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      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
     19     #error This header file should only be included from AudioFlinger.h
     20 #endif
     21 
     22 // base for record and playback
     23 class TrackBase : public ExtendedAudioBufferProvider, public RefBase {
     24 
     25 public:
     26     enum track_state {
     27         IDLE,
     28         FLUSHED,
     29         STOPPED,
     30         // next 2 states are currently used for fast tracks
     31         // and offloaded tracks only
     32         STOPPING_1,     // waiting for first underrun
     33         STOPPING_2,     // waiting for presentation complete
     34         RESUMING,
     35         ACTIVE,
     36         PAUSING,
     37         PAUSED,
     38         STARTING_1,     // for RecordTrack only
     39         STARTING_2,     // for RecordTrack only
     40     };
     41 
     42     // where to allocate the data buffer
     43     enum alloc_type {
     44         ALLOC_CBLK,     // allocate immediately after control block
     45         ALLOC_READONLY, // allocate from a separate read-only heap per thread
     46         ALLOC_PIPE,     // do not allocate; use the pipe buffer
     47         ALLOC_LOCAL,    // allocate a local buffer
     48         ALLOC_NONE,     // do not allocate:use the buffer passed to TrackBase constructor
     49     };
     50 
     51     enum track_type {
     52         TYPE_DEFAULT,
     53         TYPE_OUTPUT,
     54         TYPE_PATCH,
     55     };
     56 
     57                         TrackBase(ThreadBase *thread,
     58                                 const sp<Client>& client,
     59                                 uint32_t sampleRate,
     60                                 audio_format_t format,
     61                                 audio_channel_mask_t channelMask,
     62                                 size_t frameCount,
     63                                 void *buffer,
     64                                 size_t bufferSize,
     65                                 audio_session_t sessionId,
     66                                 uid_t uid,
     67                                 bool isOut,
     68                                 alloc_type alloc = ALLOC_CBLK,
     69                                 track_type type = TYPE_DEFAULT,
     70                                 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE);
     71     virtual             ~TrackBase();
     72     virtual status_t    initCheck() const;
     73 
     74     virtual status_t    start(AudioSystem::sync_event_t event,
     75                              audio_session_t triggerSession) = 0;
     76     virtual void        stop() = 0;
     77             sp<IMemory> getCblk() const { return mCblkMemory; }
     78             audio_track_cblk_t* cblk() const { return mCblk; }
     79             audio_session_t sessionId() const { return mSessionId; }
     80             uid_t       uid() const { return mUid; }
     81             audio_port_handle_t portId() const { return mPortId; }
     82     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
     83 
     84             sp<IMemory> getBuffers() const { return mBufferMemory; }
     85             void*       buffer() const { return mBuffer; }
     86             size_t      bufferSize() const { return mBufferSize; }
     87     virtual bool        isFastTrack() const = 0;
     88             bool        isOutputTrack() const { return (mType == TYPE_OUTPUT); }
     89             bool        isPatchTrack() const { return (mType == TYPE_PATCH); }
     90             bool        isExternalTrack() const { return !isOutputTrack() && !isPatchTrack(); }
     91 
     92     virtual void        invalidate() { mIsInvalid = true; }
     93             bool        isInvalid() const { return mIsInvalid; }
     94 
     95 
     96 protected:
     97     DISALLOW_COPY_AND_ASSIGN(TrackBase);
     98 
     99     // AudioBufferProvider interface
    100     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
    101     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
    102 
    103     // ExtendedAudioBufferProvider interface is only needed for Track,
    104     // but putting it in TrackBase avoids the complexity of virtual inheritance
    105     virtual size_t  framesReady() const { return SIZE_MAX; }
    106 
    107     audio_format_t format() const { return mFormat; }
    108 
    109     uint32_t channelCount() const { return mChannelCount; }
    110 
    111     audio_channel_mask_t channelMask() const { return mChannelMask; }
    112 
    113     virtual uint32_t sampleRate() const { return mSampleRate; }
    114 
    115     bool isStopped() const {
    116         return (mState == STOPPED || mState == FLUSHED);
    117     }
    118 
    119     // for fast tracks and offloaded tracks only
    120     bool isStopping() const {
    121         return mState == STOPPING_1 || mState == STOPPING_2;
    122     }
    123     bool isStopping_1() const {
    124         return mState == STOPPING_1;
    125     }
    126     bool isStopping_2() const {
    127         return mState == STOPPING_2;
    128     }
    129 
    130     bool isTerminated() const {
    131         return mTerminated;
    132     }
    133 
    134     void terminate() {
    135         mTerminated = true;
    136     }
    137 
    138     // Upper case characters are final states.
