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Searched
defs:CheckDepthStencilMatch
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/include/d3dadapter/
d3dadapter9.h
44
HRESULT (WINAPI *
CheckDepthStencilMatch
)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat);
65
#define ID3DAdapter9_CheckDepthStencilMatch(p,a,b,c,d) (p)->lpVtbl->
CheckDepthStencilMatch
(p,a,b,c,d)
79
HRESULT WINAPI
CheckDepthStencilMatch
(D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat);
/external/swiftshader/src/D3D8/
Direct3D8.cpp
124
long Direct3D8::
CheckDepthStencilMatch
(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat)
134
return d3d8->
CheckDepthStencilMatch
(adapter, deviceType, adapterFormat, renderTargetFormat, depthStencilFormat);
138
return
CheckDepthStencilMatch
(adapter, D3DDEVTYPE_HAL, adapterFormat, renderTargetFormat, depthStencilFormat);
[
all
...]
/external/swiftshader/src/D3D9/
Direct3D9Ex.cpp
183
long Direct3D9Ex::
CheckDepthStencilMatch
(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat)
187
return Direct3D9::
CheckDepthStencilMatch
(adapter, deviceType, adapterFormat, renderTargetFormat, depthStencilFormat);
Direct3D9.cpp
192
long Direct3D9::
CheckDepthStencilMatch
(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat)
202
return d3d9->
CheckDepthStencilMatch
(adapter, deviceType, adapterFormat, renderTargetFormat, depthStencilFormat);
206
return
CheckDepthStencilMatch
(adapter, D3DDEVTYPE_HAL, adapterFormat, renderTargetFormat, depthStencilFormat);
[
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...]
/external/mesa3d/include/D3D9/
d3d9.h
94
virtual HRESULT WINAPI
CheckDepthStencilMatch
(UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) = 0;
455
HRESULT (WINAPI *
CheckDepthStencilMatch
)(IDirect3D9 *This, UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat);
[
all
...]
Completed in 92 milliseconds