1 // Copyright 2011 Google Inc. All Rights Reserved. 2 // 3 // Use of this source code is governed by a BSD-style license 4 // that can be found in the COPYING file in the root of the source 5 // tree. An additional intellectual property rights grant can be found 6 // in the file PATENTS. All contributing project authors may 7 // be found in the AUTHORS file in the root of the source tree. 8 // ----------------------------------------------------------------------------- 9 // 10 // Cost tables for level and modes 11 // 12 // Author: Skal (pascal.massimino (at) gmail.com) 13 14 #include "./cost_enc.h" 15 16 //------------------------------------------------------------------------------ 17 // Level cost tables 18 19 // For each given level, the following table gives the pattern of contexts to 20 // use for coding it (in [][0]) as well as the bit value to use for each 21 // context (in [][1]). 22 const uint16_t VP8LevelCodes[MAX_VARIABLE_LEVEL][2] = { 23 {0x001, 0x000}, {0x007, 0x001}, {0x00f, 0x005}, 24 {0x00f, 0x00d}, {0x033, 0x003}, {0x033, 0x003}, {0x033, 0x023}, 25 {0x033, 0x023}, {0x033, 0x023}, {0x033, 0x023}, {0x0d3, 0x013}, 26 {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013}, 27 {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x093}, 28 {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, 29 {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, 30 {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, 31 {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x153, 0x053}, 32 {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, 33 {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, 34 {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, 35 {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, 36 {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, 37 {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, 38 {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, 39 {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x153} 40 }; 41 42 static int VariableLevelCost(int level, const uint8_t probas[NUM_PROBAS]) { 43 int pattern = VP8LevelCodes[level - 1][0]; 44 int bits = VP8LevelCodes[level - 1][1]; 45 int cost = 0; 46 int i; 47 for (i = 2; pattern; ++i) { 48 if (pattern & 1) { 49 cost += VP8BitCost(bits & 1, probas[i]); 50 } 51 bits >>= 1; 52 pattern >>= 1; 53 } 54 return cost; 55 } 56 57 //------------------------------------------------------------------------------ 58 // Pre-calc level costs once for all 59 60 void VP8CalculateLevelCosts(VP8EncProba* const proba) { 61 int ctype, band, ctx; 62 63 if (!proba->dirty_) return; // nothing to do. 64 65 for (ctype = 0; ctype < NUM_TYPES; ++ctype) { 66 int n; 67 for (band = 0; band < NUM_BANDS; ++band) { 68 for (ctx = 0; ctx < NUM_CTX; ++ctx) { 69 const uint8_t* const p = proba->coeffs_[ctype][band][ctx]; 70 uint16_t* const table = proba->level_cost_[ctype][band][ctx]; 71 const int cost0 = (ctx > 0) ? VP8BitCost(1, p[0]) : 0; 72 const int cost_base = VP8BitCost(1, p[1]) + cost0; 73 int v; 74 table[0] = VP8BitCost(0, p[1]) + cost0; 75 for (v = 1; v <= MAX_VARIABLE_LEVEL; ++v) { 76 table[v] = cost_base + VariableLevelCost(v, p); 77 } 78 // Starting at level 67 and up, the variable part of the cost is 79 // actually constant. 