1 // Copyright 2015 The Shaderc Authors. All rights reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #include "libshaderc_util/io.h" 16 17 #include "libshaderc_util/universal_unistd.h" 18 19 #include <errno.h> 20 #include <cstring> 21 #include <fstream> 22 #include <iostream> 23 24 namespace { 25 26 // Outputs a descriptive message for errno_value to cerr. 27 // This may be truncated to 1023 bytes on certain platforms. 28 void OutputFileErrorMessage(int errno_value) { 29 #ifdef _MSC_VER 30 // If the error message is more than 1023 bytes it will be truncated. 31 char buffer[1024]; 32 strerror_s(buffer, errno_value); 33 std::cerr << ": " << buffer << std::endl; 34 #else 35 std::cerr << ": " << strerror(errno_value) << std::endl; 36 #endif 37 } 38 39 } // anonymous namespace 40 41 namespace shaderc_util { 42 43 bool IsAbsolutePath(const std::string& path) { 44 if (path.empty()) return false; 45 // Unix-like OS: /path/to/file 46 if (path.front() == '/') return true; 47 // Windows: \\server\user\file 48 if (path.size() > 1 && path[0] == '\\' && path[1] == '\\') { 49 return true; 50 } 51 // Windows: X:\path\to\file 52 if (path.size() > 2 && ::isalpha(path[0]) && path[1] == ':' && 53 path[2] == '\\') { 54 return true; 55 } 56 return false; 57 } 58 59 std::string GetBaseFileName(const std::string& file_path) { 60 size_t loc_slash = file_path.find_last_of("/\\"); 61 std::string base_name = 62 file_path.substr((loc_slash == std::string::npos ? -1 : loc_slash) + 1); 63 if (base_name == ".." || base_name == ".") { 64 base_name = ""; 65 } 66 return base_name; 67 } 68 69 bool ReadFile(const std::string& input_file_name, 70 std::vector<char>* input_data) { 71 std::istream* stream = &std::cin; 72 std::ifstream input_file; 73 if (input_file_name != "-") { 74 input_file.open(input_file_name, std::ios_base::binary); 75 stream = &input_file; 76 if (input_file.fail()) { 77 std::cerr << "glslc: error: cannot open input file: '" << input_file_name 78 << "'"; 79 if (access(input_file_name.c_str(), R_OK) != 0) { 80 OutputFileErrorMessage(errno); 81 return false; 82 } 83 std::cerr << std::endl; 84 return false; 85 } 86 } 87 *input_data = std::vector<char>((std::istreambuf_iterator<char>(*stream)), 88 std::istreambuf_iterator<char>()); 89 return true; 90 } 91 92 std::ostream* GetOutputStream(const string_piece& output_filename, 93 std::ofstream* file_stream) { 94 std::ostream* stream = &std::cout; 95 if (output_filename != "-") { 96 file_stream->open(output_filename.str(), std::ios_base::binary); 97 stream = file_stream; 98 if (file_stream->fail()) { 99 std::cerr << "glslc: error: cannot open output file: '" << output_filename 100 << "'"; 101 if (access(output_filename.str().c_str(), W_OK) != 0) { 102 OutputFileErrorMessage(errno); 103 return nullptr; 104 } 105 std::cerr << std::endl; 106 return nullptr; 107 } 108 } 109 return stream; 110 } 111 112 bool WriteFile(std::ostream* stream, const string_piece& output_data) { 113 if (output_data.size() > 0) { 114 stream->write(output_data.data(), output_data.size()); 115 if (!stream->good()) { 116 return false; 117 } 118 } 119 stream->flush(); 120 return true; 121 } 122 123 } // namespace shaderc_util 124