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Searched
defs:Sword
(Results
1 - 13
of
13
) sorted by null
/bionic/tools/relocation_packer/src/
elf_traits.h
29
typedef Elf32_Sword
Sword
;
53
typedef Elf64_Sword
Sword
;
/frameworks/compile/mclinker/include/mcld/ADT/
SizeTraits.h
26
typedef int32_t
SWord
;
35
typedef int64_t
SWord
;
49
typedef llvm::ELF::Elf32_Sword
Sword
;
67
typedef llvm::ELF::Elf64_Sword
Sword
;
/external/llvm/include/llvm/Object/
ELFTypes.h
73
typedef packed<int32_t>
Sword
;
/prebuilts/clang/host/darwin-x86/clang-3957855/prebuilt_include/llvm/include/llvm/Object/
ELFTypes.h
73
typedef packed<int32_t>
Sword
;
133
typedef typename ELFT::
Sword
Elf_Sword; \
/prebuilts/clang/host/darwin-x86/clang-3960126/prebuilt_include/llvm/include/llvm/Object/
ELFTypes.h
73
typedef packed<int32_t>
Sword
;
133
typedef typename ELFT::
Sword
Elf_Sword; \
/prebuilts/clang/host/darwin-x86/clang-3977809/prebuilt_include/llvm/include/llvm/Object/
ELFTypes.h
73
typedef packed<int32_t>
Sword
;
133
typedef typename ELFT::
Sword
Elf_Sword; \
/prebuilts/clang/host/darwin-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Object/
ELFTypes.h
73
typedef packed<int32_t>
Sword
;
133
typedef typename ELFT::
Sword
Elf_Sword; \
/prebuilts/clang/host/linux-x86/clang-3957855/prebuilt_include/llvm/include/llvm/Object/
ELFTypes.h
73
typedef packed<int32_t>
Sword
;
133
typedef typename ELFT::
Sword
Elf_Sword; \
/prebuilts/clang/host/linux-x86/clang-3960126/prebuilt_include/llvm/include/llvm/Object/
ELFTypes.h
73
typedef packed<int32_t>
Sword
;
133
typedef typename ELFT::
Sword
Elf_Sword; \
/prebuilts/clang/host/linux-x86/clang-3977809/prebuilt_include/llvm/include/llvm/Object/
ELFTypes.h
73
typedef packed<int32_t>
Sword
;
133
typedef typename ELFT::
Sword
Elf_Sword; \
/prebuilts/clang/host/linux-x86/clang-4053586/prebuilt_include/llvm/include/llvm/Object/
ELFTypes.h
73
typedef packed<int32_t>
Sword
;
133
typedef typename ELFT::
Sword
Elf_Sword; \
/toolchain/binutils/binutils-2.25/libiberty/
regex.c
174
# ifndef
Sword
175
# define
Sword
1
292
re_syntax_table[c] =
Sword
;
294
re_syntax_table['_'] =
Sword
;
604
a byte which contains a syntax code, e.g.,
Sword
. */
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/art/runtime/
elf.h
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