Home | History | Annotate | Download | only in tools
      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "sk_tool_utils.h"
      9 #include "sk_tool_utils_flags.h"
     10 
     11 #include "Resources.h"
     12 #include "SkBitmap.h"
     13 #include "SkCanvas.h"
     14 #include "SkCommonFlags.h"
     15 #include "SkFontMgr.h"
     16 #include "SkFontStyle.h"
     17 #include "SkPixelRef.h"
     18 #include "SkPoint3.h"
     19 #include "SkShader.h"
     20 #include "SkTestScalerContext.h"
     21 #include "SkTextBlob.h"
     22 
     23 DEFINE_bool(portableFonts, false, "Use portable fonts");
     24 
     25 namespace sk_tool_utils {
     26 
     27 /* these are the default fonts chosen by Chrome for serif, sans-serif, and monospace */
     28 static const char* gStandardFontNames[][3] = {
     29     { "Times", "Helvetica", "Courier" }, // Mac
     30     { "Times New Roman", "Helvetica", "Courier" }, // iOS
     31     { "Times New Roman", "Arial", "Courier New" }, // Win
     32     { "Times New Roman", "Arial", "Monospace" }, // Ubuntu
     33     { "serif", "sans-serif", "monospace" }, // Android
     34     { "Tinos", "Arimo", "Cousine" } // ChromeOS
     35 };
     36 
     37 const char* platform_font_name(const char* name) {
     38     SkString platform = major_platform_os_name();
     39     int index;
     40     if (!strcmp(name, "serif")) {
     41         index = 0;
     42     } else if (!strcmp(name, "san-serif")) {
     43         index = 1;
     44     } else if (!strcmp(name, "monospace")) {
     45         index = 2;
     46     } else {
     47         return name;
     48     }
     49     if (platform.equals("Mac")) {
     50         return gStandardFontNames[0][index];
     51     }
     52     if (platform.equals("iOS")) {
     53         return gStandardFontNames[1][index];
     54     }
     55     if (platform.equals("Win")) {
     56         return gStandardFontNames[2][index];
     57     }
     58     if (platform.equals("Ubuntu") || platform.equals("Debian")) {
     59         return gStandardFontNames[3][index];
     60     }
     61     if (platform.equals("Android")) {
     62         return gStandardFontNames[4][index];
     63     }
     64     if (platform.equals("ChromeOS")) {
     65         return gStandardFontNames[5][index];
     66     }
     67     return name;
     68 }
     69 
     70 const char* platform_os_emoji() {
     71     const char* osName = platform_os_name();
     72     if (!strcmp(osName, "Android") || !strcmp(osName, "Ubuntu") || !strcmp(osName, "Debian")) {
     73         return "CBDT";
     74     }
     75     if (!strncmp(osName, "Mac", 3) || !strncmp(osName, "iOS", 3)) {
     76         return "SBIX";
     77     }
     78     if (!strncmp(osName, "Win", 3)) {
     79         return "COLR";
     80     }
     81     return "";
     82 }
     83 
     84 sk_sp<SkTypeface> emoji_typeface() {
     85     if (!strcmp(sk_tool_utils::platform_os_emoji(), "CBDT")) {
     86         return MakeResourceAsTypeface("/fonts/Funkster.ttf");
     87     }
     88     if (!strcmp(sk_tool_utils::platform_os_emoji(), "SBIX")) {
     89         return SkTypeface::MakeFromName("Apple Color Emoji", SkFontStyle());
     90     }
     91     if (!strcmp(sk_tool_utils::platform_os_emoji(), "COLR")) {
     92         sk_sp<SkFontMgr> fm(SkFontMgr::RefDefault());
     93         const char *colorEmojiFontName = "Segoe UI Emoji";
     94         sk_sp<SkTypeface> typeface(fm->matchFamilyStyle(colorEmojiFontName, SkFontStyle()));
     95         if (typeface) {
     96             return typeface;
     97         }
     98         sk_sp<SkTypeface> fallback(fm->matchFamilyStyleCharacter(
     99             colorEmojiFontName, SkFontStyle(), nullptr /* bcp47 */, 0 /* bcp47Count */,
    100             0x1f4b0 /* character:  */));
    101         if (fallback) {
    102             return fallback;
    103         }
    104         // If we don't have Segoe UI Emoji and can't find a fallback, try Segoe UI Symbol.
