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    Searched defs:MAX_TEXTURE_UNITS (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/main/
config.h 133 #define MAX_TEXTURE_UNITS ((MAX_TEXTURE_COORD_UNITS > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_UNITS : MAX_TEXTURE_IMAGE_UNITS)
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h 188 MAX_TEXTURE_UNITS = 256,
289 // Sets the active texture unit. Up to MAX_TEXTURE_UNITS are supported.
486 TextureUnit unit[MAX_TEXTURE_UNITS];
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 69 MAX_TEXTURE_UNITS = 2,
287 gl::BindingPointer<Texture> samplerTexture[TEXTURE_TYPE_COUNT][MAX_TEXTURE_UNITS];
292 TextureUnit textureUnit[MAX_TEXTURE_UNITS];
651 bool texture2Denabled[MAX_TEXTURE_UNITS];
652 bool textureExternalEnabled[MAX_TEXTURE_UNITS];

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