80 } 81 } 82 for (n = 0; n < 16; ++n) { // replicate bands. We don't need to sentinel. 83 for (ctx = 0; ctx < NUM_CTX; ++ctx) { 84 proba->remapped_costs_[ctype][n][ctx] = 85 proba->level_cost_[ctype][VP8EncBands[n]][ctx]; 86 } 87 } 88 } 89 proba->dirty_ = 0; 90 } 91 92 //------------------------------------------------------------------------------ 93 // Mode cost tables. 94 95 // These are the fixed probabilities (in the coding trees) turned into bit-cost 96 // by calling VP8BitCost(). 97 const uint16_t VP8FixedCostsUV[4] = { 302, 984, 439, 642 }; 98 // note: these values include the fixed VP8BitCost(1, 145) mode selection cost. 99 const uint16_t VP8FixedCostsI16[4] = { 663, 919, 872, 919 }; 100 const uint16_t VP8FixedCostsI4[NUM_BMODES][NUM_BMODES][NUM_BMODES] = { 101 { { 40, 1151, 1723, 1874, 2103, 2019, 1628, 1777, 2226, 2137 }, 102 { 192, 469, 1296, 1308, 1849, 1794, 1781, 1703, 1713, 1522 }, 103 { 142, 910, 762, 1684, 1849, 1576, 1460, 1305, 1801, 1657 }, 104 { 559, 641, 1370, 421, 1182, 1569, 1612, 1725, 863, 1007 }, 105 { 299, 1059, 1256, 1108, 636, 1068, 1581, 1883, 869, 1142 }, 106 { 277, 1111, 707, 1362, 1089, 672, 1603, 1541, 1545, 1291 }, 107 { 214, 781, 1609, 1303, 1632, 2229, 726, 1560, 1713, 918 }, 108 { 152, 1037, 1046, 1759, 1983, 2174, 1358, 742, 1740, 1390 }, 109 { 512, 1046, 1420, 753, 752, 1297, 1486, 1613, 460, 1207 }, 110 { 424, 827, 1362, 719, 1462, 1202, 1199, 1476, 1199, 538 } }, 111 { { 240, 402, 1134, 1491, 1659, 1505, 1517, 1555, 1979, 2099 }, 112 { 467, 242, 960, 1232, 1714, 1620, 1834, 1570, 1676, 1391 }, 113 { 500, 455, 463, 1507, 1699, 1282, 1564, 982, 2114, 2114 }, 114 { 672, 643, 1372, 331, 1589, 1667, 1453, 1938, 996, 876 }, 115 { 458, 783, 1037, 911, 738, 968, 1165, 1518, 859, 1033 }, 116 { 504, 815, 504, 1139, 1219, 719, 1506, 1085, 1268, 1268 }, 117 { 333, 630, 1445, 1239, 1883, 3672, 799, 1548, 1865, 598 }, 118 { 399, 644, 746, 1342, 1856, 1350, 1493, 613, 1855, 1015 }, 119 { 622, 749, 1205, 608, 1066, 1408, 1290, 1406, 546, 971 }, 120 { 500, 753, 1041, 668, 1230, 1617, 1297, 1425, 1383, 523 } }, 121 { { 394, 553, 523, 1502, 1536, 981, 1608, 1142, 1666, 2181 }, 122 { 655, 430, 375, 1411, 1861, 1220, 1677, 1135, 1978, 1553 }, 123 { 690, 640, 245, 1954, 2070, 1194, 1528, 982, 1972, 2232 }, 124 { 559, 834, 741, 867, 1131, 980, 1225, 852, 1092, 784 }, 125 { 690, 875, 516, 959, 673, 894, 1056, 1190, 1528, 1126 }, 126 { 740, 951, 384, 1277, 1177, 492, 1579, 1155, 1846, 1513 }, 127 { 323, 775, 1062, 1776, 3062, 1274, 813, 1188, 1372, 655 }, 128 { 488, 971, 484, 1767, 1515, 1775, 1115, 503, 1539, 1461 }, 129 { 740, 1006, 998, 709, 851, 1230, 1337, 788, 741, 721 }, 130 { 522, 1073, 573, 1045, 