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Searched
defs:eng3d
(Results
1 - 18
of
18
) sorted by null
/external/mesa3d/src/gallium/drivers/nouveau/nv30/
nv30_clear.c
86
if (nv30->screen->
eng3d
->oclass < NV40_3D_CLASS) {
111
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
142
if (
eng3d
->oclass < NV40_3D_CLASS)
171
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
206
if (
eng3d
->oclass < NV40_3D_CLASS) {
nv30_screen.h
32
struct nouveau_object *
eng3d
;
member in struct:nv30_screen
nv30_fragprog.c
69
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
75
_nvfx_fragprog_translate(
eng3d
->oclass, fp);
121
if (
eng3d
->oclass < NV40_3D_CLASS) {
nv30_fragtex.c
37
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
70
if (
eng3d
->oclass >= NV40_3D_CLASS) {
nv30_screen.c
53
struct nouveau_object *
eng3d
= screen->
eng3d
;
local
59
return (
eng3d
->oclass >= NV40_3D_CLASS) ? 4 : 1;
103
return
eng3d
->oclass == NV35_3D_CLASS ||
eng3d
->oclass >= NV40_3D_CLASS;
110
return (
eng3d
->oclass >= NV40_3D_CLASS) ? 1 : 0;
238
struct nouveau_object *
eng3d
= screen->
eng3d
;
local
248
return (
eng3d
->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
262
struct nouveau_object *
eng3d
= screen->eng3d
local
[
all
...]
nv30_texture.c
131
struct nouveau_object *
eng3d
= nv30_context(pipe)->screen->
eng3d
;
local
152
if (
eng3d
->oclass >= NV40_3D_CLASS) {
223
struct nouveau_object *
eng3d
= nv30_context(pipe)->screen->
eng3d
;
local
288
if (
eng3d
->oclass >= NV40_3D_CLASS) {
nv30_vertprog.c
58
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
80
vp->translated = _nvfx_vertprog_translate(
eng3d
->oclass, vp);
106
if (
eng3d
->oclass < NV40_3D_CLASS) {
149
if (
eng3d
->oclass < NV40_3D_CLASS) {
208
if (
eng3d
->oclass < NV40_3D_CLASS) {
nv30_query.c
275
struct nouveau_object *
eng3d
= nv30_context(pipe)->screen->
eng3d
;
local
283
if (
eng3d
->oclass >= NV40_3D_CLASS)
nv30_state.c
42
struct nouveau_object *
eng3d
= nv30_context(pipe)->screen->
eng3d
;
local
87
if (
eng3d
->oclass >= NV40_3D_CLASS) {
100
if (
eng3d
->oclass < NV40_3D_CLASS) {
214
struct nouveau_object *
eng3d
= nv30_context(pipe)->screen->
eng3d
;
local
227
if (
eng3d
->oclass == NV35_3D_CLASS ||
eng3d
->oclass >= NV40_3D_CLASS) {
nv30_draw.c
234
uint num_texcoords = (screen->
eng3d
->oclass < NV40_3D_CLASS) ? 8 : 10;
256
if (screen->
eng3d
->oclass < NV40_3D_CLASS) {
284
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
368
if (
eng3d
->oclass >= NV40_3D_CLASS) {
nv30_state_validate.c
41
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
126
if (
eng3d
->oclass >= NV40_3D_CLASS) {
509
if (nv30->screen->
eng3d
->oclass >= NV40_3D_CLASS) {
nv30_vbo.c
466
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
469
if (
eng3d
->oclass >= NV40_3D_CLASS && index_bias != nv30->state.index_bias) {
475
if (
eng3d
->oclass == NV40_3D_CLASS && index_size > 1 &&
/external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_context.h
35
struct nouveau_object *
eng3d
;
member in struct:nv04_context
nv04_render.c
169
struct nouveau_object *
eng3d
= nv04_context_engine(ctx);
local
179
if (
eng3d
->oclass == NV04_MULTITEX_TRIANGLE_CLASS)
206
struct nouveau_object *
eng3d
= to_nv04_context(ctx)->
eng3d
; \
209
int multi = (
eng3d
->oclass == NV04_MULTITEX_TRIANGLE_CLASS); \
nouveau_context.h
55
struct nouveau_object *
eng3d
;
member in struct:nouveau_hw_state
100
(to_nouveau_context(ctx)->hw.
eng3d
)
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
nvc0_screen.h
110
struct nouveau_object *
eng3d
; /* sqrt(1/2)|kepler> + sqrt(1/2)|fermi> */
member in struct:nvc0_screen
nvc0_surface.c
1571
bool
eng3d
= false;
local
[
all
...]
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_surface.c
1663
bool
eng3d
= FALSE;
local
[
all
...]
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