APIs.
In addition, device implementations MUST exhibit behavior consistent with the Android SDK documentation on hardware acceleration .
Android includes a TextureView object that lets developers directly integrate hardware-accelerated OpenGL ES textures as rendering targets in a UI hierarchy. Device implementations MUST support the TextureView API, and MUST exhibit consistent behavior with the upstream Android implementation.
Android includes support for EGL_ANDROID_RECORDABLE, an EGLConfig attribute that indicates whether the EGLConfig supports rendering to an ANativeWindow that records images to a video. Device implementations MUST support EGL_ANDROID_RECORDABLE extension.
Android specifies a “compatibility mode” in which the framework operates in a 'normal' screen size equivalent (320dp width) mode for the benefit of legacy applications not developed for old versions of Android that pre-date screen-size independence.
The Android platform includes APIs that allow applications to render rich graphics to the display. Devices MUST support all of these APIs as defined by the Android SDK unless specifically allowed in this document.
Android includes support for secondary display to enable media sharing capabilities and developer APIs for accessing external displays. If a device supports an external display either via a wired, wireless, or an embedded additional display connection then the device implementation MUST implement the display manager API as described in the Android SDK documentation.
Devices MUST support a touchscreen or meet the requirements listed in 7.2.2 for non-touch navigation.
Device implementations:
Device implementations:
The Home, Recents, and Back functions (mapped to the key events KEYCODE_HOME, KEYCODE_APP_SWITCH, KEYCODE_BACK, respectively) are essential to the Android navigation paradigm and therefore:
UI_MODE_TYPE_WATCH
.
KEYCODE_BACK
and omit it from being sent to the foreground application.
These functions MAY be implemented via dedicated physical buttons (such as mechanical or capacitive touch buttons), or MAY be implemented using dedicated software keys on a distinct portion of the screen, gestures, touch panel, etc. Android supports both implementations. All of these functions MUST be accessible with a single action (e.g. tap, double-click or gesture) when visible.
Recents function, if provided, MUST have a visible button or icon unless hidden together with other navigation functions in full-screen mode. This does not apply to devices upgrading from earlier Android versions that have physical buttons for navigation and no recents key.
The Home and Back functions, if provided, MUST each have a visible button or icon unless hidden together with other navigation functions in full-screen mode or when the uiMode UI_MODE_TYPE_MASK is set to UI_MODE_TYPE_WATCH.
The Menu function is deprecated in favor of action bar since Android 4.0. Therefore the new device implementations shipping with Android 7.1 and later MUST NOT implement a dedicated physical button for the Menu function. Older device implementations SHOULD NOT implement a dedicated physical button for the Menu function, but if the physical Menu button is implemented and the device is running applications with targetSdkVersion > 10, the device implementation:
For backwards compatibility, device implementations MUST make the Menu function available to applications when targetSdkVersion is less than 10, either by a physical button, a software key, or gestures. This Menu function should be presented unless hidden together with other navigation functions.
Android device implementations supporting the
Assist action
and/or
VoiceInteractionService
MUST be able to launch an assist app with a single interaction (e.g. tap,
double-click, or gesture) when other navigation keys are visible. It is STRONGLY
RECOMMENDED to use long press on home as this interaction. The designated
interaction MUST launch the user-selected assist app, in other words the app
that implements a VoiceInteractionService, or an activity handling the ACTION_ASSIST intent.
Device implementations MAY use a distinct portion of the screen to display the navigation keys, but if so, MUST meet these requirements:
Device implementations SHOULD have a pointer input system of some kind (either mouse-like or touch). However, if a device implementation does not support a pointer input system, it MUST NOT report the android.hardware.touchscreen or android.hardware.faketouch feature constant. Device implementations that do include a pointer input system:
Android includes support for a variety of touchscreens, touch pads, and fake touch input devices. Touchscreen-based device implementations are associated with a display such that the user has the impression of directly manipulating items on screen. Since the user is directly touching the screen, the system does not require any additional affordances to indicate the objects being manipulated. In contrast, a fake touch interface provides a user input system that approximates a subset of touchscreen capabilities. For example, a mouse or remote control that drives an on-screen cursor approximates touch, but requires the user to first point or focus then click. Numerous input devices like the mouse, trackpad, gyro-based air mouse, gyro-pointer, joystick, and multi-touch trackpad can support fake touch interactions. Android includes the feature constant android.hardware.faketouch, which corresponds to a high-fidelity non-touch (pointer-based) input device such as a mouse or trackpad that can adequately emulate touch-based input (including basic gesture support), and indicates that the device supports an emulated subset of touchscreen functionality. Device implementations that declare the fake touch feature MUST meet the fake touch requirements in section 7.2.5 .
Device implementations MUST report the correct feature corresponding to the type of input used. Device implementations that include a touchscreen (single-touch or better) MUST report the platform feature constant android.hardware.touchscreen. Device implementations that report the platform feature constant android.hardware.touchscreen MUST also report the platform feature constant android.hardware.faketouch. Device implementations that do not include a touchscreen (and rely on a pointer device only) MUST NOT report any touchscreen feature, and MUST report only android.hardware.faketouch if they meet the fake touch requirements in section 7.2.5 .
Device implementations that declare support for android.hardware.faketouch:
Devices that declare support for android.hardware.faketouch.multitouch.distinct MUST meet the requirements for faketouch above, and MUST also support distinct tracking of two or more independent pointer inputs.
Android Television device implementations MUST support button mappings for game controllers as listed below. The upstream Android implementation includes implementation for game controllers that satisfies this requirement.
