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    Searched defs:depthRange (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/OpenGL/compiler/
Initialize.cpp 431 TVariable *depthRange = new TVariable(NewPoolTString("gl_DepthRange"), TType(depthRangeStruct));
432 depthRange->setQualifier(EvqUniform);
433 symbolTable.insert(COMMON_BUILTINS, *depthRange);
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 525 void GLContext::depthRange (double n, double f)
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 134 IGLProperty depthRange = new GLCompositeProperty(GLStateType.DEPTH_RANGE,
140 depthRange);
  /external/swiftshader/src/Renderer/
Renderer.hpp 185 float depthRange;

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