Home | History | Annotate | Download | only in BaseRngLib
      1 /** @file
      2   Random number generator services that uses RdRand instruction access
      3   to provide high-quality random numbers.
      4 
      5 Copyright (c) 2015, Intel Corporation. All rights reserved.<BR>
      6 This program and the accompanying materials
      7 are licensed and made available under the terms and conditions of the BSD License
      8 which accompanies this distribution.  The full text of the license may be found at
      9 http://opensource.org/licenses/bsd-license.php
     10 
     11 THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
     12 WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
     13 
     14 **/
     15 
     16 #include <Library/BaseLib.h>
     17 #include <Library/DebugLib.h>
     18 
     19 //
     20 // Bit mask used to determine if RdRand instruction is supported.
     21 //
     22 #define RDRAND_MASK                  BIT30
     23 
     24 //
     25 // Limited retry number when valid random data is returned.
     26 // Uses the recommended value defined in Section 7.3.17 of "Intel 64 and IA-32
     27 // Architectures Software Developer's Mannual".
     28 //
     29 #define RDRAND_RETRY_LIMIT           10
     30 
     31 /**
     32   The constructor function checks whether or not RDRAND instruction is supported
     33   by the host hardware.
     34 
     35   The constructor function checks whether or not RDRAND instruction is supported.
     36   It will ASSERT() if RDRAND instruction is not supported.
     37   It will always return RETURN_SUCCESS.
     38 
     39   @retval RETURN_SUCCESS   The constructor always returns EFI_SUCCESS.
     40 
     41 **/
     42 RETURN_STATUS
     43 EFIAPI
     44 BaseRngLibConstructor (
     45   VOID
     46   )
     47 {
     48   UINT32  RegEcx;
     49 
     50   //
     51   // Determine RDRAND support by examining bit 30 of the ECX register returned by
     52   // CPUID. A value of 1 indicates that processor support RDRAND instruction.
     53   //
     54   AsmCpuid (1, 0, 0, &RegEcx, 0);
     55   ASSERT ((RegEcx & RDRAND_MASK) == RDRAND_MASK);
     56 
     57   return RETURN_SUCCESS;
     58 }
     59 
     60 /**
     61   Generates a 16-bit random number.
     62 
     63   if Rand is NULL, then ASSERT().
     64 
     65   @param[out] Rand     Buffer pointer to store the 16-bit random value.
     66 
     67   @retval TRUE         Random number generated successfully.
     68   @retval FALSE        Failed to generate the random number.
     69 
     70 **/
     71 BOOLEAN
     72 EFIAPI
     73 GetRandomNumber16 (
     74   OUT     UINT16                    *Rand
     75   )
     76 {
     77   UINT32  Index;
     78 
     79   ASSERT (Rand != NULL);
     80 
     81   //
     82   // A loop to fetch a 16 bit random value with a retry count limit.
     83   //
     84   for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
     85     if (AsmRdRand16 (Rand)) {
     86       return TRUE;
     87     }
     88   }
     89 
     90   return FALSE;
     91 }
     92 
     93 /**
     94   Generates a 32-bit random number.
     95 
     96   if Rand is NULL, then ASSERT().
     97 
     98   @param[out] Rand     Buffer pointer to store the 32-bit random value.
     99 
    100   @retval TRUE         Random number generated successfully.
    101   @retval FALSE        Failed to generate the random number.
    102 
    103 **/
    104 BOOLEAN
    105 EFIAPI
    106 GetRandomNumber32 (
    107   OUT     UINT32                    *Rand
    108   )
    109 {
    110   UINT32  Index;
    111 
    112   ASSERT (Rand != NULL);
    113 
    114   //
    115   // A loop to fetch a 32 bit random value with a retry count limit.
    116   //
    117   for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
    118     if (AsmRdRand32 (Rand)) {
    119       return TRUE;
    120     }
    121   }
    122 
    123   return FALSE;
    124 }
    125 
    126 /**
    127   Generates a 64-bit random number.
    128 
    129   if Rand is NULL, then ASSERT().
    130 
    131   @param[out] Rand     Buffer pointer to store the 64-bit random value.
    132 
    133   @retval TRUE         Random number generated successfully.
    134   @retval FALSE        Failed to generate the random number.
    135 
    136 **/
    137 BOOLEAN
    138 EFIAPI
    139 GetRandomNumber64 (
    140   OUT     UINT64                    *Rand
    141   )
    142 {
    143   UINT32  Index;
    144 
    145   ASSERT (Rand != NULL);
    146 
    147   //
    148   // A loop to fetch a 64 bit random value with a retry count limit.
    149   //
    150   for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
    151     if (AsmRdRand64 (Rand)) {
    152       return TRUE;
    153     }
    154   }
    155 
    156   return FALSE;
    157 }
    158 
    159 /**
    160   Generates a 128-bit random number.
    161 
    162   if Rand is NULL, then ASSERT().
    163 
    164   @param[out] Rand     Buffer pointer to store the 128-bit random value.
    165 
    166   @retval TRUE         Random number generated successfully.
    167   @retval FALSE        Failed to generate the random number.
    168 
    169 **/
    170 BOOLEAN
    171 EFIAPI
    172 GetRandomNumber128 (
    173   OUT     UINT64                    *Rand
    174   )
    175 {
    176   ASSERT (Rand != NULL);
    177 
    178   //
    179   // Read first 64 bits
    180   //
    181   if (!GetRandomNumber64 (Rand)) {
    182     return FALSE;
    183   }
    184 
    185   //
    186   // Read second 64 bits
    187   //
    188   return GetRandomNumber64 (++Rand);
    189 }
    190