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    Searched defs:FastSourceLineResolver (Results 1 - 2 of 2) sorted by null

  /external/google-breakpad/src/google_breakpad/processor/
fast_source_line_resolver.h 30 // fast_source_line_resolver.h: FastSourceLineResolver is derived from
34 // FastSourceLineResolver is a sibling class of BasicSourceLineResolver. The
35 // difference is FastSourceLineResolver loads a serialized memory chunk of data
37 // data. Therefore loading a symbol in FastSourceLineResolver is much faster
57 class FastSourceLineResolver : public SourceLineResolverBase {
59 FastSourceLineResolver();
60 virtual ~FastSourceLineResolver() { }
88 // FastSourceLineResolver requires the memory buffer stays alive during the
94 FastSourceLineResolver(const FastSourceLineResolver&)
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  /external/google-breakpad/src/processor/
fast_source_line_resolver.cc 30 // fast_source_line_resolver.cc: FastSourceLineResolver is a concrete class that
31 // implements SourceLineResolverInterface. Both FastSourceLineResolver and
57 FastSourceLineResolver::FastSourceLineResolver()
60 bool FastSourceLineResolver::ShouldDeleteMemoryBufferAfterLoadModule() {
64 void FastSourceLineResolver::Module::LookupAddress(StackFrame *frame) const {
112 WindowsFrameInfo FastSourceLineResolver::CopyWFI(const char *raw) {
147 bool FastSourceLineResolver::Module::LoadMapFromMemory(
188 WindowsFrameInfo *FastSourceLineResolver::Module::FindWindowsFrameInfo(
241 CFIFrameInfo *FastSourceLineResolver::Module::FindCFIFrameInfo
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