1 /* 2 * Copyright 2004 The WebRTC Project Authors. All rights reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 #include <algorithm> 11 12 #include "webrtc/p2p/base/relayport.h" 13 #include "webrtc/base/asyncpacketsocket.h" 14 #include "webrtc/base/helpers.h" 15 #include "webrtc/base/logging.h" 16 17 namespace cricket { 18 19 static const uint32_t kMessageConnectTimeout = 1; 20 static const int kKeepAliveDelay = 10 * 60 * 1000; 21 static const int kRetryTimeout = 50 * 1000; // ICE says 50 secs 22 // How long to wait for a socket to connect to remote host in milliseconds 23 // before trying another connection. 24 static const int kSoftConnectTimeoutMs = 3 * 1000; 25 26 // Handles a connection to one address/port/protocol combination for a 27 // particular RelayEntry. 28 class RelayConnection : public sigslot::has_slots<> { 29 public: 30 RelayConnection(const ProtocolAddress* protocol_address, 31 rtc::AsyncPacketSocket* socket, 32 rtc::Thread* thread); 33 ~RelayConnection(); 34 rtc::AsyncPacketSocket* socket() const { return socket_; } 35 36 const ProtocolAddress* protocol_address() { 37 return protocol_address_; 38 } 39 40 rtc::SocketAddress GetAddress() const { 41 return protocol_address_->address; 42 } 43 44 ProtocolType GetProtocol() const { 45 return protocol_address_->proto; 46 } 47 48 int SetSocketOption(rtc::Socket::Option opt, int value); 49 50 // Validates a response to a STUN allocate request. 51 bool CheckResponse(StunMessage* msg); 52 53 // Sends data to the relay server. 54 int Send(const void* pv, size_t cb, const rtc::PacketOptions& options); 55 56 // Sends a STUN allocate request message to the relay server. 57 void SendAllocateRequest(RelayEntry* entry, int delay); 58 59 // Return the latest error generated by the socket. 60 int GetError() { return socket_->GetError(); } 61 62 // Called on behalf of a StunRequest to write data to the socket. This is 63 // already STUN intended for the server, so no wrapping is necessary. 64 void OnSendPacket(const void* data, size_t size, StunRequest* req); 65 66 private: 67 rtc::AsyncPacketSocket* socket_; 68 const ProtocolAddress* protocol_address_; 69 StunRequestManager *request_manager_; 70 }; 71 72 // Manages a number of connections to the relayserver, one for each 73 // available protocol. We aim to use each connection for only a 74 // specific destination address so that we can avoid wrapping every 75 // packet in a STUN send / data indication. 76 class RelayEntry : public rtc::MessageHandler, 77 public sigslot::has_slots<> { 78 public: 79 RelayEntry(RelayPort* port, const rtc::SocketAddress& ext_addr); 80 ~RelayEntry(); 81 82 RelayPort* port() { return port_; } 83 84 const rtc::SocketAddress& address() const { return ext_addr_; } 85 void set_address(const rtc::SocketAddress& addr) { ext_addr_ = addr; } 86 87 bool connected() const { return connected_; } 88 bool locked() const { return locked_; } 89 90 // Returns the last error on the socket of this entry. 91 int GetError(); 92 93 // Returns the most preferred connection of the given 94 // ones. Connections are rated based on protocol in the order of: 95 // UDP, TCP and SSLTCP, where UDP is the most preferred protocol 96 static RelayConnection* GetBestConnection(RelayConnection* conn1, 97 RelayConnection* conn2); 98 99 // Sends the STUN requests to the server to initiate this connection. 