1 // 2 //Copyright (C) 2002-2005 3Dlabs Inc. Ltd. 3 //All rights reserved. 4 // 5 //Redistribution and use in source and binary forms, with or without 6 //modification, are permitted provided that the following conditions 7 //are met: 8 // 9 // Redistributions of source code must retain the above copyright 10 // notice, this list of conditions and the following disclaimer. 11 // 12 // Redistributions in binary form must reproduce the above 13 // copyright notice, this list of conditions and the following 14 // disclaimer in the documentation and/or other materials provided 15 // with the distribution. 16 // 17 // Neither the name of 3Dlabs Inc. Ltd. nor the names of its 18 // contributors may be used to endorse or promote products derived 19 // from this software without specific prior written permission. 20 // 21 //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 22 //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 23 //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 24 //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 25 //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 26 //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 27 //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 28 //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 29 //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 30 //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 31 //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 32 //POSSIBILITY OF SUCH DAMAGE. 33 // 34 35 // 36 // The top level algorithms for linking multiple 37 // shaders together. 38 // 39 #include "../Include/Common.h" 40 #include "../Include/ShHandle.h" 41 42 // 43 // Actual link object, derived from the shader handle base classes. 44 // 45 class TGenericLinker : public TLinker { 46 public: 47 TGenericLinker(EShExecutable e, int dOptions) : TLinker(e, infoSink), debugOptions(dOptions) { } 48 bool link(TCompilerList&, TUniformMap*) { return true; } 49 void getAttributeBindings(ShBindingTable const **) const { } 50 TInfoSink infoSink; 51 int debugOptions; 52 }; 53 54 // 55 // The internal view of a uniform/float object exchanged with the driver. 56 // 57 class TUniformLinkedMap : public TUniformMap { 58 public: 59 TUniformLinkedMap() { } 60 virtual int getLocation(const char*) { return 0; } 61 }; 62 63 TShHandleBase* ConstructLinker(EShExecutable executable, int debugOptions) 64 { 65 return new TGenericLinker(executable, debugOptions); 66 } 67 68 void DeleteLinker(TShHandleBase* linker) 69 { 70 delete linker; 71 } 72 73 TUniformMap* ConstructUniformMap() 74 { 75 return new TUniformLinkedMap(); 76 } 77 78 void DeleteUniformMap(TUniformMap* map) 79 { 80 delete map; 81 } 82 83 TShHandleBase* ConstructBindings() 84 { 85 return 0; 86 } 87 88 void DeleteBindingList(TShHandleBase* bindingList) 89 { 90 delete bindingList; 91 } 92