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    Searched defs:drew (Results 1 - 3 of 3) sorted by null

  /external/skia/gm/
rrects.cpp 95 bool drew = true; variable
124 drew = false;
135 if (drew) {
  /frameworks/base/libs/hwui/renderthread/
OpenGLPipeline.cpp 68 bool drew = false; local
84 drew = renderer.didDraw();
99 return drew;
102 bool OpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
111 *requireSwap = drew || mEglManager.damageRequiresSwap();
CanvasContext.cpp 365 // Already drew for this vsync pulse, UI draw request missed
423 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue, local
429 bool didSwap = mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo,

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