100 void Connect(); 101 102 // Called when this entry becomes connected. The address given is the one 103 // exposed to the outside world on the relay server. 104 void OnConnect(const rtc::SocketAddress& mapped_addr, 105 RelayConnection* socket); 106 107 // Sends a packet to the given destination address using the socket of this 108 // entry. This will wrap the packet in STUN if necessary. 109 int SendTo(const void* data, size_t size, 110 const rtc::SocketAddress& addr, 111 const rtc::PacketOptions& options); 112 113 // Schedules a keep-alive allocate request. 114 void ScheduleKeepAlive(); 115 116 void SetServerIndex(size_t sindex) { server_index_ = sindex; } 117 118 // Sets this option on the socket of each connection. 119 int SetSocketOption(rtc::Socket::Option opt, int value); 120 121 size_t ServerIndex() const { return server_index_; } 122 123 // Try a different server address 124 void HandleConnectFailure(rtc::AsyncPacketSocket* socket); 125 126 // Implementation of the MessageHandler Interface. 127 virtual void OnMessage(rtc::Message *pmsg); 128 129 private: 130 RelayPort* port_; 131 rtc::SocketAddress ext_addr_; 132 size_t server_index_; 133 bool connected_; 134 bool locked_; 135 RelayConnection* current_connection_; 136 137 // Called when a TCP connection is established or fails 138 void OnSocketConnect(rtc::AsyncPacketSocket* socket); 139 void OnSocketClose(rtc::AsyncPacketSocket* socket, int error); 140 141 // Called when a packet is received on this socket. 142 void OnReadPacket( 143 rtc::AsyncPacketSocket* socket, 144 const char* data, size_t size, 145 const rtc::SocketAddress& remote_addr, 146 const rtc::PacketTime& packet_time); 147 148 void OnSentPacket(rtc::AsyncPacketSocket* socket, 149 const rtc::SentPacket& sent_packet); 150 151 // Called when the socket is currently able to send. 152 void OnReadyToSend(rtc::AsyncPacketSocket* socket); 153 154 // Sends the given data on the socket to the server with no wrapping. This 155 // returns the number of bytes written or -1 if an error occurred. 156 int SendPacket(const void* data, size_t size, 157 const rtc::PacketOptions& options); 158 }; 159 160 // Handles an allocate request for a particular RelayEntry. 161 class AllocateRequest : public StunRequest { 162 public: 163 AllocateRequest(RelayEntry* entry, RelayConnection* connection); 164 virtual ~AllocateRequest() {} 165 166 void Prepare(StunMessage* request) override; 167 168 void OnSent() override; 169 int resend_delay() override; 170 171 void OnResponse(StunMessage* response) override; 172 void OnErrorResponse(StunMessage* response) override; 173 void OnTimeout() override; 174 175 private: 176 RelayEntry* entry_; 177 RelayConnection* connection_; 178 uint32_t start_time_; 179 }; 180 181 RelayPort::RelayPort(rtc::Thread* thread, 182 rtc::PacketSocketFactory* factory, 183 rtc::Network* network, 184 const rtc::IPAddress& ip, 185 uint16_t min_port, 186 uint16_t max_port, 187 const std::string& username, 188 const std::string& password) 189 : Port(thread, 190 RELAY_PORT_TYPE, 191 factory, 192 network, 193 ip, 194 min_port, 195 max_port, 196 username, 197 password), 198 ready_(false), 199 error_(0) { 200 entries_.push_back( 201 new RelayEntry(this, rtc::SocketAddress())); 202 // TODO: set local preference value for TCP based candidates. 