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Searched
defs:DrawIndexedPrimitiveUP
(Results
1 - 4
of
4
) sorted by null
/external/swiftshader/src/D3D9/
Direct3DDevice9.cpp
1064
long Direct3DDevice9::
DrawIndexedPrimitiveUP
(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned int numVertices, unsigned int primitiveCount, const void *indexData, D3DFORMAT indexDataFormat, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride)
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Direct3DDevice9Ex.cpp
236
long Direct3DDevice9Ex::
DrawIndexedPrimitiveUP
(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned int numVertices, unsigned int primitiveCount, const void *indexData, D3DFORMAT indexDataFormat, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride)
240
return Direct3DDevice9::
DrawIndexedPrimitiveUP
(type, minIndex, numVertices, primitiveCount, indexData, indexDataFormat, vertexStreamZeroData, vertexStreamZeroStride);
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/external/swiftshader/src/D3D8/
Direct3DDevice8.cpp
958
long Direct3DDevice8::
DrawIndexedPrimitiveUP
(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned int numVertices, unsigned int primitiveCount, const void *indexData, D3DFORMAT indexDataFormat, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride)
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/external/mesa3d/include/D3D9/
d3d9.h
242
virtual HRESULT WINAPI
DrawIndexedPrimitiveUP
(D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, const void *pIndexData, D3DFORMAT IndexDataFormat, const void *pVertexStreamZeroData, UINT VertexStreamZeroStride) = 0;
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