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  /prebuilts/go/darwin-x86/src/image/color/
ycbcr.go 121 func (c YCbCr) RGBA() (uint32, uint32, uint32, uint32) {
125 // interface by first converting to an RGBA. The latter loses some
131 // r0, g0, b0, _ := color.YCbCr{y, cb, cr}.RGBA()
132 // r1, g1, b1, _ := color.RGBA{r, g, b, 0xff}.RGBA()
185 r, g, b, _ := c.RGBA()
197 func (c NYCbCrA) RGBA() (uint32, uint32, uint32, uint32) {
198 // The first part of this method is the same as YCbCr.RGBA.
251 r, g, b, a := c.RGBA()
302 func (c CMYK) RGBA() (uint32, uint32, uint32, uint32)
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color.go 8 // Color can convert itself to alpha-premultiplied 16-bits per channel RGBA.
11 // RGBA returns the alpha-premultiplied red, green, blue and alpha values
18 RGBA() (r, g, b, a uint32)
21 // RGBA represents a traditional 32-bit alpha-premultiplied color, having 8
26 type RGBA struct {
30 func (c RGBA) RGBA() (r, g, b, a uint32) {
51 func (c RGBA64) RGBA() (r, g, b, a uint32) {
60 func (c NRGBA) RGBA() (r, g, b, a uint32) {
84 func (c NRGBA64) RGBA() (r, g, b, a uint32)
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  /prebuilts/go/darwin-x86/src/image/
names.go 28 func (c *Uniform) RGBA() (r, g, b, a uint32) {
29 return c.C.RGBA()
46 _, _, _, a := c.C.RGBA()
image.go 59 // RGBA is an in-memory image whose At method returns color.RGBA values.
60 type RGBA struct {
70 func (p *RGBA) ColorModel() color.Model { return color.RGBAModel }
72 func (p *RGBA) Bounds() Rectangle { return p.Rect }
74 func (p *RGBA) At(x, y int) color.Color {
78 func (p *RGBA) RGBAAt(x, y int) color.RGBA {
80 return color.RGBA{}
83 return color.RGBA{p.Pix[i+0], p.Pix[i+1], p.Pix[i+2], p.Pix[i+3]
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  /prebuilts/go/linux-x86/src/image/color/
ycbcr.go 121 func (c YCbCr) RGBA() (uint32, uint32, uint32, uint32) {
125 // interface by first converting to an RGBA. The latter loses some
131 // r0, g0, b0, _ := color.YCbCr{y, cb, cr}.RGBA()
132 // r1, g1, b1, _ := color.RGBA{r, g, b, 0xff}.RGBA()
185 r, g, b, _ := c.RGBA()
197 func (c NYCbCrA) RGBA() (uint32, uint32, uint32, uint32) {
198 // The first part of this method is the same as YCbCr.RGBA.
251 r, g, b, a := c.RGBA()
302 func (c CMYK) RGBA() (uint32, uint32, uint32, uint32)
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color.go 8 // Color can convert itself to alpha-premultiplied 16-bits per channel RGBA.
11 // RGBA returns the alpha-premultiplied red, green, blue and alpha values
18 RGBA() (r, g, b, a uint32)
21 // RGBA represents a traditional 32-bit alpha-premultiplied color, having 8
26 type RGBA struct {
30 func (c RGBA) RGBA() (r, g, b, a uint32) {
51 func (c RGBA64) RGBA() (r, g, b, a uint32) {
60 func (c NRGBA) RGBA() (r, g, b, a uint32) {
84 func (c NRGBA64) RGBA() (r, g, b, a uint32)
    [all...]
  /prebuilts/go/linux-x86/src/image/
names.go 28 func (c *Uniform) RGBA() (r, g, b, a uint32) {
29 return c.C.RGBA()
46 _, _, _, a := c.C.RGBA()
image.go 59 // RGBA is an in-memory image whose At method returns color.RGBA values.
