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      1 // Copyright 2016 PDFium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
      6 
      7 #include "core/fpdfapi/page/cpdf_meshstream.h"
      8 
      9 #include "core/fpdfapi/page/cpdf_colorspace.h"
     10 #include "core/fpdfapi/page/pageint.h"
     11 #include "core/fpdfapi/parser/cpdf_array.h"
     12 
     13 namespace {
     14 
     15 // See PDF Reference 1.7, page 315, table 4.32. (Also table 4.33 and 4.34)
     16 bool ShouldCheckBPC(ShadingType type) {
     17   switch (type) {
     18     case kFreeFormGouraudTriangleMeshShading:
     19     case kLatticeFormGouraudTriangleMeshShading:
     20     case kCoonsPatchMeshShading:
     21     case kTensorProductPatchMeshShading:
     22       return true;
     23     default:
     24       return false;
     25   }
     26 }
     27 
     28 // Same references as ShouldCheckBPC() above.
     29 bool IsValidBitsPerComponent(uint32_t x) {
     30   switch (x) {
     31     case 1:
     32     case 2:
     33     case 4:
     34     case 8:
     35     case 12:
     36     case 16:
     37       return true;
     38     default:
     39       return false;
     40   }
     41 }
     42 
     43 // Same references as ShouldCheckBPC() above.
     44 bool IsValidBitsPerCoordinate(uint32_t x) {
     45   switch (x) {
     46     case 1:
     47     case 2:
     48     case 4:
     49     case 8:
     50     case 12:
     51     case 16:
     52     case 24:
     53     case 32:
     54       return true;
     55     default:
     56       return false;
     57   }
     58 }
     59 
     60 // See PDF Reference 1.7, page 315, table 4.32. (Also table 4.34)
     61 bool ShouldCheckBitsPerFlag(ShadingType type) {
     62   switch (type) {
     63     case kFreeFormGouraudTriangleMeshShading:
     64     case kCoonsPatchMeshShading:
     65     case kTensorProductPatchMeshShading:
     66       return true;
     67     default:
     68       return false;
     69   }
     70 }
     71 
     72 // Same references as ShouldCheckBitsPerFlag() above.
     73 bool IsValidBitsPerFlag(uint32_t x) {
     74   switch (x) {
     75     case 2:
     76     case 4:
     77     case 8:
     78       return true;
     79     default:
     80       return false;
     81   }
     82 }
     83 
     84 }  // namespace
     85 
     86 CPDF_MeshVertex::CPDF_MeshVertex() = default;
     87 
     88 CPDF_MeshVertex::CPDF_MeshVertex(const CPDF_MeshVertex&) = default;
     89 
     90 CPDF_MeshVertex::~CPDF_MeshVertex() = default;
     91 
     92 CPDF_MeshStream::CPDF_MeshStream(
     93     ShadingType type,
     94     const std::vector<std::unique_ptr<CPDF_Function>>& funcs,
     95     CPDF_Stream* pShadingStream,
     96     CPDF_ColorSpace* pCS)
     97     : m_type(type),
     98       m_funcs(funcs),
     99       m_pShadingStream(pShadingStream),
    100       m_pCS(pCS),
    101       m_nCoordBits(0),
    102       m_nComponentBits(0),
    103       m_nFlagBits(0),
    104       m_nComponents(0),
    105       m_CoordMax(0),
    106       m_ComponentMax(0),
    107       m_xmin(0),
    108       m_xmax(0),
    109       m_ymin(0),
    110       m_ymax(0) {
    111   memset(&m_ColorMin, 0, sizeof(m_ColorMin));
    112   memset(&m_ColorMax, 0, sizeof(m_ColorMax));
    113 }
    114 
    115 bool CPDF_MeshStream::Load() {
    116   m_Stream.LoadAllData(m_pShadingStream);
    117   m_BitStream.Init(m_Stream.GetData(), m_Stream.GetSize());
    118   CPDF_Dictionary* pDict = m_pShadingStream->GetDict();
    119   m_nCoordBits = pDict->GetIntegerFor("BitsPerCoordinate");
    120   m_nComponentBits = pDict->GetIntegerFor("BitsPerComponent");
    121   if (ShouldCheckBPC(m_type)) {
    122     if (!IsValidBitsPerCoordinate(m_nCoordBits))
    123       return false;
    124     if (!IsValidBitsPerComponent(m_nComponentBits))
    125       return false;
    126   }
    127 
    128   m_nFlagBits = pDict->GetIntegerFor("BitsPerFlag");
    129   if (ShouldCheckBitsPerFlag(m_type) && !IsValidBitsPerFlag(m_nFlagBits))
    130     return false;
    131 
    132   uint32_t nComponents = m_pCS->CountComponents();
    133   if (nComponents > kMaxComponents)
    134     return false;
    135 
    136   m_nComponents = m_funcs.empty() ? nComponents : 1;
    137   CPDF_Array* pDecode = pDict->GetArrayFor("Decode");
    138   if (!pDecode || pDecode->GetCount() != 4 + m_nComponents * 2)