203 } 204 205 RelayPort::~RelayPort() { 206 for (size_t i = 0; i < entries_.size(); ++i) 207 delete entries_[i]; 208 thread()->Clear(this); 209 } 210 211 void RelayPort::AddServerAddress(const ProtocolAddress& addr) { 212 // Since HTTP proxies usually only allow 443, 213 // let's up the priority on PROTO_SSLTCP 214 if (addr.proto == PROTO_SSLTCP && 215 (proxy().type == rtc::PROXY_HTTPS || 216 proxy().type == rtc::PROXY_UNKNOWN)) { 217 server_addr_.push_front(addr); 218 } else { 219 server_addr_.push_back(addr); 220 } 221 } 222 223 void RelayPort::AddExternalAddress(const ProtocolAddress& addr) { 224 std::string proto_name = ProtoToString(addr.proto); 225 for (std::vector<ProtocolAddress>::iterator it = external_addr_.begin(); 226 it != external_addr_.end(); ++it) { 227 if ((it->address == addr.address) && (it->proto == addr.proto)) { 228 LOG(INFO) << "Redundant relay address: " << proto_name 229 << " @ " << addr.address.ToSensitiveString(); 230 return; 231 } 232 } 233 external_addr_.push_back(addr); 234 } 235 236 void RelayPort::SetReady() { 237 if (!ready_) { 238 std::vector<ProtocolAddress>::iterator iter; 239 for (iter = external_addr_.begin(); 240 iter != external_addr_.end(); ++iter) { 241 std::string proto_name = ProtoToString(iter->proto); 242 // In case of Gturn, related address is set to null socket address. 243 // This is due to as mapped address stun attribute is used for allocated 244 // address. 245 AddAddress(iter->address, iter->address, rtc::SocketAddress(), proto_name, 246 proto_name, "", RELAY_PORT_TYPE, ICE_TYPE_PREFERENCE_RELAY, 0, 247 false); 248 } 249 ready_ = true; 250 SignalPortComplete(this); 251 } 252 } 253 254 const ProtocolAddress * RelayPort::ServerAddress(size_t index) const { 255 if (index < server_addr_.size()) 256 return &server_addr_[index]; 257 return NULL; 258 } 259 260 bool RelayPort::HasMagicCookie(const char* data, size_t size) { 261 if (size < 24 + sizeof(TURN_MAGIC_COOKIE_VALUE)) { 262 return false; 263 } else { 264 return memcmp(data + 24, 265 TURN_MAGIC_COOKIE_VALUE, 266 sizeof(TURN_MAGIC_COOKIE_VALUE)) == 0; 267 } 268 } 269 270 void RelayPort::PrepareAddress() { 271 // We initiate a connect on the first entry. If this completes, it will fill 272 // in the server address as the address of this port. 273 ASSERT(entries_.size() == 1); 274 entries_[0]->Connect(); 275 ready_ = false; 276 } 277 278 Connection* RelayPort::CreateConnection(const Candidate& address, 279 CandidateOrigin origin) { 280 // We only create conns to non-udp sockets if they are incoming on this port 281 if ((address.protocol() != UDP_PROTOCOL_NAME) && 282 (origin != ORIGIN_THIS_PORT)) { 283 return 0; 284 } 285 286 // We don't support loopback on relays 287 if (address.type() == Type()) { 288 return 0; 289 } 290 291 if (!IsCompatibleAddress(address.address())) { 292 return 0; 293 } 294 295 size_t index = 0; 296 for (size_t i = 0; i < Candidates().size(); ++i) { 297 const Candidate& local = Candidates()[i]; 298 if (local.protocol() == address.protocol()) { 299 index = i; 300 break; 301 } 302 } 303 304 Connection * conn = new ProxyConnection(this, index, address); 305 AddConnection(conn); 306 return conn; 307 } 308 309 int RelayPort::SendTo(const void* data, size_t size, 310 const rtc::SocketAddress& addr, 311 const rtc::PacketOptions& options, 312 bool payload) { 313 // Try to find an entry for this specific address. Note that the first entry 314 // created was not given an address initially, so it can be set to the first 315 // address that comes along. 