1346, 887, 1046, 1146, 1203, 697 } }, 131 { { 105, 864, 1442, 1009, 1934, 1840, 1519, 1920, 1673, 1579 }, 132 { 534, 305, 1193, 683, 1388, 2164, 1802, 1894, 1264, 1170 }, 133 { 305, 518, 877, 1108, 1426, 3215, 1425, 1064, 1320, 1242 }, 134 { 683, 732, 1927, 257, 1493, 2048, 1858, 1552, 1055, 947 }, 135 { 394, 814, 1024, 660, 959, 1556, 1282, 1289, 893, 1047 }, 136 { 528, 615, 996, 940, 1201, 635, 1094, 2515, 803, 1358 }, 137 { 347, 614, 1609, 1187, 3133, 1345, 1007, 1339, 1017, 667 }, 138 { 218, 740, 878, 1605, 3650, 3650, 1345, 758, 1357, 1617 }, 139 { 672, 750, 1541, 558, 1257, 1599, 1870, 2135, 402, 1087 }, 140 { 592, 684, 1161, 430, 1092, 1497, 1475, 1489, 1095, 822 } }, 141 { { 228, 1056, 1059, 1368, 752, 982, 1512, 1518, 987, 1782 }, 142 { 494, 514, 818, 942, 965, 892, 1610, 1356, 1048, 1363 }, 143 { 512, 648, 591, 1042, 761, 991, 1196, 1454, 1309, 1463 }, 144 { 683, 749, 1043, 676, 841, 1396, 1133, 1138, 654, 939 }, 145 { 622, 1101, 1126, 994, 361, 1077, 1203, 1318, 877, 1219 }, 146 { 631, 1068, 857, 1650, 651, 477, 1650, 1419, 828, 1170 }, 147 { 555, 727, 1068, 1335, 3127, 1339, 820, 1331, 1077, 429 }, 148 { 504, 879, 624, 1398, 889, 889, 1392, 808, 891, 1406 }, 149 { 683, 1602, 1289, 977, 578, 983, 1280, 1708, 406, 1122 }, 150 { 399, 865, 1433, 1070, 1072, 764, 968, 1477, 1223, 678 } }, 151 { { 333, 760, 935, 1638, 1010, 529, 1646, 1410, 1472, 2219 }, 152 { 512, 494, 750, 1160, 1215, 610, 1870, 1868, 1628, 1169 }, 153 { 572, 646, 492, 1934, 1208, 603, 1580, 1099, 1398, 1995 }, 154 { 786, 789, 942, 581, 1018, 951, 1599, 1207, 731, 768 }, 155 { 690, 1015, 672, 1078, 582, 504, 1693, 1438, 1108, 2897 }, 156 { 768, 1267, 571, 2005, 1243, 244, 2881, 1380, 1786, 1453 }, 157 { 452, 899, 1293, 903, 1311, 3100, 465, 1311, 1319, 813 }, 158 { 394, 927, 942, 1103, 1358, 1104, 946, 593, 1363, 1109 }, 159 { 559, 1005, 1007, 1016, 658, 1173, 1021, 1164, 623, 1028 }, 160 { 564, 796, 632, 1005, 1014, 863, 2316, 1268, 938, 764 } }, 161 { { 266, 606, 1098, 1228, 1497, 1243, 948, 1030, 1734, 1461 }, 162 { 366, 585, 901, 1060, 1407, 1247, 876, 1134, 1620, 1054 }, 163 { 452, 565, 542, 1729, 1479, 1479, 1016, 886, 2938, 1150 }, 164 { 555, 1088, 1533, 950, 1354, 895, 834, 1019, 1021, 496 }, 165 { 704, 815, 1193, 971, 973, 640, 1217, 2214, 832, 578 }, 166 { 672, 1245, 579, 871, 875, 774, 872, 1273, 1027, 949 }, 167 { 296, 1134, 2050, 1784, 1636, 3425, 442, 1550, 2076, 722 }, 168 { 342, 982, 1259, 1846, 1848, 1848, 622, 568, 1847, 1052 }, 169 { 555, 1064, 1304, 828, 746, 1343, 1075, 1329, 1078, 494 }, 170 { 288, 1167, 1285, 1174, 1639, 1639, 833, 2254, 1304, 509 } }, 171 { { 342, 719, 767, 1866, 1757, 1270, 1246, 550, 1746, 2151 }, 172 { 483, 653, 694, 1509, 1459, 1410, 1218, 507, 1914, 1266 }, 173 { 488, 757, 447, 2979, 1813, 1268, 1654, 539, 1849, 2109 }, 174 { 522, 1097, 1085, 851, 1365, 1111, 851, 901, 961, 605 }, 175 { 709, 716, 841, 728, 736, 945, 941, 862, 2845, 1057 }, 176 { 512, 1323, 500, 1336, 1083, 681, 1342, 717, 1604, 1350 }, 177 { 452, 1155, 1372, 1900, 1501, 3290, 311, 944, 1919, 922 }, 178 { 403, 1520, 977, 2132, 1733, 3522, 1076, 276, 3335, 1547 }, 179 { 559, 1374, 1101, 615, 673, 2462, 974, 795, 984, 984 }, 180 { 547, 1122, 1062, 812, 1410, 951, 1140, 622, 1268, 651 } }, 181 { { 165, 982, 1235, 938, 1334, 1366, 1659, 1578, 964, 1612 }, 182 { 592, 422, 925, 847, 1139, 1112, 1387, 2036, 861, 1041 }, 183 { 403, 837, 732, 770, 941, 1658, 1250, 809, 1407, 1407 }, 184 { 896, 874, 1071, 381, 1568, 1722, 1437, 2192, 480, 1035 }, 185 { 640, 1098, 1012, 1032, 684, 1382, 1581, 2106, 416, 865 }, 186 { 559, 1005, 819, 914, 710, 770, 1418, 920, 838, 1435 }, 187 { 415, 1258, 1245, 870, 1278, 3067, 770, 1021, 1287, 522 }, 188 { 406, 990, 601, 1009, 1265, 1265, 1267, 759, 1017, 1277 }, 189 { 968, 1182, 1329, 788, 1032, 1292, 1705, 1714, 203, 1403 }, 190 { 732, 877, 1279, 471, 901, 1161, 1545, 1294, 755, 755 } }, 191 { { 111, 931, 1378, 1185, 1933, 1648, 1148, 1714, 1873, 1307 }, 192 { 406, 414, 1030, 1023, 1910, 1404, 1313, 1647, 1509, 793 }, 193 { 342, 640, 575, 1088, 1241, 1349, 1161, 1350, 1756, 1502 }, 194 { 559, 766, 1185, 357, 1682, 1428, 1329, 1897, 1219, 802 }, 195 { 473, 909, 1164, 771, 719, 2508, 1427, 1432, 722, 782 }, 196 { 342, 892, 785, 1145, 1150, 794, 1296, 1550, 973, 1057 }, 197 { 208, 1036, 1326, 1343, 1606, 3395, 815, 1455, 1618, 712 }, 198 { 228, 928, 890, 1046, 3499, 1711, 994, 829, 1720, 1318 }, 199 { 768, 724, 1058, 636, 991, 1075, 1319, 1324, 616, 825 }, 200 { 305, 1167, 1358, 899, 1587, 1587, 987, 1988, 1332, 501 } } 201 }; 202 203 //------------------------------------------------------------------------------ 204 // helper functions for residuals struct VP8Residual. 205 206 void VP8InitResidual(int first, int coeff_type, 207 VP8Encoder* const enc, VP8Residual* const res) { 208 res->coeff_type = coeff_type; 209 res->prob = enc->proba_.coeffs_[coeff_type]; 210 res->stats = enc->proba_.stats_[coeff_type]; 211 res->costs = enc->proba_.remapped_costs_[coeff_type]; 212 res->first = first; 213 } 214 215 //------------------------------------------------------------------------------ 216 // Mode costs 217 218 int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]) { 219 const int x = (it->i4_ & 3), y = (it->i4_ >> 2); 220 VP8Residual res; 221 VP8Encoder* const enc = it->enc_; 222 int R = 0; 223 int ctx; 224 225 VP8InitResidual(0, 3, enc, &res); 226 ctx = it->top_nz_[x] + it->left_nz_[y]; 227 VP8SetResidualCoeffs(levels, &res); 228 R += VP8GetResidualCost(ctx, &res); 229 return R; 230 } 231 232 int VP8GetCostLuma16(VP8EncIterator* const it, const VP8ModeScore* const rd) { 233 VP8Residual res; 234 VP8Encoder* const enc = it->enc_; 235 int x, y; 236 int R = 0; 237 238 VP8IteratorNzToBytes(it); // re-import the non-zero context 239 240 // DC 241 VP8InitResidual(0, 1, enc, &res); 242 VP8SetResidualCoeffs(rd->y_dc_levels, &res); 243 R += VP8GetResidualCost(it->top_nz_[8] + it->left_nz_[8], &res); 244 245 // AC 246 VP8InitResidual(1, 