    139     return false;
    140 
    141   m_xmin = pDecode->GetNumberAt(0);
    142   m_xmax = pDecode->GetNumberAt(1);
    143   m_ymin = pDecode->GetNumberAt(2);
    144   m_ymax = pDecode->GetNumberAt(3);
    145   for (uint32_t i = 0; i < m_nComponents; ++i) {
    146     m_ColorMin[i] = pDecode->GetNumberAt(i * 2 + 4);
    147     m_ColorMax[i] = pDecode->GetNumberAt(i * 2 + 5);
    148   }
    149 
    150   if (ShouldCheckBPC(m_type)) {
    151     m_CoordMax = m_nCoordBits == 32 ? -1 : (1 << m_nCoordBits) - 1;
    152     m_ComponentMax = (1 << m_nComponentBits) - 1;
    153   }
    154   return true;
    155 }
    156 
    157 bool CPDF_MeshStream::CanReadFlag() const {
    158   return m_BitStream.BitsRemaining() >= m_nFlagBits;
    159 }
    160 
    161 bool CPDF_MeshStream::CanReadCoords() const {
    162   return m_BitStream.BitsRemaining() / 2 >= m_nCoordBits;
    163 }
    164 
    165 bool CPDF_MeshStream::CanReadColor() const {
    166   return m_BitStream.BitsRemaining() / m_nComponentBits >= m_nComponents;
    167 }
    168 
    169 uint32_t CPDF_MeshStream::ReadFlag() {
    170   ASSERT(ShouldCheckBitsPerFlag(m_type));
    171   return m_BitStream.GetBits(m_nFlagBits) & 0x03;
    172 }
    173 
    174 CFX_PointF CPDF_MeshStream::ReadCoords() {
    175   ASSERT(ShouldCheckBPC(m_type));
    176 
    177   CFX_PointF pos;
    178   if (m_nCoordBits == 32) {
    179     pos.x = m_xmin +
    180             m_BitStream.GetBits(m_nCoordBits) * (m_xmax - m_xmin) /
    181                 static_cast<double>(m_CoordMax);
    182     pos.y = m_ymin +
    183             m_BitStream.GetBits(m_nCoordBits) * (m_ymax - m_ymin) /
    184                 static_cast<double>(m_CoordMax);
    185   } else {
    186     pos.x = m_xmin +
    187             m_BitStream.GetBits(m_nCoordBits) * (m_xmax - m_xmin) / m_CoordMax;
    188     pos.y = m_ymin +
    189             m_BitStream.GetBits(m_nCoordBits) * (m_ymax - m_ymin) / m_CoordMax;
    190   }
    191   return pos;
    192 }
    193 
    194 std::tuple<FX_FLOAT, FX_FLOAT, FX_FLOAT> CPDF_MeshStream::ReadColor() {
    195   ASSERT(ShouldCheckBPC(m_type));
    196 
    197   FX_FLOAT color_value[kMaxComponents];
    198   for (uint32_t i = 0; i < m_nComponents; ++i) {
    199     color_value[i] = m_ColorMin[i] +
    200                      m_BitStream.GetBits(m_nComponentBits) *
    201                          (m_ColorMax[i] - m_ColorMin[i]) / m_ComponentMax;
    202   }
    203 
    204   FX_FLOAT r;
    205   FX_FLOAT g;
    206   FX_FLOAT b;
    207   if (m_funcs.empty()) {
    208     m_pCS->GetRGB(color_value, r, g, b);
    209     return std::tuple<FX_FLOAT, FX_FLOAT, FX_FLOAT>(r, g, b);
    210   }
    211 
    212   FX_FLOAT result[kMaxComponents];
    213   FXSYS_memset(result, 0, sizeof(result));
    214   int nResults;
    215   for (const auto& func : m_funcs) {
    216     if (func && func->CountOutputs() <= kMaxComponents)
    217       func->Call(color_value, 1, result, nResults);
    218   }
    219 
    220   m_pCS->GetRGB(result, r, g, b);
    221   return std::tuple<FX_FLOAT, FX_FLOAT, FX_FLOAT>(r, g, b);
    222 }
    223 
    224 bool CPDF_MeshStream::ReadVertex(const CFX_Matrix& pObject2Bitmap,
    225                                  CPDF_MeshVertex* vertex,
    226                                  uint32_t* flag) {
    227   if (!CanReadFlag())
    228     return false;
    229   *flag = ReadFlag();
    230 
    231   if (!CanReadCoords())
    232     return false;
    233   vertex->position = pObject2Bitmap.Transform(ReadCoords());
    234 
    235   if (!CanReadColor())
    236     return false;
    237   std::tie(vertex->r, vertex->g, vertex->b) = ReadColor();
    238   m_BitStream.ByteAlign();
    239   return true;
    240 }
    241 
    242 bool CPDF_MeshStream::ReadVertexRow(const CFX_Matrix& pObject2Bitmap,
    243                                     int count,
    244                                     CPDF_MeshVertex* vertex) {
    245   for (int i = 0; i < count; i++) {
    246     if (m_BitStream.IsEOF() || !CanReadCoords())
    247       return false;
    248 
    249     vertex[i].position = pObject2Bitmap.Transform(ReadCoords());
    250     if (!CanReadColor())
    251       return false;
    252 
    253     std::tie(vertex[i].r, vertex[i].g, vertex[i].b) = ReadColor();
    254     m_BitStream.ByteAlign();
    255   }
    256   return true;
    257 }
    258