/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_llvm_sample.c | 72 struct draw_llvm_sampler_dynamic_state dynamic_state; member in struct:draw_llvm_sampler_soa 241 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state, 242 &sampler->dynamic_state.static_state[sampler_index].sampler_state, 243 &sampler->dynamic_state.base, 261 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, 262 &sampler->dynamic_state.base, 278 sampler->dynamic_state.base.width = draw_llvm_texture_width; 279 sampler->dynamic_state.base.height = draw_llvm_texture_height; 280 sampler->dynamic_state.base.depth = draw_llvm_texture_depth; 281 sampler->dynamic_state.base.first_level = draw_llvm_texture_first_level [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_tex_sample.c | 78 struct llvmpipe_sampler_dynamic_state dynamic_state; member in struct:lp_llvm_sampler_soa 267 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state, 268 &sampler->dynamic_state.static_state[sampler_index].sampler_state, 269 &sampler->dynamic_state.base, 286 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, 287 &sampler->dynamic_state.base, 304 sampler->dynamic_state.base.width = lp_llvm_texture_width; 305 sampler->dynamic_state.base.height = lp_llvm_texture_height; 306 sampler->dynamic_state.base.depth = lp_llvm_texture_depth; 307 sampler->dynamic_state.base.first_level = lp_llvm_texture_first_level [all...] |
/external/mesa3d/src/gallium/drivers/swr/ |
swr_tex_sample.cpp | 87 struct swr_sampler_dynamic_state dynamic_state; member in struct:swr_sampler_soa 292 &sampler->dynamic_state.static_state[texture_index].texture_state, 293 &sampler->dynamic_state.static_state[sampler_index].sampler_state, 294 &sampler->dynamic_state.base, 314 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, 315 &sampler->dynamic_state.base, 333 sampler->dynamic_state.base.width = swr_texture_width; 334 sampler->dynamic_state.base.height = swr_texture_height; 335 sampler->dynamic_state.base.depth = swr_texture_depth; 336 sampler->dynamic_state.base.first_level = swr_texture_first_level [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_sample.h | 308 struct lp_sampler_dynamic_state *dynamic_state; member in struct:lp_build_sample_context 618 struct lp_sampler_dynamic_state *dynamic_state,
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lp_bld_sample.c | 249 first_level = bld->dynamic_state->first_level(bld->dynamic_state, bld->gallivm, 713 struct lp_sampler_dynamic_state *dynamic_state = bld->dynamic_state; local 744 dynamic_state->min_lod(dynamic_state, bld->gallivm, 835 dynamic_state->lod_bias(dynamic_state, bld->gallivm, 845 dynamic_state->max_lod(dynamic_state, bld->gallivm 901 struct lp_sampler_dynamic_state *dynamic_state = bld->dynamic_state; local 957 struct lp_sampler_dynamic_state *dynamic_state = bld->dynamic_state; local [all...] |
/external/mesa3d/src/amd/vulkan/ |
radv_private.h | 900 struct radv_dynamic_state dynamic_state; member in struct:radv_pipeline [all...] |
/external/mesa3d/src/intel/vulkan/ |
anv_private.h | 1437 struct anv_dynamic_state dynamic_state; member in struct:anv_pipeline [all...] |