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Searched
defs:PVRShell
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Shell/
PVRShell.cpp
3
@file Shell/
PVRShell
.cpp
16
#include "
PVRShell
.h"
38
#define PVRSHELL_SCREENSHOT_NAME "
PVRShell
"
47
// Define DISABLE_SWIPE_MAPPING to disable the
PVRShell
's simple mapping of swipes to key commands.
55
** Class:
PVRShell
61
PVRShell
::
PVRShell
()
69
m_pShellData->bFullScreen = false; // note this may be overridden by some OS versions of
PVRShell
120
PVRShell
::~
PVRShell
()
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PVRShell.h
3
@file Shell/
PVRShell
.h
14
/*! @mainpage
PVRShell
22
PVRShell
is a C++ class used to make programming for PowerVR platforms easier and more portable.
23
PVRShell
takes care of all API and OS initialisation for the user and handles adapters, devices, screen/windows modes,
26
PVRShell
consists of 3 files:
PVRShell
.cpp, PVRShellOS.cpp and PVRShellAPI.cpp.
30
PVRShell
.cpp is where the common code resides and it interacts with the user application through an abstraction layer.
32
A new application must link to these three files and must create a class that will inherit the
PVRShell
class.
38
class MyApplication: public
PVRShell
48
PVRShell
* NewDemo(
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