60 type RGBA struct {
70 func (p *RGBA) ColorModel() color.Model { return color.RGBAModel }
72 func (p *RGBA) Bounds() Rectangle { return p.Rect }
74 func (p *RGBA) At(x, y int) color.Color {
78 func (p *RGBA) RGBAAt(x, y int) color.RGBA {
80 return color.RGBA{}
83 return color.RGBA{p.Pix[i+0], p.Pix[i+1], p.Pix[i+2], p.Pix[i+3]
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  /external/deqp/framework/common/
tcuRGBA.cpp 31 RGBA::RGBA (const Vec4& v)
40 Vec4 RGBA::toVec (void) const
48 IVec4 RGBA::toIVec (void) const
53 RGBA computeAbsDiffMasked (RGBA a, RGBA b, deUint32 cmpMask)
62 if (cmpMask & RGBA::RED_MASK)
64 int ra = (aPacked >> RGBA::RED_SHIFT) & 0xFF;
65 int rb = (bPacked >> RGBA::RED_SHIFT) & 0xFF
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tcuRGBA.hpp 38 class RGBA
57 RGBA (void) { m_value = 0; }
59 RGBA (int r, int g, int b, int a)
68 explicit RGBA (deUint32 val)
73 explicit RGBA (const Vec4& v);
85 bool isBelowThreshold (RGBA thr) const { return (getRed() <= thr.getRed()) && (getGreen() <= thr.getGreen()) && (getBlue() <= thr.getBlue()) && (getAlpha() <= thr.getAlpha()); }
87 static RGBA fromBytes (const deUint8* bytes) { return RGBA(bytes[0], bytes[1], bytes[2], bytes[3]); }
92 bool operator== (const RGBA& v) const { return (m_value == v.m_value); }
93 bool operator!= (const RGBA& v) const { return (m_value != v.m_value);
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tcuTexture.hpp 53 RGBA,
170 //! get the swizzle used to expand texture data with a given channel order to RGBA form
173 //! get the swizzle used to narrow RGBA form data to native texture data with a given channel order
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tcuTexture.cpp 544 case TextureFormat::RGBA:
593 return format.order == TextureFormat::RGBA || format.order == TextureFormat::BGRA;
605 return format.order == TextureFormat::RGBA || format.order == TextureFormat::BGRA;
664 case TextureFormat::RGBA: return 4;
781 static const TextureSwizzle RGBA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_3 }};
798 case TextureFormat::RGBA: return RGBA;
805 case TextureFormat::sRGBA: return RGBA;
835 static const TextureSwizzle RGBA = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_2, TextureSwizzle::CHANNEL_3 }};
852 case TextureFormat::RGBA: return RGBA
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  /external/skia/include/private/
GrSwizzle.h 14 /** Represents a rgba swizzle. It can be converted either into a string or a eight bit int.
45 GrSwizzle() { *this = RGBA(); }
112 static GrSwizzle RGBA() { return GrSwizzle("rgba"); }
121 return RGBA();
130 return RGBA();
  /external/webrtc/webrtc/modules/desktop_capture/win/
cursor.cc 29 #define RGBA(r, g, b, a) \
37 #define RGBA(r, g, b, a) \
48 const uint32_t kPixelRgbaBlack = RGBA(0, 0, 0, 0xff);
49 const uint32_t kPixelRgbaWhite = RGBA(0xff, 0xff, 0xff, 0xff);
50 const uint32_t kPixelRgbaTransparent = RGBA(0, 0, 0, 0);
  /external/mesa3d/src/intel/vulkan/
anv_formats.c 42 #define RGBA _ISL_SWIZZLE(RED, GREEN, BLUE, ALPHA)
53 swiz_fmt(__vk_fmt, __hw_fmt, RGBA)
285 * this by switching them over to RGBX or RGBA formats under the
414 * RGBA formats behind-the-scenes. This works fine for textures
  /frameworks/base/rs/java/android/renderscript/
ProgramFragmentFixedFunction.java 143 RGBA (4);
189 mShader += " col.rgba = texture2D(UNI_Tex0, t0).rgba;\n";