0, enc, &res); 247 for (y = 0; y < 4; ++y) { 248 for (x = 0; x < 4; ++x) { 249 const int ctx = it->top_nz_[x] + it->left_nz_[y]; 250 VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); 251 R += VP8GetResidualCost(ctx, &res); 252 it->top_nz_[x] = it->left_nz_[y] = (res.last >= 0); 253 } 254 } 255 return R; 256 } 257 258 int VP8GetCostUV(VP8EncIterator* const it, const VP8ModeScore* const rd) { 259 VP8Residual res; 260 VP8Encoder* const enc = it->enc_; 261 int ch, x, y; 262 int R = 0; 263 264 VP8IteratorNzToBytes(it); // re-import the non-zero context 265 266 VP8InitResidual(0, 2, enc, &res); 267 for (ch = 0; ch <= 2; ch += 2) { 268 for (y = 0; y < 2; ++y) { 269 for (x = 0; x < 2; ++x) { 270 const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; 271 VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); 272 R += VP8GetResidualCost(ctx, &res); 273 it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = (res.last >= 0); 274 } 275 } 276 } 277 return R; 278 } 279 280 281 //------------------------------------------------------------------------------ 282 // Recording of token probabilities. 283 284 // We keep the table-free variant around for reference, in case. 285 #define USE_LEVEL_CODE_TABLE 286 287 // Simulate block coding, but only record statistics. 288 // Note: no need to record the fixed probas. 289 int VP8RecordCoeffs(int ctx, const VP8Residual* const res) { 290 int n = res->first; 291 // should be stats[VP8EncBands[n]], but it's equivalent for n=0 or 1 292 proba_t* s = res->stats[n][ctx]; 293 if (res->last < 0) { 294 VP8RecordStats(0, s + 0); 295 return 0; 296 } 297 while (n <= res->last) { 298 int v; 299 VP8RecordStats(1, s + 0); // order of record doesn't matter 300 while ((v = res->coeffs[n++]) == 0) { 301 VP8RecordStats(0, s + 1); 302 s = res->stats[VP8EncBands[n]][0]; 303 } 304 VP8RecordStats(1, s + 1); 305 if (!VP8RecordStats(2u < (unsigned int)(v + 1), s + 2)) { // v = -1 or 1 306 s = res->stats[VP8EncBands[n]][1]; 307 } else { 308 v = abs(v); 309 #if !defined(USE_LEVEL_CODE_TABLE) 310 if (!VP8RecordStats(v > 4, s + 3)) { 311 if (VP8RecordStats(v != 2, s + 4)) 312 VP8RecordStats(v == 4, s + 5); 313 } else if (!VP8RecordStats(v > 10, s + 6)) { 314 VP8RecordStats(v > 6, s + 7); 315 } else if (!VP8RecordStats((v >= 3 + (8 << 2)), s + 8)) { 316 VP8RecordStats((v >= 3 + (8 << 1)), s + 9); 317 } else { 318 VP8RecordStats((v >= 3 + (8 << 3)), s + 10); 319 } 320 #else 321 if (v > MAX_VARIABLE_LEVEL) { 322 v = MAX_VARIABLE_LEVEL; 323 } 324 325 { 326 const int bits = VP8LevelCodes[v - 1][1]; 327 int pattern = VP8LevelCodes[v - 1][0]; 328 int i; 329 for (i = 0; (pattern >>= 1) != 0; ++i) { 330 const int mask = 2 << i; 331 if (pattern & 1) VP8RecordStats(!!(bits & mask), s + 3 + i); 332 } 333 } 334 #endif 335 s = res->stats[VP8EncBands[n]][2]; 336 } 337 } 338 if (n < 16) VP8RecordStats(0, s + 0); 339 return 1; 340 } 341 342 //------------------------------------------------------------------------------ 343