Android Television device implementations MUST support the following key mappings:
Button | HID Usage 2 | Android Button |
---|---|---|
A 1 | 0x09 0x0001 | KEYCODE_BUTTON_A (96) |
B 1 | 0x09 0x0002 | KEYCODE_BUTTON_B (97) |
X 1 | 0x09 0x0004 | KEYCODE_BUTTON_X (99) |
Y 1 | 0x09 0x0005 | KEYCODE_BUTTON_Y (100) |
D-pad up
1
D-pad down 1 |
0x01 0x0039 3 | AXIS_HAT_Y 4 |
D-pad left
1
D-pad right 1 |
0x01 0x0039 3 | AXIS_HAT_X 4 |
Left shoulder button 1 | 0x09 0x0007 | KEYCODE_BUTTON_L1 (102) |
Right shoulder button 1 | 0x09 0x0008 | KEYCODE_BUTTON_R1 (103) |
Left stick click 1 | 0x09 0x000E | KEYCODE_BUTTON_THUMBL (106) |
Right stick click 1 | 0x09 0x000F | KEYCODE_BUTTON_THUMBR (107) |
Home 1 | 0x0c 0x0223 | KEYCODE_HOME (3) |
Back 1 | 0x0c 0x0224 | KEYCODE_BACK (4) |
1 KeyEvent
2 The above HID usages must be declared within a Game pad CA (0x01 0x0005).
3 This usage must have a Logical Minimum of 0, a Logical Maximum of 7, a Physical Minimum of 0, a Physical Maximum of 315, Units in Degrees, and a Report Size of 4. The logical value is defined to be the clockwise rotation away from the vertical axis; for example, a logical value of 0 represents no rotation and the up button being pressed, while a logical value of 1 represents a rotation of 45 degrees and both the up and left keys being pressed.
Analog Controls 1 | HID Usage | Android Button |
---|---|---|
Left Trigger | 0x02 0x00C5 | AXIS_LTRIGGER |
Right Trigger | 0x02 0x00C4 | AXIS_RTRIGGER |
Left Joystick |
0x01 0x0030
0x01 0x0031 |
AXIS_X
AXIS_Y |
Right Joystick |
0x01 0x0032
0x01 0x0035 |
AXIS_Z
AXIS_RZ |
Android Television device implementations SHOULD provide a remote control to allow users to access the TV interface. The remote control MAY be a physical remote or can be a software-based remote that is accessible from a mobile phone or tablet. The remote control MUST meet the requirements defined below.
Android includes APIs for accessing a variety of sensor types. Devices implementations generally MAY omit these sensors, as provided for in the following subsections. If a device includes a particular sensor type that has a corresponding API for third-party developers, the device implementation MUST implement that API as described in the Android SDK documentation and the Android Open Source documentation on sensors . For example, device implementations:
The list above is not comprehensive; the documented behavior of the Android SDK and the Android Open Source Documentations on sensors is to be considered authoritative.
Some sensor types are composite, meaning they can be derived from data provided by one or more other sensors. (Examples include the orientation sensor and the linear acceleration sensor.) Device implementations SHOULD implement these sensor types, when they include the prerequisite physical sensors as described in sensor types . If a device implementation includes a composite sensor it MUST implement the sensor as described in the Android Open Source documentation on composite sensors .
Some Android sensors support a “continuous” trigger mode , which returns data continuously. For any API indicated by the Android SDK documentation to be a continuous sensor, device implementations MUST continuously provide periodic data samples that SHOULD have a jitter below 3%, where jitter is defined as the standard deviation of the difference of the reported timestamp values between consecutive events.
Note that the device implementations MUST ensure that the sensor event stream MUST NOT prevent the device CPU from entering a suspend state or waking up from a suspend state.
Finally, when several sensors are activated, the power consumption SHOULD NOT exceed the sum of the individual sensor’s reported power consumption.
Device implementations SHOULD include a 3-axis accelerometer. Android Handheld devices, Android Automotive implementations, and Android Watch devices are STRONGLY RECOMMENDED to include this sensor. If a device implementation does include a 3-axis accelerometer, it:
Device implementations SHOULD include a 3-axis magnetometer (compass). If a device does include a 3-axis magnetometer, it:
Device implementations SHOULD include a GPS/GNSS receiver. If a device implementation
does include a GPS/GNSS receiver and reports the capability to applications through the
android.hardware.location.gps
feature flag:
LocationManager#requestLocationUpdate
.
Note that while some of the GPS requirements above are stated as STRONGLY RECOMMENDED, the Compatibility Definition for the next major version is expected to change these to a MUST.
Device implementations SHOULD include a gyroscope (angular change sensor). Devices SHOULD NOT include a gyroscope sensor unless a 3-axis accelerometer is also included. If a device implementation includes a gyroscope, it:
Device implementations SHOULD include a barometer (ambient air pressure sensor). If a device implementation includes a barometer, it:
Device implementations MAY include an ambient thermometer (temperature sensor). If present, it MUST be defined as SENSOR_TYPE_AMBIENT_TEMPERATURE and it MUST measure the ambient (room) temperature in degrees Celsius.
Device implementations MAY but SHOULD NOT include a CPU temperature sensor. If present, it MUST be defined as SENSOR_TYPE_TEMPERATURE, it MUST measure the temperature of the device CPU, and it MUST NOT measure any other temperature. Note the SENSOR_TYPE_TEMPERATURE sensor type was deprecated in Android 4.0.
Device implementations MAY include a photometer (ambient light sensor).
Device implementations MAY include a proximity sensor. Devices that can make a voice call and indicate any value other than PHONE_TYPE_NONE in getPhoneType SHOULD include a proximity sensor. If a device implementation does include a proximity sensor, it:
Device implementations supporting a set of higher quality sensors that can meet
all the requirements listed in this section MUST identify the support through
the
android.hardware.sensor.hifi_sensors
feature flag.