    105         // Windows 7 does not have Segoe UI Emoji; Segoe UI Symbol has the (non - color) emoji.
    106         return SkTypeface::MakeFromName("Segoe UI Symbol", SkFontStyle());
    107     }
    108     return nullptr;
    109 }
    110 
    111 const char* emoji_sample_text() {
    112     if (!strcmp(sk_tool_utils::platform_os_emoji(), "CBDT")) {
    113         return "Hamburgefons";
    114     }
    115     if (!strcmp(sk_tool_utils::platform_os_emoji(), "SBIX") ||
    116         !strcmp(sk_tool_utils::platform_os_emoji(), "COLR"))
    117     {
    118         return "\xF0\x9F\x92\xB0" "\xF0\x9F\x8F\xA1" "\xF0\x9F\x8E\x85"  // 
    119                "\xF0\x9F\x8D\xAA" "\xF0\x9F\x8D\x95" "\xF0\x9F\x9A\x80"  // 
    120                "\xF0\x9F\x9A\xBB" "\xF0\x9F\x92\xA9" "\xF0\x9F\x93\xB7" // 
    121                "\xF0\x9F\x93\xA6" // 
    122                "\xF0\x9F\x87\xBA" "\xF0\x9F\x87\xB8" "\xF0\x9F\x87\xA6"; // 
    123     }
    124     return "";
    125 }
    126 
    127 const char* platform_os_name() {
    128     for (int index = 0; index < FLAGS_key.count(); index += 2) {
    129         if (!strcmp("os", FLAGS_key[index])) {
    130             return FLAGS_key[index + 1];
    131         }
    132     }
    133     // when running SampleApp or dm without a --key pair, omit the platform name
    134     return "";
    135 }
    136 
    137 // omit version number in returned value
    138 SkString major_platform_os_name() {
    139     SkString name;
    140     for (int index = 0; index < FLAGS_key.count(); index += 2) {
    141         if (!strcmp("os", FLAGS_key[index])) {
    142             const char* platform = FLAGS_key[index + 1];
    143             const char* end = platform;
    144             while (*end && (*end < '0' || *end > '9')) {
    145                 ++end;
    146             }
    147             name.append(platform, end - platform);
    148             break;
    149         }
    150     }
    151     return name;
    152 }
    153 
    154 const char* platform_extra_config(const char* config) {
    155     for (int index = 0; index < FLAGS_key.count(); index += 2) {
    156         if (!strcmp("extra_config", FLAGS_key[index]) && !strcmp(config, FLAGS_key[index + 1])) {
    157             return config;
    158         }
    159     }
    160     return "";
    161 }
    162 
    163 const char* colortype_name(SkColorType ct) {
    164     switch (ct) {
    165         case kUnknown_SkColorType:      return "Unknown";
    166         case kAlpha_8_SkColorType:      return "Alpha_8";
    167         case kARGB_4444_SkColorType:    return "ARGB_4444";
    168         case kRGB_565_SkColorType:      return "RGB_565";
    169         case kRGBA_8888_SkColorType:    return "RGBA_8888";
    170         case kBGRA_8888_SkColorType:    return "BGRA_8888";
    171         case kRGBA_F16_SkColorType:     return "RGBA_F16";
    172         default:
    173             SkASSERT(false);