194 case RGBA:
195 mShader += " col.rgba = texture2D(UNI_Tex0, t0).rgba;\n";
205 mShader += " col.rgba *= texture2D(UNI_Tex0, t0).rgba;\n";
210 case RGBA:
211 mShader += " col.rgba *= texture2D(UNI_Tex0, t0).rgba;\n"
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  /external/mesa3d/src/gallium/drivers/softpipe/
sp_quad_blend.c 47 RGBA,
874 * to the tile cache. The tile cache always stores RGBA colors but if
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  /external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
vktSpvAsmGraphicsShaderTestUtil.hpp 248 tcu::RGBA inputColors[4];
249 tcu::RGBA outputColors[4];
276 InstanceContext (const tcu::RGBA (&inputs)[4],
277 const tcu::RGBA (&outputs)[4],
331 void getDefaultColors (tcu::RGBA (&colors)[4]);
333 void getHalfColorsFullAlpha (tcu::RGBA (&colors)[4]);
335 void getInvertedDefaultColors (tcu::RGBA (&colors)[4]);
351 const tcu::RGBA (&inputColors)[4],
352 const tcu::RGBA (&outputColors)[4],
380 tcu::RGBA (&inputColors)[4]
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vktSpvAsmGraphicsShaderTestUtil.cpp 51 using tcu::RGBA;
147 case 4: co = tcu::TextureFormat::RGBA; break;
227 InstanceContext::InstanceContext (const RGBA (&inputs)[4],
228 const RGBA (&outputs)[4],
306 void getDefaultColors (RGBA (&colors)[4])
308 colors[0] = RGBA::white();
309 colors[1] = RGBA::red();
310 colors[2] = RGBA::green();
311 colors[3] = RGBA::blue();
314 void getHalfColorsFullAlpha (RGBA (&colors)[4]
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  /external/webp/include/webp/
decode.h 48 // Decodes WebP images pointed to by 'data' and returns RGBA samples, along
138 // RGBA-4444 and RGB-565 colorspaces are represented by following byte-order:
139 // RGBA-4444: [r3 r2 r1 r0 g3 g2 g1 g0], [b3 b2 b1 b0 a3 a2 a1 a0], ...
143 // RGBA-4444: [b3 b2 b1 b0 a3 a2 a1 a0], [r3 r2 r1 r0 g3 g2 g1 g0], ...
180 struct WebPRGBABuffer { // view as RGBA
181 uint8_t* rgba; // pointer to RGBA samples member in struct:WebPRGBABuffer
183 size_t size; // total size of the *rgba buffer.
205 WebPRGBABuffer RGBA;
276 // stride of output_buffer.u.RGBA or output_buffer.u.YUVA, provided they remai
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  /external/webp/src/webp/
decode.h 48 // Decodes WebP images pointed to by 'data' and returns RGBA samples, along
138 // RGBA-4444 and RGB-565 colorspaces are represented by following byte-order:
139 // RGBA-4444: [r3 r2 r1 r0 g3 g2 g1 g0], [b3 b2 b1 b0 a3 a2 a1 a0], ...
143 // RGBA-4444: [b3 b2 b1 b0 a3 a2 a1 a0], [r3 r2 r1 r0 g3 g2 g1 g0], ...
180 struct WebPRGBABuffer { // view as RGBA
181 uint8_t* rgba; // pointer to RGBA samples member in struct:WebPRGBABuffer
183 size_t size; // total size of the *rgba buffer.
205 WebPRGBABuffer RGBA;
276 // stride of output_buffer.u.RGBA or output_buffer.u.YUVA, provided they remai
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  /external/python/cpython2/Lib/plat-irix5/
CL_old.py 31 RGBA = 2
58 elif f in (RGBX, RGBA):
78 elif f == RGBA:
79 return 'RGBA'
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11.h     [all...]
  /prebuilts/gradle-plugin/com/android/tools/build/builder/0.10.0/
builder-0.10.0.jar 
  /prebuilts/gradle-plugin/com/android/tools/build/builder/0.11.2/
builder-0.11.2.jar 

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