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    Searched defs:ambient (Results 1 - 25 of 43) sorted by null

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  /external/autotest/client/site_tests/graphics_SanAngeles/src/
shader.h 24 GLint ambient; member in struct:__anon13232
  /frameworks/base/libs/hwui/tests/microbench/
ShadowBench.cpp 73 const SkPath& shape, VertexBuffer* ambient, VertexBuffer* spot) {
77 testData.lightRadius, *ambient, *spot);
87 VertexBuffer ambient; local
89 tessellateShadows(shadowData, true, path, &ambient, &spot);
90 benchmark::DoNotOptimize(&ambient);
104 std::unique_ptr<VertexBuffer> ambient(new VertexBuffer);
106 tessellateShadows(shadowData, false, path, ambient.get(), spot.get());
107 benchmark::DoNotOptimize(ambient.get());
  /external/skia/src/effects/
SkEmbossMask.cpp 50 int ambient = light.fAmbient; local
76 int mul = ambient;
  /external/vulkan-validation-layers/libs/glm/detail/
dummy.cpp 40 glm::vec4 ambient; // Acm member in struct:material
48 glm::vec4 ambient; // Acli
47 glm::vec4 ambient; \/\/ Acli member in struct:light
  /frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
Material.java 27 * RGB, Opacity diffuse specular, ambient
85 float ambient = .3f; local
95 mColor[p + AMB] = (byte) (255 * ambient);
120 float ambient = .3f; local
123 mMaterialProp[i].mAmbient = ambient;
153 float ambient = (material[i].length > 2) ? material[i][2] / 100.f : .2f; local
158 mMaterialProp[i].mAmbient = ambient;
185 float ambient = .3f; local
188 mMaterialProp[i].mAmbient = ambient;
272 float ambient = m[k].mAmbient * t1 + m[k + 1].mAmbient * t2; local
    [all...]
  /external/swiftshader/src/Shader/
VertexPipeline.cpp 242 Vector4f ambient; local
245 ambient.x = globalAmbient.x;
246 ambient.y = globalAmbient.y;
247 ambient.z = globalAmbient.z;
285 // Ambient per light
289 ambient.x = ambient.x + lightAmbient.x * att;
290 ambient.y = ambient.y + lightAmbient.y * att;
291 ambient.z = ambient.z + lightAmbient.z * att
    [all...]
  /external/mesa3d/src/mesa/main/
ffvertex_prog.c 1174 struct ureg ambient = get_lightprod(p, i, 0, STATE_AMBIENT); local
1229 struct ureg ambient = get_lightprod(p, i, 1, STATE_AMBIENT); local
    [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 137 Color ambient; member in struct:es1::Light
  /frameworks/native/opengl/libagl/
context.h 288 vec4_t ambient; member in struct:android::gl::light_t
308 vec4_t ambient; member in struct:android::gl::material_t
316 vec4_t ambient; member in struct:android::gl::light_model_t
  /external/mesa3d/src/gallium/drivers/svga/include/
svga3d_cmd.h 400 float ambient[4]; member in struct:__anon27971
894 float ambient[4]; member in struct:__anon27999
    [all...]
  /frameworks/base/core/java/android/app/
Notification.java 4490 RemoteViews ambient = applyStandardTemplateWithActions( local
8483 boolean ambient = false; field in class:Notification.Builder.StandardTemplateParams
8510 final StandardTemplateParams ambient(boolean ambient) { method in class:Notification.Builder.StandardTemplateParams
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dtypes.h 498 D3DCOLORVALUE ambient; member in union:_D3DMATERIAL::__anon57933
523 D3DCOLORVALUE ambient; member in union:_D3DMATERIAL7::__anon57938
    [all...]
  /external/robolectric/v1/lib/main/
android.jar 
  /external/robolectric/v3/runtime/
android-all-4.1.2_r1-robolectric-0.jar 
android-all-4.2.2_r1.2-robolectric-0.jar 
android-all-4.3_r2-robolectric-0.jar 
  /prebuilts/misc/common/robolectric/lib/
android-all-4.1.2_r1-robolectric-0.jar 
android-all-4.2.2_r1.2-robolectric-0.jar 
android-all-4.3_r2-robolectric-0.jar 
  /prebuilts/sdk/10/
android.jar 
  /prebuilts/sdk/12/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/17/
android.jar 
  /prebuilts/sdk/18/
android.jar 

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