    174             return "unexpected colortype";
    175     }
    176 }
    177 
    178 SkColor color_to_565(SkColor color) {
    179     SkPMColor pmColor = SkPreMultiplyColor(color);
    180     U16CPU color16 = SkPixel32ToPixel16(pmColor);
    181     return SkPixel16ToColor(color16);
    182 }
    183 
    184 sk_sp<SkTypeface> create_portable_typeface(const char* name, SkFontStyle style) {
    185     return create_font(name, style);
    186 }
    187 
    188 void set_portable_typeface(SkPaint* paint, const char* name, SkFontStyle style) {
    189     paint->setTypeface(create_font(name, style));
    190 }
    191 
    192 void write_pixels(SkCanvas* canvas, const SkBitmap& bitmap, int x, int y,
    193                   SkColorType colorType, SkAlphaType alphaType) {
    194     SkBitmap tmp(bitmap);
    195     const SkImageInfo info = SkImageInfo::Make(tmp.width(), tmp.height(), colorType, alphaType);
    196 
    197     canvas->writePixels(info, tmp.getPixels(), tmp.rowBytes(), x, y);
    198 }
    199 
    200 sk_sp<SkShader> create_checkerboard_shader(SkColor c1, SkColor c2, int size) {
    201     SkBitmap bm;
    202     bm.allocPixels(SkImageInfo::MakeS32(2 * size, 2 * size, kPremul_SkAlphaType));
    203     bm.eraseColor(c1);
    204     bm.eraseArea(SkIRect::MakeLTRB(0, 0, size, size), c2);
    205     bm.eraseArea(SkIRect::MakeLTRB(size, size, 2 * size, 2 * size), c2);
    206     return SkShader::MakeBitmapShader(
    207             bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
    208 }
    209 
    210 SkBitmap create_checkerboard_bitmap(int w, int h, SkColor c1, SkColor c2, int checkSize) {
    211     SkBitmap bitmap;
    212     bitmap.allocPixels(SkImageInfo::MakeS32(w, h, kPremul_SkAlphaType));
    213     SkCanvas canvas(bitmap);
    214 
    215     sk_tool_utils::draw_checkerboard(&canvas, c1, c2, checkSize);
    216     return bitmap;
    217 }
    218 
    219 void draw_checkerboard(SkCanvas* canvas, SkColor c1, SkColor c2, int size) {
    220     SkPaint paint;
    221     paint.setShader(create_checkerboard_shader(c1, c2, size));
    222     paint.setBlendMode(SkBlendMode::kSrc);
    223     canvas->drawPaint(paint);
    224 }
    225 
    226 SkBitmap create_string_bitmap(int w, int h, SkColor c, int x, int y,
    227                               int textSize, const char* str) {
    228     SkBitmap bitmap;
    229     bitmap.allocN32Pixels(w, h);
    230     SkCanvas canvas(bitmap);
    231 
    232     SkPaint paint;
    233     paint.setAntiAlias(true);
    234     sk_tool_utils::set_portable_typeface(&paint);
    235     paint.setColor(c);
    236     paint.setTextSize(SkIntToScalar(textSize));
    237 
    238     canvas.clear(0x00000000);
    239     canvas.drawString(str, SkIntToScalar(x), SkIntToScalar(y), paint);
    240 
    241     // Tag data as sRGB (without doing any color space conversion). Color-space aware configs
    242     // will process this correctly but legacy configs will render as if this returned N32.
