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  /frameworks/base/libs/hwui/renderthread/
RenderProxy.h 63 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
64 * thread. It is important to note that RenderProxy may be deleted while it has
66 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
67 * references RenderProxy fields. This is safe as RenderProxy cannot
70 class ANDROID_API RenderProxy {
72 ANDROID_API RenderProxy(bool opaque, RenderNode* rootNode, IContextFactory* contextFactory);
73 ANDROID_API virtual ~RenderProxy();
RenderProxy.cpp 17 #include "RenderProxy.h"
70 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory)
82 RenderProxy::~RenderProxy() {
91 void RenderProxy::destroyContext() {
108 void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
126 bool RenderProxy::loadSystemProperties() {
137 void RenderProxy::setName(const char* name) {
149 void RenderProxy::initialize(const sp<Surface>& surface)
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