A device declaring android.hardware.sensor.hifi_sensors MUST support all of the following sensor types meeting the quality requirements as below:
SENSOR_TYPE_GYROSCOPE
SENSOR_TYPE_GYROSCOPE_UNCALIBRATED with the same quality requirements as SENSOR_TYPE_GYROSCOPE.
Also such a device MUST meet the following sensor subsystem requirements:
Note that all power consumption requirements in this section do not include the power consumption of the Application Processor. It is inclusive of the power drawn by the entire sensor chain—the sensor, any supporting circuitry, any dedicated sensor processing system, etc.
The following sensor types MAY also be supported on a device implementation declaring android.hardware.sensor.hifi_sensors, but if these sensor types are present they MUST meet the following minimum buffering capability requirement:
Device implementations with a secure lock screen SHOULD include a fingerprint sensor. If a device implementation includes a fingerprint sensor and has a corresponding API for third-party developers, it:
Automotive-specific sensors are defined in the
android.car.CarSensorManager API
.
Android Automotive implementations SHOULD provide current gear as SENSOR_TYPE_GEAR.
Android Automotive implementations MUST support day/night mode defined as SENSOR_TYPE_NIGHT. The value of this flag MUST be consistent with dashboard day/night mode and SHOULD be based on ambient light sensor input. The underlying ambient light sensor MAY be the same as Photometer .
Android Automotive implementations MUST support driving status defined as SENSOR_TYPE_DRIVING_STATUS, with a default value of DRIVE_STATUS_UNRESTRICTED when the vehicle is fully stopped and parked. It is the responsibility of device manufacturers to configure SENSOR_TYPE_DRIVING_STATUS in compliance with all laws and regulations that apply to markets where the product is shipping.
Android Automotive implementations MUST provide vehicle speed defined as SENSOR_TYPE_CAR_SPEED.
Device implementations MAY support pose sensor with 6 degrees of freedom. Android Handheld devices are RECOMMENDED to support this sensor. If a device implementation does support pose sensor with 6 degrees of freedom, it:
TYPE_POSE_6DOF
sensor.
“Telephony” as used by the Android APIs and this document refers specifically to hardware related to placing voice calls and sending SMS messages via a GSM or CDMA network. While these voice calls may or may not be packet-switched, they are for the purposes of Android considered independent of any data connectivity that may be implemented using the same network. In other words, the Android “telephony” functionality and APIs refer specifically to voice calls and SMS. For instance, device implementations that cannot place calls or send/receive SMS messages MUST NOT report the android.hardware.telephony feature or any subfeatures, regardless of whether they use a cellular network for data connectivity.
Android MAY be used on devices that do not include telephony hardware. That is, Android is compatible with devices that are not phones. However, if a device implementation does include GSM or CDMA telephony, it MUST implement full support for the API for that technology. Device implementations that do not include telephony hardware MUST implement the full APIs as no-ops.
Android Telephony device implementations MUST include number blocking support and:
All Android device implementations SHOULD include support for one or more forms of 802.11. If a device implementation does include support for 802.11 and exposes the functionality to a third-party application, it MUST implement the corresponding Android API and:
Device implementations SHOULD include support for Wi-Fi Direct (Wi-Fi peer-to-peer). If a device implementation does include support for Wi-Fi Direct, it MUST implement the corresponding Android API as described in the SDK documentation. If a device implementation includes support for Wi-Fi Direct, then it:
Device implementations SHOULD include support for Wi-Fi Tunneled Direct Link Setup (TDLS) as described in the Android SDK Documentation. If a device implementation does include support for TDLS and TDLS is enabled by the WiFiManager API, the device:
Device implementations that support
android.hardware.vr.high_performance
feature MUST
support Bluetooth 4.2 and Bluetooth LE Data Length Extension.
Android includes support for Bluetooth and Bluetooth Low Energy . Device implementations that include support for Bluetooth and Bluetooth Low Energy MUST declare the relevant platform features (android.hardware.bluetooth and android.hardware.bluetooth_le respectively) and implement the platform APIs. Device implementations SHOULD implement relevant Bluetooth profiles such as A2DP, AVCP, OBEX, etc. as appropriate for the device.
Android Automotive implementations SHOULD support Message Access Profile (MAP). Android Automotive implementations MUST support the following Bluetooth profiles:
Device implementations including support for Bluetooth Low Energy:
Device implementations SHOULD include a transceiver and related hardware for Near-Field Communications (NFC). If a device implementation does include NFC hardware and plans to make it available to third-party apps, then it:
(Note that publicly available links are not available for the JIS, ISO, and NFC Forum specifications cited above.)
Android includes support for NFC Host Card Emulation (HCE) mode. If a device implementation does include an NFC controller chipset capable of HCE (for NfcA and/or NfcB) and it supports Application ID (AID) routing, then it:
If a device implementation does include an NFC controller chipset capable of HCE for NfcF, and it implements the feature for third-party applications, then it:
Additionally, device implementations MAY include reader/writer support for the following MIFARE technologies.
Note that Android includes APIs for these MIFARE types. If a device implementation supports MIFARE in the reader/writer role, it:
If a device implementation does not include NFC hardware, it MUST NOT declare the android.hardware.nfc feature from the android.content.pm.PackageManager.hasSystemFeature() method, and MUST implement the Android NFC API as a no-op.
As the classes android.nfc.NdefMessage and android.nfc.NdefRecord represent a protocol-independent data representation format, device implementations MUST implement these APIs even if they do not include support for NFC or declare the android.hardware.nfc feature.
Device implementations MUST include support for one or more forms of data networking. Specifically, device implementations MUST include support for at least one data standard capable of 200Kbit/sec or greater. Examples of technologies that satisfy this requirement include EDGE, HSPA, EV-DO, 802.11g, Ethernet, Bluetooth PAN, etc.
