/external/deqp/framework/opengl/ |
gluTexture.hpp | 69 class Texture2D 72 Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams()); 73 Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height); 74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height); 75 ~Texture2D (void); 79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; } 80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; } 83 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vector<std::string>& filenames); 84 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* const* filenames); 85 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& ar (…) [all...] |
gluTexture.cpp | 103 // Texture2D 105 Texture2D::Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height) 117 Texture2D::Texture2D (const RenderContext& context, deUint32 sizedFormat, int width, int height) 129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams) 155 Texture2D::~Texture2D (void) 161 void Texture2D::upload (void [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Texture.h | 16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and 112 class Texture2D : public Texture 115 explicit Texture2D(GLuint name); 117 virtual ~Texture2D();
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Texture.cpp | 16 // Texture2D and TextureCubeMap. Implements GL texture objects and related 275 Texture2D::Texture2D(GLuint name) : Texture(name) 286 Texture2D::~Texture2D() 303 void Texture2D::addProxyRef(const Renderbuffer *proxy) 308 void Texture2D::releaseProxy(const Renderbuffer *proxy) 321 GLenum Texture2D::getTarget() const 326 GLsizei Texture2D::getWidth(GLenum target, GLint level) const 332 GLsizei Texture2D::getHeight(GLenum target, GLint level) cons [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Texture.h | 16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and 124 class Texture2D : public Texture 127 explicit Texture2D(GLuint name); 167 ~Texture2D() override; 184 class TextureExternal : public Texture2D
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Texture.cpp | 16 // Texture2D and TextureCubeMap. Implements GL texture objects and related 335 Texture2D::Texture2D(GLuint name) : Texture(name) 348 Texture2D::~Texture2D() 371 void Texture2D::addProxyRef(const Renderbuffer *proxy) 376 void Texture2D::releaseProxy(const Renderbuffer *proxy) 389 void Texture2D::sweep() 412 GLenum Texture2D::getTarget() const 417 GLsizei Texture2D::getWidth(GLenum target, GLint level) cons [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Texture.h | 16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and 149 class Texture2D : public Texture 152 explicit Texture2D(GLuint name); 191 ~Texture2D() override; 339 class TextureExternal : public Texture2D
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Texture.cpp | 16 // Texture2D, TextureCubeMap, Texture3D and Texture2DArray. Implements GL texture objects 511 Texture2D::Texture2D(GLuint name) : Texture(name) 524 Texture2D::~Texture2D() 547 void Texture2D::addProxyRef(const Renderbuffer *proxy) 552 void Texture2D::releaseProxy(const Renderbuffer *proxy) 565 void Texture2D::sweep() 588 GLenum Texture2D::getTarget() const 593 GLsizei Texture2D::getWidth(GLenum target, GLint level) cons [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d10_1.h | 260 D3D10_TEX2D_SRV Texture2D; [all...] |
d3d10.h | 951 D3D10_TEX2D_DSV Texture2D; 1007 D3D10_TEX2D_RTV Texture2D; 1061 D3D10_TEX2D_SRV Texture2D; [all...] |
d3d11.h | [all...] |
/external/deqp/modules/glshared/ |
glsFboUtil.hpp | 233 struct Texture2D : public TextureFlat
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/external/deqp/framework/common/ |
tcuTexture.hpp | 694 class Texture2D : private TextureLevelPyramid 697 Texture2D (const TextureFormat& format, int width, int height); 698 Texture2D (const Texture2D& other); 699 ~Texture2D (void); 722 Texture2D& operator= (const Texture2D& other); 732 inline Vec4 Texture2D::sample (const Sampler& sampler, float s, float t, float lod) const 737 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const 742 inline float Texture2D::sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) cons [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 167 class Texture2D : public Texture 170 Texture2D (deUint32 name = 0); 171 virtual ~Texture2D (void); 795 const rc::Texture2D& getTexture2D (int unitNdx) const; 802 void setTex2DBinding (int unit, rc::Texture2D* tex2D); [all...] |