316 RelayEntry* entry = 0; 317 318 for (size_t i = 0; i < entries_.size(); ++i) { 319 if (entries_[i]->address().IsNil() && payload) { 320 entry = entries_[i]; 321 entry->set_address(addr); 322 break; 323 } else if (entries_[i]->address() == addr) { 324 entry = entries_[i]; 325 break; 326 } 327 } 328 329 // If we did not find one, then we make a new one. This will not be useable 330 // until it becomes connected, however. 331 if (!entry && payload) { 332 entry = new RelayEntry(this, addr); 333 if (!entries_.empty()) { 334 entry->SetServerIndex(entries_[0]->ServerIndex()); 335 } 336 entry->Connect(); 337 entries_.push_back(entry); 338 } 339 340 // If the entry is connected, then we can send on it (though wrapping may 341 // still be necessary). Otherwise, we can't yet use this connection, so we 342 // default to the first one. 343 if (!entry || !entry->connected()) { 344 ASSERT(!entries_.empty()); 345 entry = entries_[0]; 346 if (!entry->connected()) { 347 error_ = EWOULDBLOCK; 348 return SOCKET_ERROR; 349 } 350 } 351 352 // Send the actual contents to the server using the usual mechanism. 353 int sent = entry->SendTo(data, size, addr, options); 354 if (sent <= 0) { 355 ASSERT(sent < 0); 356 error_ = entry->GetError(); 357 return SOCKET_ERROR; 358 } 359 // The caller of the function is expecting the number of user data bytes, 360 // rather than the size of the packet. 361 return static_cast<int>(size); 362 } 363 364 int RelayPort::SetOption(rtc::Socket::Option opt, int value) { 365 int result = 0; 366 for (size_t i = 0; i < entries_.size(); ++i) { 367 if (entries_[i]->SetSocketOption(opt, value) < 0) { 368 result = -1; 369 error_ = entries_[i]->GetError(); 370 } 371 } 372 options_.push_back(OptionValue(opt, value)); 373 return result; 374 } 375 376 int RelayPort::GetOption(rtc::Socket::Option opt, int* value) { 377 std::vector<OptionValue>::iterator it; 378 for (it = options_.begin(); it < options_.end(); ++it) { 379 if (it->first == opt) { 380 *value = it->second; 381 return 0; 382 } 383 } 384 return SOCKET_ERROR; 385 } 386 387 int RelayPort::GetError() { 388 return error_; 389 } 390 391 void RelayPort::OnReadPacket( 392 const char* data, size_t size, 393 const rtc::SocketAddress& remote_addr, 394 ProtocolType proto, 395 const rtc::PacketTime& packet_time) { 396 if (Connection* conn = GetConnection(remote_addr)) { 397 conn->OnReadPacket(data, size, packet_time); 398 } else { 399 Port::OnReadPacket(data, size, remote_addr, proto); 400 } 401 } 402 403 RelayConnection::RelayConnection(const ProtocolAddress* protocol_address, 404 rtc::AsyncPacketSocket* socket, 405 rtc::Thread* thread) 406 : socket_(socket), 407 protocol_address_(protocol_address) { 408 request_manager_ = new StunRequestManager(thread); 409 request_manager_->SignalSendPacket.connect(this, 410 &RelayConnection::OnSendPacket); 411 } 412 413 RelayConnection::~RelayConnection() { 414 delete request_manager_; 415 delete socket_; 416 } 417 418 int RelayConnection::SetSocketOption(rtc::Socket::Option opt, 419 int value) { 420 if (socket_) { 421 return socket_->SetOption(opt, value); 422 } 423 return 0; 424 } 425 426 bool RelayConnection::CheckResponse(StunMessage* msg) { 427 return request_manager_->CheckResponse(msg); 428 } 429 430 void RelayConnection::OnSendPacket(const void* data, size_t size, 431 StunRequest* req) { 432 // TODO(mallinath) Find a way to get DSCP value from Port. 433 rtc::PacketOptions options; // Default dscp set to NO_CHANGE. 