Device implementations where a physical networking standard (such as Ethernet) is the primary data connection SHOULD also include support for at least one common wireless data standard, such as 802.11 (Wi-Fi).
Devices MAY implement more than one form of data connectivity.
Devices MUST include an IPv6 networking stack and support IPv6 communication
using the managed APIs, such as
java.net.Socket
and
java.net.URLConnection
,
as well as the native APIs, such as
AF_INET6
sockets. The required level of
IPv6 support depends on the network type, as follows:
IPv6 MUST be enabled by default.
In order to ensure that IPv6 communication is as reliable as IPv4, unicast IPv6 packets sent to the device MUST NOT be dropped, even when the screen is not in an active state. Redundant multicast IPv6 packets, such as repeated identical Router Advertisements, MAY be rate-limited in hardware or firmware if doing so is necessary to save power. In such cases, rate-limiting MUST NOT cause the device to lose IPv6 connectivity on any IPv6-compliant network that uses RA lifetimes of at least 180 seconds.
IPv6 connectivity MUST be maintained in doze mode.
Device implementations MUST have the master auto-sync setting on by default so that the method getMasterSyncAutomatically() returns “true”.
Device implementations with a metered connection are STRONGLY RECOMMENDED to provide the data saver mode.
If a device implementation provides the data saver mode, it:
MUST support all the APIs in the
ConnectivityManager
class as described in the
SDK documentation
MUST provide a user interface in the settings, allowing users to add applications to or remove applications from the whitelist.
Conversely if a device implementation does not provide the data saver mode, it:
MUST return the value
RESTRICT_BACKGROUND_STATUS_DISABLED
for
ConnectivityManager.getRestrictBackgroundStatus()
MUST not broadcast
ConnectivityManager.ACTION_RESTRICT_BACKGROUND_CHANGED
MUST have an activity that handles the
Settings.ACTION_IGNORE_BACKGROUND_DATA_RESTRICTIONS_SETTINGS
intent but MAY implement it as a no-op.
Device implementations SHOULD include a rear-facing camera and MAY include a front-facing camera. A rear-facing camera is a camera located on the side of the device opposite the display; that is, it images scenes on the far side of the device, like a traditional camera. A front-facing camera is a camera located on the same side of the device as the display; that is, a camera typically used to image the user, such as for video conferencing and similar applications.
If a device implementation includes at least one camera, it MUST be possible for an application to simultaneously allocate 3 RGBA_8888 bitmaps equal to the size of the images produced by the largest-resolution camera sensor on the device, while camera is open for the purpose of basic preview and still capture.
Device implementations SHOULD include a rear-facing camera. If a device implementation includes at least one rear-facing camera, it:
Device implementations MAY include a front-facing camera. If a device implementation includes at least one front-facing camera, it:
Device implementations MAY include support for an external camera that is not necessarily always connected. If a device includes support for an external camera, it:
android.hardware.camera.external
and
android.hardware camera.any
.
Android includes two API packages to access the camera, the newer android.hardware.camera2 API expose lower-level camera control to the app, including efficient zero-copy burst/streaming flows and per-frame controls of exposure, gain, white balance gains, color conversion, denoising, sharpening, and more.
The older API package, android.hardware.Camera, is marked as deprecated in Android 5.0 but as it should still be available for apps to use Android device implementations MUST ensure the continued support of the API as described in this section and in the Android SDK.
Device implementations MUST implement the following behaviors for the camera-related APIs, for all available cameras:
Device implementations MUST still implement the full Camera API included in the Android SDK documentation, regardless of whether the device includes hardware autofocus or other capabilities. For instance, cameras that lack autofocus MUST still call any registered android.hardware.Camera.AutoFocusCallback instances (even though this has no relevance to a non-autofocus camera.) Note that this does apply to front-facing cameras; for instance, even though most front-facing cameras do not support autofocus, the API callbacks must still be “faked” as described.
Device implementations MUST recognize and honor each parameter name defined as a constant on the android.hardware.Camera.Parameters class, if the underlying hardware supports the feature. If the device hardware does not support a feature, the API must behave as documented. Conversely, device implementations MUST NOT honor or recognize string constants passed to the android.hardware.Camera.setParameters() method other than those documented as constants on the android.hardware.Camera.Parameters. That is, device implementations MUST support all standard Camera parameters if the hardware allows, and MUST NOT support custom Camera parameter types. For instance, device implementations that support image capture using high dynamic range (HDR) imaging techniques MUST support camera parameter Camera.SCENE_MODE_HDR.
Because not all device implementations can fully support all the features of the android.hardware.camera2 API, device implementations MUST report the proper level of support with the android.info.supportedHardwareLevel property as described in the Android SDK and report the appropriate framework feature flags .
Device implementations MUST also declare its Individual camera capabilities of android.hardware.camera2 via the android.request.availableCapabilities property and declare the appropriate feature flags ; a device must define the feature flag if any of its attached camera devices supports the feature.
Device implementations MUST broadcast the Camera.ACTION_NEW_PICTURE intent whenever a new picture is taken by the camera and the entry of the picture has been added to the media store.
Device implementations MUST broadcast the Camera.ACTION_NEW_VIDEO intent whenever a new video is recorded by the camera and the entry of the picture has been added to the media store.
Both front- and rear-facing cameras, if present, MUST be oriented so that the long dimension of the camera aligns with the screen’s long dimension. That is, when the device is held in the landscape orientation, cameras MUST capture images in the landscape orientation. This applies regardless of the device’s natural orientation; that is, it applies to landscape-primary devices as well as portrait-primary devices.
The memory available to the kernel and userspace on device implementations MUST be at least equal or larger than the minimum values specified by the following table. (See section 7.1.1 for screen size and density definitions.)