    243     SkBitmap result;
    244     result.setInfo(SkImageInfo::MakeS32(w, h, kPremul_SkAlphaType));
    245     result.setPixelRef(sk_ref_sp(bitmap.pixelRef()), 0, 0);
    246     return result;
    247 }
    248 
    249 void add_to_text_blob(SkTextBlobBuilder* builder, const char* text, const SkPaint& origPaint,
    250                       SkScalar x, SkScalar y) {
    251     SkPaint paint(origPaint);
    252     SkTDArray<uint16_t> glyphs;
    253 
    254     size_t len = strlen(text);
    255     glyphs.append(paint.textToGlyphs(text, len, nullptr));
    256     paint.textToGlyphs(text, len, glyphs.begin());
    257 
    258     paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
    259     const SkTextBlobBuilder::RunBuffer& run = builder->allocRun(paint, glyphs.count(), x, y,
    260                                                                 nullptr);
    261     memcpy(run.glyphs, glyphs.begin(), glyphs.count() * sizeof(uint16_t));
    262 }
    263 
    264 static inline void norm_to_rgb(SkBitmap* bm, int x, int y, const SkVector3& norm) {
    265     SkASSERT(SkScalarNearlyEqual(norm.length(), 1.0f));
    266     unsigned char r = static_cast<unsigned char>((0.5f * norm.fX + 0.5f) * 255);
    267     unsigned char g = static_cast<unsigned char>((-0.5f * norm.fY + 0.5f) * 255);
    268     unsigned char b = static_cast<unsigned char>((0.5f * norm.fZ + 0.5f) * 255);
    269     *bm->getAddr32(x, y) = SkPackARGB32(0xFF, r, g, b);
    270 }
    271 
    272 void create_hemi_normal_map(SkBitmap* bm, const SkIRect& dst) {
    273     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
    274                                          dst.fTop + (dst.height() / 2.0f));
    275     const SkPoint halfSize = SkPoint::Make(dst.width() / 2.0f, dst.height() / 2.0f);
    276 
    277     SkVector3 norm;
    278 
    279     for (int y = dst.fTop; y < dst.fBottom; ++y) {
    280         for (int x = dst.fLeft; x < dst.fRight; ++x) {
    281             norm.fX = (x + 0.5f - center.fX) / halfSize.fX;
    282             norm.fY = (y + 0.5f - center.fY) / halfSize.fY;
    283 
    284             SkScalar tmp = norm.fX * norm.fX + norm.fY * norm.fY;
    285             if (tmp >= 1.0f) {
    286                 norm.set(0.0f, 0.0f, 1.0f);
    287             } else {
    288                 norm.fZ = sqrtf(1.0f - tmp);
    289             }
    290 
    291             norm_to_rgb(bm, x, y, norm);
    292         }
    293     }
    294 }
    295 
    296 void create_frustum_normal_map(SkBitmap* bm, const SkIRect& dst) {
    297     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
    298                                          dst.fTop + (dst.height() / 2.0f));
    299 
    300     SkIRect inner = dst;
    301     inner.inset(dst.width()/4, dst.height()/4);
    302 
    303     SkPoint3 norm;
    304     const SkPoint3 left =  SkPoint3::Make(-SK_ScalarRoot2Over2, 0.0f, SK_ScalarRoot2Over2);
    305     const SkPoint3 up =    SkPoint3::Make(0.0f, -SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
    306     const SkPoint3 right = SkPoint3::Make(SK_ScalarRoot2Over2,  0.0f, SK_ScalarRoot2Over2);
    307     const SkPoint3 down =  SkPoint3::Make(0.0f,  SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
    308 
    309     for (int y = dst.fTop; y < dst.fBottom; ++y) {
    310         for (int x = dst.fLeft; x < dst.fRight; ++x) {
    311             if (inner.contains(x, y)) {
    312                 norm.set(0.0f, 0.0f, 1.0f);
    313             } else {
    314                 SkScalar locX = x + 0.5f - center.fX;
    315                 SkScalar locY = y + 0.5f - center.fY;
    316 
    317                 if (locX >= 0.0f) {
    318                     if (locY > 0.0f) {
