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    Searched defs:TVector (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/OpenGL/compiler/
Common.h 67 template <class T> class TVector : public std::vector<T, pool_allocator<T> > {
70 TVector() : std::vector<T, pool_allocator<T> >() {}
71 TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {}
72 TVector(size_type i): std::vector<T, pool_allocator<T> >(i) {}
  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Include/
Common.h 163 template <class T> class TVector : public std::vector<T, pool_allocator<T> > {
168 TVector() : std::vector<T, pool_allocator<T> >() {}
169 TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {}
170 TVector(size_type i) : std::vector<T, pool_allocator<T> >(i) {}
171 TVector(size_type i, const T& val) : std::vector<T, pool_allocator<T> >(i, val) {}
  /external/python/cpython2/Mac/Modules/cg/
CFMLateImport.c 438 that TVector's don't have to contain two words, they can be longer,
455 fragment to fix must have a TVector in its data section. TVectors are
458 for the fragment that's exporting the TVector. How TVectors are
459 created is interesting too. On disk, a TVector consists of two words,
462 to the TOC base. When CFM prepares a TVector, it applies the following
465 tvector.codePtr = tvector.codeOffset + base of code section
466 tvector.tocPtr = tvector.tocOffset + base of data section
470 base of code section = tvector.codePtr - tvector.codeOffse
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  /external/guice/extensions/persist/lib/
db4o-6.4.14.8131-java5.jar 

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