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    Searched defs:CreateVolumeTexture (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp 952 long Direct3DDevice9::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle)
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Direct3DDevice9Ex.cpp 215 long Direct3DDevice9Ex::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **volumeTexture, void **sharedHandle)
219 return Direct3DDevice9::CreateVolumeTexture(width, height, depth, levels, usage, format, pool, volumeTexture, sharedHandle);
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  /external/swiftshader/src/D3D8/
Direct3DDevice8.cpp 818 long Direct3DDevice8::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture8 **volumeTexture)
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  /external/mesa3d/include/D3D9/
d3d9.h 182 virtual HRESULT WINAPI CreateVolumeTexture(UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9 **ppVolumeTexture, HANDLE *pSharedHandle) = 0;
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