    319                         norm = locX >= locY ? right : down;   // LR corner
    320                     } else {
    321                         norm = locX > -locY ? right : up;     // UR corner
    322                     }
    323                 } else {
    324                     if (locY > 0.0f) {
    325                         norm = -locX > locY ? left : down;    // LL corner
    326                     } else {
    327                         norm = locX > locY ? up : left;       // UL corner
    328                     }
    329                 }
    330             }
    331 
    332             norm_to_rgb(bm, x, y, norm);
    333         }
    334     }
    335 }
    336 
    337 void create_tetra_normal_map(SkBitmap* bm, const SkIRect& dst) {
    338     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
    339                                          dst.fTop + (dst.height() / 2.0f));
    340 
    341     static const SkScalar k1OverRoot3 = 0.5773502692f;
    342 
    343     SkPoint3 norm;
    344     const SkPoint3 leftUp =  SkPoint3::Make(-k1OverRoot3, -k1OverRoot3, k1OverRoot3);
    345     const SkPoint3 rightUp = SkPoint3::Make(k1OverRoot3,  -k1OverRoot3, k1OverRoot3);
    346     const SkPoint3 down =  SkPoint3::Make(0.0f,  SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
    347 
    348     for (int y = dst.fTop; y < dst.fBottom; ++y) {
    349         for (int x = dst.fLeft; x < dst.fRight; ++x) {
    350             SkScalar locX = x + 0.5f - center.fX;
    351             SkScalar locY = y + 0.5f - center.fY;
    352 
    353             if (locX >= 0.0f) {
    354                 if (locY > 0.0f) {
    355                     norm = locX >= locY ? rightUp : down;   // LR corner
    356                 } else {
    357                     norm = rightUp;
    358                 }
    359             } else {
    360                 if (locY > 0.0f) {
    361                     norm = -locX > locY ? leftUp : down;    // LL corner
    362                 } else {
    363                     norm = leftUp;
    364                 }
    365             }
    366 
    367             norm_to_rgb(bm, x, y, norm);
    368         }
    369     }
    370 }
    371 
    372 #if defined(_MSC_VER)
    373     // MSVC takes ~2 minutes to compile this function with optimization.
    374     // We don't really care to wait that long for this function.
    375     #pragma optimize("", off)
    376 #endif
    377 void make_big_path(SkPath& path) {
    378     #include "BigPathBench.inc"
    379 }
    380 
    381 static float gaussian2d_value(int x, int y, float sigma) {
    382     // don't bother with the scale term since we're just going to normalize the
    383     // kernel anyways
    384     float temp = expf(-(x*x + y*y)/(2*sigma*sigma));
    385     return temp;
    386 }
    387 
    388 static float* create_2d_kernel(float sigma, int* filterSize) {
    389     // We will actually take 2*halfFilterSize+1 samples (i.e., our filter kernel
    390     // sizes are always odd)
    391     int halfFilterSize = SkScalarCeilToInt(6*sigma)/2;
    392     int wh = *filterSize = 2*halfFilterSize + 1;
    393 
    394     float* temp = new float[wh*wh];
    395 
    396     float filterTot = 0.0f;
    397     for (int yOff = 0; yOff < wh; ++yOff) {
    398         for (int xOff = 0; xOff < wh; ++xOff) {
    399             temp[yOff*wh+xOff] = gaussian2d_value(xOff-halfFilterSize, yOff-halfFilterSize, sigma);
    400 
    401             filterTot += temp[yOff*wh+xOff];
    402         }
    403     }
    404 
    405     // normalize the kernel
    406     for (int yOff = 0; yOff < wh; ++yOff) {
    407         for (int xOff = 0; xOff < wh; ++xOff) {
    408             temp[yOff*wh+xOff] /= filterTot;
    409         }
    410     }
