HomeSort by relevance Sort by last modified time
    Searched defs:Texture2D (Results 1 - 14 of 14) sorted by null

  /external/deqp/framework/opengl/
gluTexture.hpp 69 class Texture2D
72 Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams());
73 Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height);
74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height);
75 ~Texture2D (void);
79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; }
80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; }
83 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const std::vector<std::string>& filenames);
84 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& archive, int numLevels, const char* const* filenames);
85 static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const tcu::Archive& ar (…)
    [all...]
gluTexture.cpp 103 // Texture2D
105 Texture2D::Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height)
117 Texture2D::Texture2D (const RenderContext& context, deUint32 sizedFormat, int width, int height)
129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams)
155 Texture2D::~Texture2D (void)
161 void Texture2D::upload (void
    [all...]
  /external/swiftshader/src/OpenGL/libGL/
Texture.h 16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and
112 class Texture2D : public Texture
115 explicit Texture2D(GLuint name);
117 virtual ~Texture2D();
Texture.cpp 16 // Texture2D and TextureCubeMap. Implements GL texture objects and related
275 Texture2D::Texture2D(GLuint name) : Texture(name)
286 Texture2D::~Texture2D()
303 void Texture2D::addProxyRef(const Renderbuffer *proxy)
308 void Texture2D::releaseProxy(const Renderbuffer *proxy)
321 GLenum Texture2D::getTarget() const
326 GLsizei Texture2D::getWidth(GLenum target, GLint level) const
332 GLsizei Texture2D::getHeight(GLenum target, GLint level) cons
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Texture.h 16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and
124 class Texture2D : public Texture
127 explicit Texture2D(GLuint name);
167 ~Texture2D() override;
184 class TextureExternal : public Texture2D
Texture.cpp 16 // Texture2D and TextureCubeMap. Implements GL texture objects and related
335 Texture2D::Texture2D(GLuint name) : Texture(name)
348 Texture2D::~Texture2D()
371 void Texture2D::addProxyRef(const Renderbuffer *proxy)
376 void Texture2D::releaseProxy(const Renderbuffer *proxy)
389 void Texture2D::sweep()
412 GLenum Texture2D::getTarget() const
417 GLsizei Texture2D::getWidth(GLenum target, GLint level) cons
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Texture.h 16 // classes Texture2D and TextureCubeMap. Implements GL texture objects and
149 class Texture2D : public Texture
152 explicit Texture2D(GLuint name);
191 ~Texture2D() override;
339 class TextureExternal : public Texture2D
Texture.cpp 16 // Texture2D, TextureCubeMap, Texture3D and Texture2DArray. Implements GL texture objects
511 Texture2D::Texture2D(GLuint name) : Texture(name)
524 Texture2D::~Texture2D()
547 void Texture2D::addProxyRef(const Renderbuffer *proxy)
552 void Texture2D::releaseProxy(const Renderbuffer *proxy)
565 void Texture2D::sweep()
588 GLenum Texture2D::getTarget() const
593 GLsizei Texture2D::getWidth(GLenum target, GLint level) cons
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.h 260 D3D10_TEX2D_SRV Texture2D;
    [all...]
d3d10.h 951 D3D10_TEX2D_DSV Texture2D;
1007 D3D10_TEX2D_RTV Texture2D;
1061 D3D10_TEX2D_SRV Texture2D;
    [all...]
d3d11.h     [all...]
  /external/deqp/modules/glshared/
glsFboUtil.hpp 233 struct Texture2D : public TextureFlat
  /external/deqp/framework/common/
tcuTexture.hpp 694 class Texture2D : private TextureLevelPyramid
697 Texture2D (const TextureFormat& format, int width, int height);
698 Texture2D (const Texture2D& other);
699 ~Texture2D (void);
722 Texture2D& operator= (const Texture2D& other);
732 inline Vec4 Texture2D::sample (const Sampler& sampler, float s, float t, float lod) const
737 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const
742 inline float Texture2D::sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) cons
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 167 class Texture2D : public Texture
170 Texture2D (deUint32 name = 0);
171 virtual ~Texture2D (void);
795 const rc::Texture2D& getTexture2D (int unitNdx) const;
802 void setTex2DBinding (int unit, rc::Texture2D* tex2D);
    [all...]

Completed in 1772 milliseconds