434 int sent = socket_->SendTo(data, size, GetAddress(), options); 435 if (sent <= 0) { 436 LOG(LS_VERBOSE) << "OnSendPacket: failed sending to " << GetAddress() << 437 strerror(socket_->GetError()); 438 ASSERT(sent < 0); 439 } 440 } 441 442 int RelayConnection::Send(const void* pv, size_t cb, 443 const rtc::PacketOptions& options) { 444 return socket_->SendTo(pv, cb, GetAddress(), options); 445 } 446 447 void RelayConnection::SendAllocateRequest(RelayEntry* entry, int delay) { 448 request_manager_->SendDelayed(new AllocateRequest(entry, this), delay); 449 } 450 451 RelayEntry::RelayEntry(RelayPort* port, 452 const rtc::SocketAddress& ext_addr) 453 : port_(port), ext_addr_(ext_addr), 454 server_index_(0), connected_(false), locked_(false), 455 current_connection_(NULL) { 456 } 457 458 RelayEntry::~RelayEntry() { 459 // Remove all RelayConnections and dispose sockets. 460 delete current_connection_; 461 current_connection_ = NULL; 462 } 463 464 void RelayEntry::Connect() { 465 // If we're already connected, return. 466 if (connected_) 467 return; 468 469 // If we've exhausted all options, bail out. 470 const ProtocolAddress* ra = port()->ServerAddress(server_index_); 471 if (!ra) { 472 LOG(LS_WARNING) << "No more relay addresses left to try"; 473 return; 474 } 475 476 // Remove any previous connection. 477 if (current_connection_) { 478 port()->thread()->Dispose(current_connection_); 479 current_connection_ = NULL; 480 } 481 482 // Try to set up our new socket. 483 LOG(LS_INFO) << "Connecting to relay via " << ProtoToString(ra->proto) << 484 " @ " << ra->address.ToSensitiveString(); 485 486 rtc::AsyncPacketSocket* socket = NULL; 487 488 if (ra->proto == PROTO_UDP) { 489 // UDP sockets are simple. 490 socket = port_->socket_factory()->CreateUdpSocket( 491 rtc::SocketAddress(port_->ip(), 0), 492 port_->min_port(), port_->max_port()); 493 } else if (ra->proto == PROTO_TCP || ra->proto == PROTO_SSLTCP) { 494 int opts = (ra->proto == PROTO_SSLTCP) ? 495 rtc::PacketSocketFactory::OPT_SSLTCP : 0; 496 socket = port_->socket_factory()->CreateClientTcpSocket( 497 rtc::SocketAddress(port_->ip(), 0), ra->address, 498 port_->proxy(), port_->user_agent(), opts); 499 } else { 500 LOG(LS_WARNING) << "Unknown protocol (" << ra->proto << ")"; 501 } 502 503 if (!socket) { 504 LOG(LS_WARNING) << "Socket creation failed"; 505 } 506 507 // If we failed to get a socket, move on to the next protocol. 508 if (!socket) { 509 port()->thread()->Post(this, kMessageConnectTimeout); 510 return; 511 } 512 513 // Otherwise, create the new connection and configure any socket options. 514 socket->SignalReadPacket.connect(this, &RelayEntry::OnReadPacket); 515 socket->SignalSentPacket.connect(this, &RelayEntry::OnSentPacket); 516 socket->SignalReadyToSend.connect(this, &RelayEntry::OnReadyToSend); 517 current_connection_ = new RelayConnection(ra, socket, port()->thread()); 518 for (size_t i = 0; i < port_->options().size(); ++i) { 519 current_connection_->SetSocketOption(port_->options()[i].first, 520 port_->options()[i].second); 521 } 522 523 // If we're trying UDP, start binding requests. 524 // If we're trying TCP, wait for connection with a fixed timeout. 