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    Searched defs:c01 (Results 1 - 18 of 18) sorted by null

  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/
omxVCM4P10_TransformDequantChromaDCFromPair.c 80 int c01 = pData[1]; local
84 int d00 = c00 + c01;
85 int d01 = c00 - c01;
  /external/clang/test/CXX/lex/lex.charset/
p2-cxx11.cpp 4 char c01 = '\u0001'; // ok variable
p2-cxx98.cpp 4 char c01 = '\u0001'; // expected-error {{universal character name refers to a control character}} variable
  /device/google/contexthub/firmware/os/algos/calibration/magnetometer/
mag_cal.h 70 float c00, c01, c02, c10, c11, c12, c20, c21, c22; member in struct:MagCal
81 float c00, float c01, float c02, float c10, float c11,
89 float c00, float c01, float c02, float c10, float c11,
106 void magCalSetSoftiron(struct MagCal *moc, float c00, float c01, float c02,
  /external/libvpx/libvpx/vp9/encoder/
vp9_segmentation.c 52 const int c01 = segcounts[0] + segcounts[1]; local
57 segment_tree_probs[0] = get_binary_prob(c01 + c23, c45 + c67);
58 segment_tree_probs[1] = get_binary_prob(c01, c23);
68 const int c01 = segcounts[0] + segcounts[1]; local
72 const int c0123 = c01 + c23;
80 cost += c01 * vp9_cost_zero(probs[1]) + c23 * vp9_cost_one(probs[1]);
82 if (c01 > 0)
  /external/skia/src/core/
SkMipMap.cpp 172 auto c01 = F::Expand(p0[1]); local
174 auto c = c00 + c01;
188 auto c01 = F::Expand(p0[1]); local
192 auto c = c00 + c10 + c01 + c11;
208 auto c01 = F::Expand(p0[1]); local
214 auto c = add_121(c00, c10, c20) + add_121(c01, c11, c21);
230 auto c01 = F::Expand(p0[1]); local
233 auto c = add_121(c00, c01, c02);
  /external/swiftshader/src/Shader/
PixelRoutine.cpp 1008 Short4 c01; local
1018 c01 = As<Short4>(Int2(*Pointer<Int>(buffer), *Pointer<Int>(buffer2)));
1020 pixel.x = c01 & Short4(0xF800u);
1021 pixel.y = (c01 & Short4(0x07E0u)) << 5;
1022 pixel.z = (c01 & Short4(0x001Fu)) << 11;
1027 c01 = *Pointer<Short4>(buffer);
1030 pixel.z = c01;
1031 pixel.y = c01;
1047 c01 = *Pointer<Short4>(buffer);
1050 pixel.z = c01;
1544 Short4 c01 = current.z; local
1570 Int c01 = Extract(As<Int2>(current.x), 0); local
2031 Short4 c01; local
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  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 396 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1];
  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 691 Vec4 c01 = colors[v01]; local
713 const Vec4& t1 = tri ? c01 : c10;
714 const Vec4& t2 = tri ? c10 : c01;
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_tri.c 403 __m128i c01, c23, unused; local
478 c01 = _mm_unpacklo_epi64(c02, c13);
480 transpose2_64_2_32(&c01, &c23, &dcdx, &dcdy,
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  /external/valgrind/VEX/priv/
guest_s390_helpers.c 2233 IRExpr *c01, *c3; local
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.cpp 3091 const tcu::Vec4 c01 = colors[v01]; local
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vktShaderRenderTextureFunctionTests.cpp 745 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
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  /external/deqp/framework/common/
tcuTexLookupVerifier.cpp 486 const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*b0 + quad01.p11*a0*b0; local
491 const Vec4 cz0 = c00*(1.0f-c0) + c01*c0;
1475 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)), size); variable
1554 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)), size0); variable
1588 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)), size1); variable
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  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
utils.h 299 __m128i c01 = _mm_unpacklo_epi8(c0c2, c1c3); // rgrgrgrgrgrgrgrg local
301 __m128i c0123lo = _mm_unpacklo_epi16(c01, c23); // rgbargbargbargba
302 __m128i c0123hi = _mm_unpackhi_epi16(c01, c23); // rgbargbargbargba
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  /external/swiftshader/src/Renderer/
Surface.cpp 1057 Color<float> c01 = read(x0, y1); local
1065 c01 *= (1 - fx) * fy;
1068 return c00 + c10 + c01 + c11;
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  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp 655 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
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  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_sample_soa.c 1240 LLVMValueRef c_weight, c00, c01, c10, c11; local
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