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    Searched defs:SetTransform (Results 1 - 8 of 8) sorted by null

  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/
gdiplusbrush.h 378 Status SetTransform(const Matrix *matrix)
582 Status SetTransform(const Matrix *matrix)
gdipluspen.h 305 Status SetTransform(const Matrix *matrix)
gdiplusgraphics.h     [all...]
gdipluspath.h 938 Status SetTransform(const Matrix *matrix)
  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.cpp     [all...]
  /external/swiftshader/src/D3D8/
Direct3DDevice8.cpp 123 SetTransform(D3DTS_VIEW, &identity);
124 SetTransform(D3DTS_PROJECTION, &identity);
125 SetTransform(D3DTS_TEXTURE0, &identity);
126 SetTransform(D3DTS_TEXTURE1, &identity);
127 SetTransform(D3DTS_TEXTURE2, &identity);
128 SetTransform(D3DTS_TEXTURE3, &identity);
129 SetTransform(D3DTS_TEXTURE4, &identity);
130 SetTransform(D3DTS_TEXTURE5, &identity);
131 SetTransform(D3DTS_TEXTURE6, &identity);
132 SetTransform(D3DTS_TEXTURE7, &identity)
    [all...]
  /external/mesa3d/include/D3D9/
d3d9.h 202 virtual HRESULT WINAPI SetTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = 0;
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1.h 604 STDMETHOD_(void, SetTransform)(const D2D1_MATRIX_3X2_F *transform) PURE;
608 void SetTransform(const D2D1_MATRIX_3X2_F &transform) {
609 SetTransform(&transform);
619 STDMETHOD_(void, SetTransform)(ID2D1Brush *This, const D2D1_MATRIX_3X2_F *transform) PURE;
633 #define ID2D1Brush_SetTransform(this,A) (this)->lpVtbl->SetTransform(this,A)
747 #define ID2D1BitmapBrush_SetTransform(this,A) (this)->lpVtbl->Base.SetTransform((ID2D1Brush*)(this),A)
    [all...]

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