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    Searched defs:GetPixelShaderConstantB (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp     [all...]
Direct3DDevice9Ex.cpp 439 long Direct3DDevice9Ex::GetPixelShaderConstantB(unsigned int startRegister, int *constantData, unsigned int count)
443 return Direct3DDevice9::GetPixelShaderConstantB(startRegister, constantData, count);
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  /external/mesa3d/include/D3D9/
d3d9.h 272 virtual HRESULT WINAPI GetPixelShaderConstantB(UINT StartRegister, BOOL *pConstantData, UINT BoolCount) = 0;
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