525 if ((ra->proto == PROTO_TCP) || (ra->proto == PROTO_SSLTCP)) { 526 socket->SignalClose.connect(this, &RelayEntry::OnSocketClose); 527 socket->SignalConnect.connect(this, &RelayEntry::OnSocketConnect); 528 port()->thread()->PostDelayed(kSoftConnectTimeoutMs, this, 529 kMessageConnectTimeout); 530 } else { 531 current_connection_->SendAllocateRequest(this, 0); 532 } 533 } 534 535 int RelayEntry::GetError() { 536 if (current_connection_ != NULL) { 537 return current_connection_->GetError(); 538 } 539 return 0; 540 } 541 542 RelayConnection* RelayEntry::GetBestConnection(RelayConnection* conn1, 543 RelayConnection* conn2) { 544 return conn1->GetProtocol() <= conn2->GetProtocol() ? conn1 : conn2; 545 } 546 547 void RelayEntry::OnConnect(const rtc::SocketAddress& mapped_addr, 548 RelayConnection* connection) { 549 // We are connected, notify our parent. 550 ProtocolType proto = PROTO_UDP; 551 LOG(INFO) << "Relay allocate succeeded: " << ProtoToString(proto) 552 << " @ " << mapped_addr.ToSensitiveString(); 553 connected_ = true; 554 555 port_->AddExternalAddress(ProtocolAddress(mapped_addr, proto)); 556 port_->SetReady(); 557 } 558 559 int RelayEntry::SendTo(const void* data, size_t size, 560 const rtc::SocketAddress& addr, 561 const rtc::PacketOptions& options) { 562 // If this connection is locked to the address given, then we can send the 563 // packet with no wrapper. 564 if (locked_ && (ext_addr_ == addr)) 565 return SendPacket(data, size, options); 566 567 // Otherwise, we must wrap the given data in a STUN SEND request so that we 568 // can communicate the destination address to the server. 569 // 570 // Note that we do not use a StunRequest here. This is because there is 571 // likely no reason to resend this packet. If it is late, we just drop it. 572 // The next send to this address will try again. 573 574 RelayMessage request; 575 request.SetType(STUN_SEND_REQUEST); 576 577 StunByteStringAttribute* magic_cookie_attr = 578 StunAttribute::CreateByteString(STUN_ATTR_MAGIC_COOKIE); 579 magic_cookie_attr->CopyBytes(TURN_MAGIC_COOKIE_VALUE, 580 sizeof(TURN_MAGIC_COOKIE_VALUE)); 581 VERIFY(request.AddAttribute(magic_cookie_attr)); 582 583 StunByteStringAttribute* username_attr = 584 StunAttribute::CreateByteString(STUN_ATTR_USERNAME); 585 username_attr->CopyBytes(port_->username_fragment().c_str(), 586 port_->username_fragment().size()); 587 VERIFY(request.AddAttribute(username_attr)); 588 589 StunAddressAttribute* addr_attr = 590 StunAttribute::CreateAddress(STUN_ATTR_DESTINATION_ADDRESS); 591 addr_attr->SetIP(addr.ipaddr()); 592 addr_attr->SetPort(addr.port()); 593 VERIFY(request.AddAttribute(addr_attr)); 594 595 // Attempt to lock 596 if (ext_addr_ == addr) { 597 StunUInt32Attribute* options_attr = 598 StunAttribute::CreateUInt32(STUN_ATTR_OPTIONS); 599 options_attr->SetValue(0x1); 600 VERIFY(request.AddAttribute(options_attr)); 601 } 602 603 StunByteStringAttribute* data_attr = 604 StunAttribute::CreateByteString(STUN_ATTR_DATA); 605 data_attr->CopyBytes(data, size); 606 VERIFY(request.AddAttribute(data_attr)); 607 608 // TODO: compute the HMAC. 609 610 rtc::ByteBuffer buf; 611 request.Write(&buf); 612 613 return SendPacket(buf.Data(), buf.Length(), options); 614 } 615 616 void RelayEntry::ScheduleKeepAlive() { 617 if (current_connection_) { 618 current_connection_->SendAllocateRequest(this, kKeepAliveDelay); 619 } 620 } 621 622 int RelayEntry::SetSocketOption(rtc::Socket::Option opt, int value) { 623 // Set the option on all available sockets. 624 int socket_error = 0; 625 if (current_connection_) { 626 socket_error = current_connection_->SetSocketOption(opt, value); 627 } 628 return socket_error; 629 } 630 631 void RelayEntry::HandleConnectFailure( 632 rtc::AsyncPacketSocket* socket) { 633 // Make sure it's the current connection that has failed, it might 634 // be an old socked that has not yet been disposed. 