Density and screen size | 32-bit device | 64-bit device |
---|---|---|
Android Watch devices (due to smaller screens) | 416MB | Not applicable |
|
512MB | 816MB |
|
608MB | 944MB |
|
896MB | 1280MB |
|
1344MB | 1824MB |
The minimum memory values MUST be in addition to any memory space already dedicated to hardware components such as radio, video, and so on that is not under the kernel’s control.
Device implementations with less than 512MB of memory available to the kernel and userspace, unless an Android Watch, MUST return the value "true" for ActivityManager.isLowRamDevice().
Android Television devices MUST have at least 4GB and other device implementations MUST have at least 3GB of non-volatile storage available for application private data. That is, the /data partition MUST be at least 4GB for Android Television devices and at least 3GB for other device implementations. Device implementations that run Android are STRONGLY RECOMMENDED to have at least 4GB of non-volatile storage for application private data so they will be able to upgrade to the future platform releases.
The Android APIs include a Download Manager that applications MAY use to download data files. The device implementation of the Download Manager MUST be capable of downloading individual files of at least 100MB in size to the default “cache” location.
Device implementations MUST offer shared storage for applications also often referred as “shared external storage”.
Device implementations MUST be configured with shared storage mounted by default, “out of the box”. If the shared storage is not mounted on the Linuxpath /sdcard, then the device MUST include a Linux symbolic link from /sdcard to the actual mount point.
Device implementations MAY have hardware for user-accessible removable storage, such as a Secure Digital (SD) card slot. If this slot is used to satisfy the shared storage requirement, the device implementation:
Alternatively, device implementations MAY allocate internal (non-removable) storage as shared storage for apps as included in the upstream Android Open Source Project; device implementations SHOULD use this configuration and software implementation. If a device implementation uses internal (non-removable) storage to satisfy the shared storage requirement, while that storage MAY share space with the application private data, it MUST be at least 1GB in size and mounted on /sdcard (or /sdcard MUST be a symbolic link to the physical location if it is mounted elsewhere).
Device implementations MUST enforce as documented the android.permission.WRITE_EXTERNAL_STORAGE permission on this shared storage. Shared storage MUST otherwise be writable by any application that obtains that permission.
Device implementations that include multiple shared storage paths (such as both
an SD card slot and shared internal storage) MUST allow only pre-installed &
privileged Android applications with the WRITE_EXTERNAL_STORAGE permission to
write to the secondary external storage, except when writing to their
package-specific directories or within the
URI
returned by firing the
ACTION_OPEN_DOCUMENT_TREE
intent.
However, device implementations SHOULD expose content from both storage paths transparently through Android’s media scanner service and android.provider.MediaStore.
Regardless of the form of shared storage used, if the device implementation has a USB port with USB peripheral mode support, it MUST provide some mechanism to access the contents of shared storage from a host computer. Device implementations MAY use USB mass storage, but SHOULD use Media Transfer Protocol to satisfy this requirement. If the device implementation supports Media Transfer Protocol, it:
Device implementations are STRONGLY RECOMMENDED to implement adoptable storage if the removable storage device port is in a long-term stable location, such as within the battery compartment or other protective cover.
Device implementations such as a television, MAY enable adoption through USB ports as the device is expected to be static and not mobile. But for other device implementations that are mobile in nature, it is STRONGLY RECOMMENDED to implement the adoptable storage in a long-term stable location, since accidentally disconnecting them can cause data loss/corruption.
Device implementations SHOULD support USB peripheral mode and SHOULD support USB host mode.
If a device implementation includes a USB port supporting peripheral mode:
iInterface
string of the USB mass storage
If a device implementation includes a USB port supporting host mode, it:
ACTION_GET_CONTENT
,
ACTION_OPEN_DOCUMENT
, and
ACTION_CREATE_DOCUMENT
intents, if the Storage Access
Framework (SAF) is supported.
Device implementations MAY omit a microphone. However, if a device implementation omits a microphone, it MUST NOT report the android.hardware.microphone feature constant, and MUST implement the audio recording API at least as no-ops, per section 7 . Conversely, device implementations that do possess a microphone:
Device implementations including a speaker or with an audio/multimedia output port for an audio output peripheral as a headset or an external speaker:
Conversely, if a device implementation does not include a speaker or audio output port, it MUST NOT report the android.hardware.audio output feature, and MUST implement the Audio Output related APIs as no-ops at least.
Android Watch device implementation MAY but SHOULD NOT have audio output, but other types of Android device implementations MUST have an audio output and declare android.hardware.audio.output.
In order to be compatible with the headsets and other audio accessories using the 3.5mm audio plug across the Android ecosystem, if a device implementation includes one or more analog audio ports, at least one of the audio port(s) SHOULD be a 4 conductor 3.5mm audio jack. If a device implementation has a 4 conductor 3.5mm audio jack, it:
Near-Ultrasound audio is the 18.5 kHz to 20 kHz band. Device implementations MUST correctly report the support of near-ultrasound audio capability via the AudioManager.getProperty API as follows:
Android includes APIs and facilities to build "Virtual Reality" (VR) applications including high quality mobile VR experiences. Device implementations MUST properly implement these APIs and behaviors, as detailed in this section.
Android handheld device implementations that support a mode for VR applications that handles
stereoscopic rendering of notifications and disable monocular system UI components while a VR
application has user focus MUST declare
android.software.vr.mode
feature. Devices declaring this
feature MUST include an application implementing
android.service.vr.VrListenerService
that can be
enabled by VR applications via
android.app.Activity#setVrModeEnabled
.
Android handheld device implementations MUST identify the support of high performance virtual
reality for longer user periods through the
android.hardware.vr.high_performance
feature flag and
meet the following requirements.
