HomeSort by relevance Sort by last modified time
    Searched defs:GLSL_TYPE_FLOAT (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/compiler/
glsl_types.h 50 /* Note: GLSL_TYPE_UINT, GLSL_TYPE_INT, and GLSL_TYPE_FLOAT must be 0, 1,
55 GLSL_TYPE_FLOAT,
137 * GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT,
457 return (matrix_columns > 1) && (base_type == GLSL_TYPE_FLOAT || base_type == GLSL_TYPE_DOUBLE);
493 return base_type == GLSL_TYPE_FLOAT;
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineVertexInputTests.cpp 108 GLSL_TYPE_FLOAT,
    [all...]

Completed in 103 milliseconds