635 if (!socket || 636 (current_connection_ && socket == current_connection_->socket())) { 637 if (current_connection_) 638 port()->SignalConnectFailure(current_connection_->protocol_address()); 639 640 // Try to connect to the next server address. 641 server_index_ += 1; 642 Connect(); 643 } 644 } 645 646 void RelayEntry::OnMessage(rtc::Message *pmsg) { 647 ASSERT(pmsg->message_id == kMessageConnectTimeout); 648 if (current_connection_) { 649 const ProtocolAddress* ra = current_connection_->protocol_address(); 650 LOG(LS_WARNING) << "Relay " << ra->proto << " connection to " << 651 ra->address << " timed out"; 652 653 // Currently we connect to each server address in sequence. If we 654 // have more addresses to try, treat this is an error and move on to 655 // the next address, otherwise give this connection more time and 656 // await the real timeout. 657 // 658 // TODO: Connect to servers in parallel to speed up connect time 659 // and to avoid giving up too early. 660 port_->SignalSoftTimeout(ra); 661 HandleConnectFailure(current_connection_->socket()); 662 } else { 663 HandleConnectFailure(NULL); 664 } 665 } 666 667 void RelayEntry::OnSocketConnect(rtc::AsyncPacketSocket* socket) { 668 LOG(INFO) << "relay tcp connected to " << 669 socket->GetRemoteAddress().ToSensitiveString(); 670 if (current_connection_ != NULL) { 671 current_connection_->SendAllocateRequest(this, 0); 672 } 673 } 674 675 void RelayEntry::OnSocketClose(rtc::AsyncPacketSocket* socket, 676 int error) { 677 PLOG(LERROR, error) << "Relay connection failed: socket closed"; 678 HandleConnectFailure(socket); 679 } 680 681 void RelayEntry::OnReadPacket( 682 rtc::AsyncPacketSocket* socket, 683 const char* data, size_t size, 684 const rtc::SocketAddress& remote_addr, 685 const rtc::PacketTime& packet_time) { 686 // ASSERT(remote_addr == port_->server_addr()); 687 // TODO: are we worried about this? 688 689 if (current_connection_ == NULL || socket != current_connection_->socket()) { 690 // This packet comes from an unknown address. 691 LOG(WARNING) << "Dropping packet: unknown address"; 692 return; 693 } 694 695 // If the magic cookie is not present, then this is an unwrapped packet sent 696 // by the server, The actual remote address is the one we recorded. 697 if (!port_->HasMagicCookie(data, size)) { 698 if (locked_) { 699 port_->OnReadPacket(data, size, ext_addr_, PROTO_UDP, packet_time); 700 } else { 701 LOG(WARNING) << "Dropping packet: entry not locked"; 702 } 703 return; 704 } 705 706 rtc::ByteBuffer buf(data, size); 707 RelayMessage msg; 708 if (!msg.Read(&buf)) { 709 LOG(INFO) << "Incoming packet was not STUN"; 710 return; 711 } 712 713 // The incoming packet should be a STUN ALLOCATE response, SEND response, or 714 // DATA indication. 715 if (current_connection_->CheckResponse(&msg)) { 716 return; 717 } else if (msg.type() == STUN_SEND_RESPONSE) { 718 if (const StunUInt32Attribute* options_attr = 719 msg.GetUInt32(STUN_ATTR_OPTIONS)) { 720 if (options_attr->value() & 0x1) { 721 locked_ = true; 722 } 723 } 724 return; 725 } else if (msg.type() != STUN_DATA_INDICATION) { 726 LOG(INFO) << "Received BAD stun type from server: " << msg.type(); 727 return; 728 } 729 730 // This must be a data indication. 