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Searched
defs:TVector
(Results
1 - 4
of
4
) sorted by null
/external/swiftshader/src/OpenGL/compiler/
Common.h
67
template <class T> class
TVector
: public std::vector<T, pool_allocator<T> > {
70
TVector
() : std::vector<T, pool_allocator<T> >() {}
71
TVector
(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {}
72
TVector
(size_type i): std::vector<T, pool_allocator<T> >(i) {}
/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Include/
Common.h
163
template <class T> class
TVector
: public std::vector<T, pool_allocator<T> > {
168
TVector
() : std::vector<T, pool_allocator<T> >() {}
169
TVector
(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {}
170
TVector
(size_type i) : std::vector<T, pool_allocator<T> >(i) {}
171
TVector
(size_type i, const T& val) : std::vector<T, pool_allocator<T> >(i, val) {}
/external/python/cpython2/Mac/Modules/cg/
CFMLateImport.c
438
that
TVector
's don't have to contain two words, they can be longer,
455
fragment to fix must have a
TVector
in its data section. TVectors are
458
for the fragment that's exporting the
TVector
. How TVectors are
459
created is interesting too. On disk, a
TVector
consists of two words,
462
to the TOC base. When CFM prepares a
TVector
, it applies the following
465
tvector
.codePtr =
tvector
.codeOffset + base of code section
466
tvector
.tocPtr =
tvector
.tocOffset + base of data section
470
base of code section =
tvector
.codePtr - tvector.codeOffse
[
all
...]
/external/guice/extensions/persist/lib/
db4o-6.4.14.8131-java5.jar
Completed in 88 milliseconds