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    Searched defs:GetPixelShaderConstantF (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp     [all...]
Direct3DDevice9Ex.cpp 446 long Direct3DDevice9Ex::GetPixelShaderConstantF(unsigned int startRegister, float *constantData, unsigned int count)
450 return Direct3DDevice9::GetPixelShaderConstantF(startRegister, constantData, count);
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  /external/mesa3d/include/D3D9/
d3d9.h 268 virtual HRESULT WINAPI GetPixelShaderConstantF(UINT StartRegister, float *pConstantData, UINT Vector4fCount) = 0;
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