731 732 const StunAddressAttribute* addr_attr = 733 msg.GetAddress(STUN_ATTR_SOURCE_ADDRESS2); 734 if (!addr_attr) { 735 LOG(INFO) << "Data indication has no source address"; 736 return; 737 } else if (addr_attr->family() != 1) { 738 LOG(INFO) << "Source address has bad family"; 739 return; 740 } 741 742 rtc::SocketAddress remote_addr2(addr_attr->ipaddr(), addr_attr->port()); 743 744 const StunByteStringAttribute* data_attr = msg.GetByteString(STUN_ATTR_DATA); 745 if (!data_attr) { 746 LOG(INFO) << "Data indication has no data"; 747 return; 748 } 749 750 // Process the actual data and remote address in the normal manner. 751 port_->OnReadPacket(data_attr->bytes(), data_attr->length(), remote_addr2, 752 PROTO_UDP, packet_time); 753 } 754 755 void RelayEntry::OnSentPacket(rtc::AsyncPacketSocket* socket, 756 const rtc::SentPacket& sent_packet) { 757 port_->OnSentPacket(socket, sent_packet); 758 } 759 760 void RelayEntry::OnReadyToSend(rtc::AsyncPacketSocket* socket) { 761 if (connected()) { 762 port_->OnReadyToSend(); 763 } 764 } 765 766 int RelayEntry::SendPacket(const void* data, size_t size, 767 const rtc::PacketOptions& options) { 768 int sent = 0; 769 if (current_connection_) { 770 // We are connected, no need to send packets anywere else than to 771 // the current connection. 772 sent = current_connection_->Send(data, size, options); 773 } 774 return sent; 775 } 776 777 AllocateRequest::AllocateRequest(RelayEntry* entry, 778 RelayConnection* connection) 779 : StunRequest(new RelayMessage()), 780 entry_(entry), 781 connection_(connection) { 782 start_time_ = rtc::Time(); 783 } 784 785 void AllocateRequest::Prepare(StunMessage* request) { 786 request->SetType(STUN_ALLOCATE_REQUEST); 787 788 StunByteStringAttribute* username_attr = 789 StunAttribute::CreateByteString(STUN_ATTR_USERNAME); 790 username_attr->CopyBytes( 791 entry_->port()->username_fragment().c_str(), 792 entry_->port()->username_fragment().size()); 793 VERIFY(request->AddAttribute(username_attr)); 794 } 795 796 void AllocateRequest::OnSent() { 797 count_ += 1; 798 if (count_ == 5) 799 timeout_ = true; 800 } 801 802 int AllocateRequest::resend_delay() { 803 if (count_ == 0) { 804 return 0; 805 } 806 return 100 * std::max(1 << (count_-1), 2); 807 } 808 809 810 void AllocateRequest::OnResponse(StunMessage* response) { 811 const StunAddressAttribute* addr_attr = 812 response->GetAddress(STUN_ATTR_MAPPED_ADDRESS); 813 if (!addr_attr) { 814 LOG(INFO) << "Allocate response missing mapped address."; 815 } else if (addr_attr->family() != 1) { 816 LOG(INFO) << "Mapped address has bad family"; 817 } else { 818 rtc::SocketAddress addr(addr_attr->ipaddr(), addr_attr->port()); 819 entry_->OnConnect(addr, connection_); 820 } 821 822 // We will do a keep-alive regardless of whether this request suceeds. 823 // This should have almost no impact on network usage. 824 entry_->ScheduleKeepAlive(); 825 } 826 827 void AllocateRequest::OnErrorResponse(StunMessage* response) { 828 const StunErrorCodeAttribute* attr = response->GetErrorCode(); 829 if (!attr) { 830 LOG(INFO) << "Bad allocate response error code"; 831 } else { 832 LOG(INFO) << "Allocate error response:" 833 << " code=" << attr->code() 834 << " reason='" << attr->reason() << "'"; 835 } 836 837 if (rtc::TimeSince(start_time_) <= kRetryTimeout) 838 entry_->ScheduleKeepAlive(); 839 } 840 841 void AllocateRequest::OnTimeout() { 842 LOG(INFO) << "Allocate request timed out"; 843 entry_->HandleConnectFailure(connection_->socket()); 844 } 845 846 } // namespace cricket 847