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  /external/deqp/framework/opengl/
gluShaderProgram.hpp 274 struct FragmentSource : public ShaderSource
276 FragmentSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_FRAGMENT, source_) {}
  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 111 struct FragmentSource
113 FragmentSource (const std::string& str) : source(str) { }
156 ShaderProgramDeclaration& operator<< (const FragmentSource&);

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