Some minimum performance and power criteria are critical to the user experience and impact the baseline assumptions developers would have when developing an app. Android Watch devices SHOULD and other type of device implementations MUST meet the following criteria.
Device implementations MUST provide a smooth user interface by ensuring a consistent frame rate and response times for applications and games. Device implementations MUST meet the following requirements:
Device implementations MUST ensure internal storage file access performance consistency for read and write operations.
Android 6.0 introduced App Standby and Doze power-saving modes to optimize battery usage. All Apps exempted from these modes MUST be made visible to the end user. Further, the triggering, maintenance, wakeup algorithms and the use of global system settings of these power-saving modes MUST not deviate from the Android Open Source Project.
In addition to the power-saving modes, Android device implementations MAY implement any or all of the 4 sleeping power states as defined by the Advanced Configuration and Power Interface (ACPI), but if it implements S3 and S4 power states, it can only enter these states when closing a lid that is physically part of the device.
A more accurate accounting and reporting of the power consumption provides the app developer both the incentives and the tools to optimize the power usage pattern of the application. Therefore, device implementations:
uid_cputime
kernel
module implementation.
adb shell dumpsys batterystats
shell command to the app developer.
Performance can fluctuate dramatically for high-performance long-running apps, either because of the other apps running in the background or the CPU throttling due to temperature limits. Android includes programmatic interfaces so that when the device is capable, the top foreground application can request that the system optimize the allocation of the resources to address such fluctuations.
Device implementations SHOULD support Sustained Performance Mode which can
provide the top foreground application a consistent level of performance for a
prolonged amount of time when requested through the
Window.setSustainedPerformanceMode()
API method. A Device implementation MUST report the support of Sustained
Performance Mode accurately through the
PowerManager.isSustainedPerformanceModeSupported()
API method.
Device implementations with two or more CPU cores SHOULD provide at least one exclusive core that can be reserved by the top foreground application. If provided, implementations MUST meet the following requirements:
Process.getExclusiveCores()
API method the id numbers of the exclusive cores that can be reserved by the top foreground
application.
If a device implementation does not support an exclusive core, it MUST return an
empty list through the
Process.getExclusiveCores()
API method.
Device implementations MUST implement a security model consistent with the Android platform security model as defined in Security and Permissions reference document in the APIs in the Android developer documentation. Device implementations MUST support installation of self-signed applications without requiring any additional permissions/certificates from any third parties/authorities. Specifically, compatible devices MUST support the security mechanisms described in the follow subsections.
Device implementations MUST support the Android permissions model as defined in the Android developer documentation. Specifically, implementations MUST enforce each permission defined as described in the SDK documentation; no permissions may be omitted, altered, or ignored. Implementations MAY add additional permissions, provided the new permission ID strings are not in the android.* namespace.
Permissions with a
protectionLevel
of
'PROTECTION_FLAG_PRIVILEGED'
MUST only be granted to apps preloaded in the whitelisted privileged path(s)
of the system image, such as the
system/priv-app
path in the AOSP
implementation.
Permissions with a protection level of dangerous are runtime permissions. Applications with targetSdkVersion > 22 request them at runtime. Device implementations:
Device implementations MUST support the Android application sandbox model, in which each application runs as a unique Unixstyle UID and in a separate process. Device implementations MUST support running multiple applications as the same Linux user ID, provided that the applications are properly signed and constructed, as defined in the Security and Permissions reference .
Device implementations MUST support the Android file access permissions model as defined in the Security and Permissions reference .
Device implementations MAY include runtime environments that execute applications using some other software or technology than the Dalvik Executable Format or native code. However, such alternate execution environments MUST NOT compromise the Android security model or the security of installed Android applications, as described in this section.
Alternate runtimes MUST themselves be Android applications, and abide by the standard Android security model, as described elsewhere in section 9 .
Alternate runtimes MUST NOT be granted access to resources protected by permissions not requested in the runtime’s AndroidManifest.xml file via the <uses-permission> mechanism.
Alternate runtimes MUST NOT permit applications to make use of features protected by Android permissions restricted to system applications.
Alternate runtimes MUST abide by the Android sandbox model. Specifically, alternate runtimes:
The .apk files of alternate runtimes MAY be included in the system image of a device implementation, but MUST be signed with a key distinct from the key used to sign other applications included with the device implementation.
When installing applications, alternate runtimes MUST obtain user consent for the Android permissions used by the application. If an application needs to make use of a device resource for which there is a corresponding Android permission (such as Camera, GPS, etc.), the alternate runtime MUST inform the user that the application will be able to access that resource. If the runtime environment does not record application capabilities in this manner, the runtime environment MUST list all permissions held by the runtime itself when installing any application using that runtime.
Android includes support for multiple users and provides support for full user isolation. Device implementations MAY enable multiple users, but when enabled MUST meet the following requirements related to multi-user support :
Android includes support for warning users of any outgoing premium SMS message . Premium SMS messages are text messages sent to a service registered with a carrier that may incur a charge to the user. Device implementations that declare support for android.hardware.telephony MUST warn users before sending a SMS message to numbers identified by regular expressions defined in /data/misc/sms/codes.xml file in the device. The upstream Android Open Source Project provides an implementation that satisfies this requirement.
The Android Sandbox includes features that use the Security-Enhanced Linux (SELinux) mandatory access control (MAC) system, seccomp sandboxing, and other security features in the Linux kernel. SELinux or any other security features implemented below the Android framework:
If any API for configuration of policy is exposed to an application that can affect another application (such as a Device Administration API), the API MUST NOT allow configurations that break compatibility.
Devices MUST implement SELinux or, if using a kernel other than Linux, an equivalent mandatory access control system. Devices MUST also meet the following requirements, which are satisfied by the reference implementation in the upstream Android Open Source Project.
