/external/webrtc/webrtc/modules/audio_coding/neteq/ |
dtmf_tone_generator_unittest.cc | 26 // This is the attenuation applied to all cases. 70 ASSERT_EQ(0, tone_gen_.Init(fs_hz, event, 0)); // 0 attenuation. 73 for (int attenuation = 1; attenuation <= 36; attenuation += 5) { 76 ss << "; attenuation " << attenuation; local 78 ASSERT_EQ(0, tone_gen_.Init(fs_hz, event, attenuation)); 82 pow(10, -static_cast<double>(attenuation) / 20); 83 // Verify that the attenuation is correct 158 const int attenuation = 0; \/\/ Valid attenuation. local [all...] |
/external/mesa3d/src/mesa/tnl/ |
t_vb_lighttmp.h | 117 GLfloat attenuation; local 122 /* compute VP and attenuation */ 126 attenuation = light->_VP_inf_spot_attenuation; 140 attenuation = 1.0F / (light->ConstantAttenuation + d * 144 /* spotlight attenuation */ 153 attenuation *= spot; 158 if (attenuation < 1e-3F) 166 ACC_SCALE_SCALAR_3V(sum[0], attenuation, light->_MatAmbient[0]); 177 ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]); 186 ACC_SCALE_SCALAR_3V(sum[side], attenuation, contrib ) 296 GLfloat attenuation; local [all...] |
/external/mesa3d/src/mesa/main/ |
rastpos.c | 139 GLfloat attenuation = 1.0; local 147 attenuation = light->_VP_inf_spot_attenuation; 164 attenuation = 1.0F / (light->ConstantAttenuation + d * 176 attenuation *= spot; 181 if (attenuation < 1e-3F) 187 ACC_SCALE_SCALAR_3V(diffuseColor, attenuation, light->_MatAmbient[0]); 241 ACC_SCALE_SCALAR_3V( diffuseColor, attenuation, diffuseContrib ); 242 ACC_SCALE_SCALAR_3V( specularColor, attenuation, specularContrib );
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ffvertex_prog.c | 938 struct ureg attenuation = register_param3(p, STATE_LIGHT, i, local 942 /* Calculate spot attenuation: 955 emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W)); 962 /* Calculate distance attenuation(See formula (2.4) at glspec 2.1 page 62): 974 emit_op2(p, OPCODE_DP3, dist, 0, attenuation, dist); 1130 * attenuation below. 1137 /* Calculate attenuation: [all...] |
/external/speex/libspeex/ |
nb_celp.c | 1014 const spx_word16_t attenuation[10] = {32767, 31483, 27923, 22861, 17278, 12055, 7764, 4616, 2533, 1283}; variable 1016 const spx_word16_t attenuation[10] = {1., 0.961, 0.852, 0.698, 0.527, 0.368, 0.237, 0.141, 0.077, 0.039}; variable [all...] |
/bionic/libc/kernel/uapi/sound/ |
sfnt_info.h | 99 unsigned char attenuation; member in struct:soundfont_voice_info
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/external/kernel-headers/original/uapi/sound/ |
sfnt_info.h | 136 unsigned char attenuation; /* attenuation (0.375dB) */ member in struct:soundfont_voice_info
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/external/libopus/celt/ |
celt_decoder.c | 527 opus_val16 attenuation; local 617 attenuation = MULT16_16_Q15(fade, decay); 623 attenuation = MULT16_16_Q15(attenuation, decay); 626 SHL32(EXTEND32(MULT16_16_Q15(attenuation, [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/sound/ |
sfnt_info.h | 136 unsigned char attenuation; /* attenuation (0.375dB) */ member in struct:soundfont_voice_info
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/sound/ |
sfnt_info.h | 136 unsigned char attenuation; /* attenuation (0.375dB) */ member in struct:soundfont_voice_info
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.h | 127 struct Attenuation 142 Attenuation attenuation; member in struct:es1::Light 679 Attenuation pointDistanceAttenuation;
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/frameworks/native/opengl/libagl/ |
context.h | 302 GLfixed attenuation[3]; member in struct:android::gl::light_t
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