    139     // Lower case characters are transitory.
    140     const char *getTrackStateString() const {
    141         if (isTerminated()) {
    142             return "T ";
    143         }
    144         switch (mState) {
    145         case IDLE:
    146             return "I ";
    147         case STOPPING_1: // for Fast and Offload
    148             return "s1";
    149         case STOPPING_2: // for Fast and Offload
    150             return "s2";
    151         case STOPPED:
    152             return "S ";
    153         case RESUMING:
    154             return "r ";
    155         case ACTIVE:
    156             return "A ";
    157         case PAUSING:
    158             return "p ";
    159         case PAUSED:
    160             return "P ";
    161         case FLUSHED:
    162             return "F ";
    163         case STARTING_1: // for RecordTrack
    164             return "r1";
    165         case STARTING_2: // for RecordTrack
    166             return "r2";
    167         default:
    168             return "? ";
    169         }
    170     }
    171 
    172     bool isOut() const { return mIsOut; }
    173                                     // true for Track, false for RecordTrack,
    174                                     // this could be a track type if needed later
    175 
    176     const wp<ThreadBase> mThread;
    177     /*const*/ sp<Client> mClient;   // see explanation at ~TrackBase() why not const
    178     sp<IMemory>         mCblkMemory;
    179     audio_track_cblk_t* mCblk;
    180     sp<IMemory>         mBufferMemory;  // currently non-0 for fast RecordTrack only
    181     void*               mBuffer;    // start of track buffer, typically in shared memory
    182                                     // except for OutputTrack when it is in local memory
    183     size_t              mBufferSize; // size of mBuffer in bytes
    184     // we don't really need a lock for these
    185     track_state         mState;
    186     const uint32_t      mSampleRate;    // initial sample rate only; for tracks which
    187                         // support dynamic rates, the current value is in control block
    188     const audio_format_t mFormat;
    189     const audio_channel_mask_t mChannelMask;
    190     const uint32_t      mChannelCount;
    191     const size_t        mFrameSize; // AudioFlinger's view of frame size in shared memory,
    192                                     // where for AudioTrack (but not AudioRecord),
    193                                     // 8-bit PCM samples are stored as 16-bit
    194     const size_t        mFrameCount;// size of track buffer given at createTrack() or
    195                                     // openRecord(), and then adjusted as needed
    196 
    197     const audio_session_t mSessionId;
    198     uid_t               mUid;
    199     Vector < sp<SyncEvent> >mSyncEvents;
    200     const bool          mIsOut;
    201     sp<ServerProxy>     mServerProxy;
    202     const int           mId;
    203     sp<NBAIO_Sink>      mTeeSink;
    204     sp<NBAIO_Source>    mTeeSource;
    205     bool                mTerminated;
    206     track_type          mType;      // must be one of TYPE_DEFAULT, TYPE_OUTPUT, TYPE_PATCH ...
    207     audio_io_handle_t   mThreadIoHandle; // I/O handle of the thread the track is attached to
    208     audio_port_handle_t mPortId; // unique ID for this track used by audio policy
    209     bool                mIsInvalid; // non-resettable latch, set by invalidate()
    210 };
    211 
    212 // PatchProxyBufferProvider interface is implemented by PatchTrack and PatchRecord.
    213 // it provides buffer access methods that map those of a ClientProxy (see AudioTrackShared.h)
    214 class PatchProxyBufferProvider
    215 {
    216 public:
    217 
    218     virtual ~PatchProxyBufferProvider() {}
    219 
    220     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
    221                                      const struct timespec *requested = NULL) = 0;
    222     virtual void        releaseBuffer(Proxy::Buffer* buffer) = 0;
    223 };
    224