Device implementations:
Device implementations SHOULD retain the default SELinux policy provided in the system/sepolicy folder of the upstream Android Open Source Project and only further add to this policy for their own device-specific configuration. Device implementations MUST be compatible with the upstream Android Open Source Project.
Devices MUST implement a kernel application sandboxing mechanism which allows filtering of system calls using a configurable policy from multithreaded programs. The upstream Android Open Source Project meets this requirement through enabling the seccomp-BPF with threadgroup synchronization (TSYNC) as described in the Kernel Configuration section of source.android.com .
If the device implements functionality in the system that captures the contents displayed on the screen and/or records the audio stream played on the device, it MUST continuously notify the user whenever this functionality is enabled and actively capturing/recording.
If a device implementation has a mechanism that routes network data traffic
through a proxy server or VPN gateway by default (for example, preloading a VPN
service with android.permission.CONTROL_VPN granted), the device implementation
MUST ask for the user's consent before enabling that mechanism, unless that
VPN is enabled by the Device Policy Controller via the
DevicePolicyManager.setAlwaysOnVpnPackage()
, in which case the user does not need to provide a separate consent, but MUST
only be notified.
Device implementations MUST ship with an empty user-added Certificate Authority (CA) store, and MUST preinstall the same root certificates for the system-trusted CA store as provided in the upstream Android Open Source Project.
When devices are routed through a VPN, or a user root CA is installed, the implementation MUST display a warning indicating the network traffic may be monitored to the user.
If a device implementation has a USB port with USB peripheral mode support, it MUST present a user interface asking for the user's consent before allowing access to the contents of the shared storage over the USB port.
If the device implementation supports a secure lock screen as described in section 9.11.1, then the device MUST support data storage encryption of the application private data (/data partition), as well as the application shared storage partition (/sdcard partition) if it is a permanent, non-removable part of the device.
For device implementations supporting data storage encryption and with Advanced Encryption Standard (AES) crypto performance above 50MiB/sec, the data storage encryption MUST be enabled by default at the time the user has completed the out-of-box setup experience. If a device implementation is already launched on an earlier Android version with encryption disabled by default, such a device cannot meet the requirement through a system software update and thus MAY be exempted.
Device implementations SHOULD meet the above data storage encryption requirement via implementing File Based Encryption (FBE).
All devices MUST implement the Direct Boot mode APIs even if they do not support Storage Encryption. In particular, the LOCKED_BOOT_COMPLETED and ACTION_USER_UNLOCKED Intents must still be broadcast to signal Direct Boot aware applications that Device Encrypted (DE) and Credential Encrypted (CE) storage locations are available for user.
Device implementations supporting FBE:
The keys protecting CE and DE storage areas:
The upstream Android Open Source project provides a preferred implementation of this feature based on the Linux kernel ext4 encryption feature.
Device implementations supporting full disk encryption (FDE). MUST use AES with a key of 128-bits (or greater) and a mode designed for storage (for example, AES-XTS, AES-CBC-ESSIV). The encryption key MUST NOT be written to storage at any time without being encrypted. The user MUST be provided with the possibility to AES encrypt the encryption key, except when it is in active use, with the lock screen credentials stretched using a slow stretching algorithm (e.g. PBKDF2 or scrypt). If the user has not specified a lock screen credentials or has disabled use of the passcode for encryption, the system SHOULD use a default passcode to wrap the encryption key. If the device provides a hardware-backed keystore, the password stretching algorithm MUST be cryptographically bound to that keystore. The encryption key MUST NOT be sent off the device (even when wrapped with the user passcode and/or hardware bound key). The upstream Android Open Source project provides a preferred implementation of this feature based on the Linux kernel feature dm-crypt.
The following requirements ensures there is transparancy to the status of the device integrity.
Device implementations MUST correctly report through the System API method
PersistentDataBlockManager.getFlashLockState() whether their bootloader state
permits flashing of the system image. The
FLASH_LOCK_UNKNOWN
state is reserved
for device implementations upgrading from an earlier version of Android where this
new system API method did not exist.
Verified boot is a feature that guarantees the integrity of the device software. If a device implementation supports the feature, it MUST:
The upstream Android Open Source Project provides a preferred implementation of this feature based on the Linux kernel feature dm-verity.
Starting from Android 6.0, device implementations with Advanced Encryption Standard (AES) crypto performance above 50 MiB/seconds MUST support verified boot for device integrity.
If a device implementation is already launched without supporting verified boot on an earlier version of Android, such a device can not add support for this feature with a system software update and thus are exempted from the requirement.
The Android Keystore System allows app developers to store cryptographic keys in a container and use them in cryptographic operations through the KeyChain API or the Keystore API .
All Android device implementations MUST meet the following requirements:
Note that if a device implementation is already launched on an earlier Android
version, such a device is exempted from the requirement to have a
hardware-backed keystore, unless it declares the
android.hardware.fingerprint
feature which requires a hardware-backed keystore.
Device implementations MAY add or modify the authentication methods to unlock the lock screen, but MUST still meet the following requirements:
DevicePolicyManager.setPasswordQuality()
method with a more restrictive quality constant than
PASSWORD_QUALITY_SOMETHING
.
DevicePolicyManager.setKeyguardDisabledFeatures(KEYGUARD_DISABLE_TRUST_AGENTS)
method or the
DevicePolicyManager.setPasswordQuality()
method with a more restrictive quality constant than
PASSWORD_QUALITY_UNSPECIFIED
.
DevicePolicyManager.setKeyguardDisabledFeatures(KEYGUARD_DISABLE_FINGERPRINT)
.
DevicePolicyManager.setPasswordQuality()
method with a more restrictive quality constant than
PASSWORD_QUALITY_BIOMETRIC_WEAK
.
false
for both the
KeyguardManager.isKeyguardSecure()
and the
KeyguardManager.isDeviceSecure()
methods.