    411 
    412     return temp;
    413 }
    414 
    415 static SkPMColor blur_pixel(const SkBitmap& bm, int x, int y, float* kernel, int wh) {
    416     SkASSERT(wh & 0x1);
    417 
    418     int halfFilterSize = (wh-1)/2;
    419 
    420     float r = 0.0f, g = 0.0f, b = 0.0f;
    421     for (int yOff = 0; yOff < wh; ++yOff) {
    422         int ySamp = y + yOff - halfFilterSize;
    423 
    424         if (ySamp < 0) {
    425             ySamp = 0;
    426         } else if (ySamp > bm.height()-1) {
    427             ySamp = bm.height()-1;
    428         }
    429 
    430         for (int xOff = 0; xOff < wh; ++xOff) {
    431             int xSamp = x + xOff - halfFilterSize;
    432 
    433             if (xSamp < 0) {
    434                 xSamp = 0;
    435             } else if (xSamp > bm.width()-1) {
    436                 xSamp = bm.width()-1;
    437             }
    438 
    439             float filter = kernel[yOff*wh + xOff];
    440 
    441             SkPMColor c = *bm.getAddr32(xSamp, ySamp);
    442 
    443             r += SkGetPackedR32(c) * filter;
    444             g += SkGetPackedG32(c) * filter;
    445             b += SkGetPackedB32(c) * filter;
    446         }
    447     }
    448 
    449     U8CPU r8, g8, b8;
    450 
    451     r8 = (U8CPU) (r+0.5f);
    452     g8 = (U8CPU) (g+0.5f);
    453     b8 = (U8CPU) (b+0.5f);
    454 
    455     return SkPackARGB32(255, r8, g8, b8);
    456 }
    457 
    458 SkBitmap slow_blur(const SkBitmap& src, float sigma) {
    459     SkBitmap dst;
    460 
    461     dst.allocN32Pixels(src.width(), src.height(), true);
    462 
    463     int wh;
    464     std::unique_ptr<float[]> kernel(create_2d_kernel(sigma, &wh));
    465 
    466     for (int y = 0; y < src.height(); ++y) {
    467         for (int x = 0; x < src.width(); ++x) {
    468             *dst.getAddr32(x, y) = blur_pixel(src, x, y, kernel.get(), wh);
    469         }
    470     }
    471 
    472     return dst;
    473 }
    474 
    475 // compute the intersection point between the diagonal and the ellipse in the
    476 // lower right corner
    477 static SkPoint intersection(SkScalar w, SkScalar h) {
    478     SkASSERT(w > 0.0f || h > 0.0f);
    479 
    480     return SkPoint::Make(w / SK_ScalarSqrt2, h / SK_ScalarSqrt2);
    481 }
    482 
    483 // Use the intersection of the corners' diagonals with their ellipses to shrink
    484 // the bounding rect
    485 SkRect compute_central_occluder(const SkRRect& rr) {
    486     const SkRect r = rr.getBounds();
    487 
    488     SkScalar newL = r.fLeft, newT = r.fTop, newR = r.fRight, newB = r.fBottom;
    489 
    490     SkVector radii = rr.radii(SkRRect::kUpperLeft_Corner);
    491     if (!radii.isZero()) {
    492         SkPoint p = intersection(radii.fX, radii.fY);
    493 
    494         newL = SkTMax(newL, r.fLeft + radii.fX - p.fX);
    495         newT = SkTMax(newT, r.fTop + radii.fY - p.fY);
    496     }
    497 
    498     radii = rr.radii(SkRRect::kUpperRight_Corner);
    499     if (!radii.isZero()) {
    500         SkPoint p = intersection(radii.fX, radii.fY);
    501 
    502         newR = SkTMin(newR, r.fRight + p.fX - radii.fX);
    503         newT = SkTMax(newT, r.fTop + radii.fY - p.fY);
    504     }
    505 
    506     radii = rr.radii(SkRRect::kLowerRight_Corner);
    507     if (!radii.isZero()) {
    508         SkPoint p = intersection(radii.fX, radii.fY);
    509 
    510         newR = SkTMin(newR, r.fRight + p.fX - radii.fX);
    511         newB = SkTMin(newB, r.fBottom - radii.fY + p.fY);
    512     }
    513 
    514     radii = rr.radii(SkRRect::kLowerLeft_Corner);
    515     if (!radii.isZero()) {
    516         SkPoint p = intersection(radii.fX, radii.fY);