DevicePolicyManager.setPasswordQuality()
method with a more restrictive quality constant than
PASSWORD_QUALITY_UNSPECIFIED
.
DevicePolicyManager.setPasswordExpirationTimeout()
.
KeyGenParameterSpec.Builder.setUserAuthenticationRequired(true)
).
DevicePolicyManager.setPasswordExpirationTimeout()
.
KeyGenParameterSpec.Builder.setUserAuthenticationRequired(true)
.
Devices MUST provide users with a mechanism to perform a "Factory Data Reset" that allows logical and physical deletion of all data except for the following:
All user-generated data MUST be deleted. This MUST satisfy relevant industry standards for data deletion such as NIST SP800-88. This MUST be used for the implementation of the wipeData() API (part of the Android Device Administration API) described in section 3.9 Device Administration .
Devices MAY provide a fast data wipe that conducts a logical data erase.
Android provides a mode enabling users to boot up into a mode where only preinstalled system apps are allowed to run and all third-party apps are disabled. This mode, known as "Safe Boot Mode", provides the user the capability to uninstall potentially harmful third-party apps.
Android device implementations are STRONGLY RECOMENDED to implement Safe Boot Mode and meet following requirements:
Device implementations SHOULD provide the user an option to enter Safe Boot Mode from the boot menu which is reachable through a workflow that is different from that of normal boot.
Device implementations MUST provide the user an option to enter Safe Boot Mode
in such a way that is uninterruptible from third-party apps installed on
the device, except for when the third party app is a Device Policy Controller
and has set the
UserManager.DISALLOW_SAFE_BOOT
flag as true.
Device implementations MUST provide the user the capability to uninstall any third-party apps within Safe Mode.
Android Automotive devices are expected to exchange data with critical vehicle subsystems, e.g., by using the vehicle HAL to send and receive messages over vehicle networks such as CAN bus. Android Automotive device implementations MUST implement security features below the Android framework layers to prevent malicious or unintentional interaction between the Android framework or third-party apps and vehicle subsystems. These security features are as follows:
Device implementations MUST pass all tests described in this section.
However, note that no software test package is fully comprehensive. For this reason, device implementers are STRONGLY RECOMMENDED to make the minimum number of changes as possible to the reference and preferred implementation of Android available from the Android Open Source Project. This will minimize the risk of introducing bugs that create incompatibilities requiring rework and potential device updates.
Device implementations MUST pass the Android Compatibility Test Suite (CTS) available from the Android Open Source Project, using the final shipping software on the device. Additionally, device implementers SHOULD use the reference implementation in the Android Open Source tree as much as possible, and MUST ensure compatibility in cases of ambiguity in CTS and for any reimplementations of parts of the reference source code.
The CTS is designed to be run on an actual device. Like any software, the CTS may itself contain bugs. The CTS will be versioned independently of this Compatibility Definition, and multiple revisions of the CTS may be released for Android 7.1. Device implementations MUST pass the latest CTS version available at the time the device software is completed.
Device implementations MUST correctly execute all applicable cases in the CTS Verifier. The CTS Verifier is included with the Compatibility Test Suite, and is intended to be run by a human operator to test functionality that cannot be tested by an automated system, such as correct functioning of a camera and sensors.
The CTS Verifier has tests for many kinds of hardware, including some hardware that is optional. Device implementations MUST pass all tests for hardware that they possess; for instance, if a device possesses an accelerometer, it MUST correctly execute the Accelerometer test case in the CTS Verifier. Test cases for features noted as optional by this Compatibility Definition Document MAY be skipped or omitted.
Every device and every build MUST correctly run the CTS Verifier, as noted above. However, since many builds are very similar, device implementers are not expected to explicitly run the CTS Verifier on builds that differ only in trivial ways. Specifically, device implementations that differ from an implementation that has passed the CTS Verifier only by the set of included locales, branding, etc. MAY omit the CTS Verifier test.
Device implementations MUST include a mechanism to replace the entirety of the system software. The mechanism need not perform “live” upgrades—that is, a device restart MAY be required.
Any method can be used, provided that it can replace the entirety of the software preinstalled on the device. For instance, any of the following approaches will satisfy this requirement:
However, if the device implementation includes support for an unmetered data connection such as 802.11 or Bluetooth PAN (Personal Area Network) profile, it MUST support OTA downloads with offline update via reboot.
The update mechanism used MUST support updates without wiping user data. That is, the update mechanism MUST preserve application private data and application shared data. Note that the upstream Android software includes an update mechanism that satisfies this requirement.
For device implementations that are launching with Android 6.0 and later, the update mechanism SHOULD support verifying that the system image is binary identical to expected result following an OTA. The block-based OTA implementation in the upstream Android Open Source Project, added since Android 5.1, satisfies this requirement.
Also, device implementations SHOULD support A/B system updates . The AOSP implements this feature using the boot control HAL.
If an error is found in a device implementation after it has been released but within its reasonable product lifetime that is determined in consultation with the Android Compatibility Team to affect the compatibility of third-party applications, the device implementer MUST correct the error via a software update available that can be applied per the mechanism just described.
Android includes features that allow the Device Owner app (if present) to control the installation of system updates. To facilitate this, the system update subsystem for devices that report android.software.device_admin MUST implement the behavior described in the SystemUpdatePolicy class.
For a summary of changes to the Compatibility Definition in this release:
For a summary of changes to individuals sections:
Changes are marked as follows:
CDD
Substantive changes to the compatibility requirements.
Docs
Cosmetic or build related changes.
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You can join the android-compatibility forum and ask for clarifications or bring up any issues that you think the document does not cover.