    517 
    518         newL = SkTMax(newL, r.fLeft + radii.fX - p.fX);
    519         newB = SkTMin(newB, r.fBottom - radii.fY + p.fY);
    520     }
    521 
    522     return SkRect::MakeLTRB(newL, newT, newR, newB);
    523 }
    524 
    525 // The widest inset rect
    526 SkRect compute_widest_occluder(const SkRRect& rr) {
    527     const SkRect& r = rr.getBounds();
    528 
    529     const SkVector& ul = rr.radii(SkRRect::kUpperLeft_Corner);
    530     const SkVector& ur = rr.radii(SkRRect::kUpperRight_Corner);
    531     const SkVector& lr = rr.radii(SkRRect::kLowerRight_Corner);
    532     const SkVector& ll = rr.radii(SkRRect::kLowerLeft_Corner);
    533 
    534     SkScalar maxT = SkTMax(ul.fY, ur.fY);
    535     SkScalar maxB = SkTMax(ll.fY, lr.fY);
    536 
    537     return SkRect::MakeLTRB(r.fLeft, r.fTop + maxT, r.fRight, r.fBottom - maxB);
    538 
    539 }
    540 
    541 // The tallest inset rect
    542 SkRect compute_tallest_occluder(const SkRRect& rr) {
    543     const SkRect& r = rr.getBounds();
    544 
    545     const SkVector& ul = rr.radii(SkRRect::kUpperLeft_Corner);
    546     const SkVector& ur = rr.radii(SkRRect::kUpperRight_Corner);
    547     const SkVector& lr = rr.radii(SkRRect::kLowerRight_Corner);
    548     const SkVector& ll = rr.radii(SkRRect::kLowerLeft_Corner);
    549 
    550     SkScalar maxL = SkTMax(ul.fX, ll.fX);
    551     SkScalar maxR = SkTMax(ur.fX, lr.fX);
    552 
    553     return SkRect::MakeLTRB(r.fLeft + maxL, r.fTop, r.fRight - maxR, r.fBottom);
    554 }
    555 
    556 bool copy_to(SkBitmap* dst, SkColorType dstColorType, const SkBitmap& src) {
    557     SkPixmap srcPM;
    558     if (!src.peekPixels(&srcPM)) {
    559         return false;
    560     }
    561 
    562     SkBitmap tmpDst;
    563     SkImageInfo dstInfo = srcPM.info().makeColorType(dstColorType);
    564     if (!tmpDst.setInfo(dstInfo)) {
    565         return false;
    566     }
    567 
    568     if (!tmpDst.tryAllocPixels()) {
    569         return false;
    570     }
    571 
    572     SkPixmap dstPM;
    573     if (!tmpDst.peekPixels(&dstPM)) {
    574         return false;
    575     }
    576 
    577     if (!srcPM.readPixels(dstPM)) {
    578         return false;
    579     }
    580 
    581     dst->swap(tmpDst);
    582     return true;
    583 }
    584 
    585 void copy_to_g8(SkBitmap* dst, const SkBitmap& src) {
    586     SkASSERT(kBGRA_8888_SkColorType == src.colorType() ||
    587              kRGBA_8888_SkColorType == src.colorType());
    588 
    589     SkImageInfo grayInfo = src.info().makeColorType(kGray_8_SkColorType);
    590     dst->allocPixels(grayInfo);
    591     uint8_t* dst8 = (uint8_t*)dst->getPixels();
    592     const uint32_t* src32 = (const uint32_t*)src.getPixels();
    593 
    594     const int w = src.width();
    595     const int h = src.height();
    596     const bool isBGRA = (kBGRA_8888_SkColorType == src.colorType());
    597     for (int y = 0; y < h; ++y) {
    598         if (isBGRA) {
    599             // BGRA
    600             for (int x = 0; x < w; ++x) {
    601                 uint32_t s = src32[x];
    602                 dst8[x] = SkComputeLuminance((s >> 16) & 0xFF, (s >> 8) & 0xFF, s & 0xFF);
    603             }
    604         } else {
    605             // RGBA
    606             for (int x = 0; x < w; ++x) {
    607                 uint32_t s = src32[x];
    608                 dst8[x] = SkComputeLuminance(s & 0xFF, (s >> 8) & 0xFF, (s >> 16) & 0xFF);
    609             }
    610         }
    611         src32 = (const uint32_t*)((const char*)src32 + src.rowBytes());
    612         dst8 += dst->rowBytes();
    613     }
    614 }
    615 
    616 }  // namespace sk_tool_utils
    617