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    Searched defs:fDirection (Results 1 - 8 of 8) sorted by null

  /external/skia/src/effects/
SkEmbossMaskFilter.h 20 SkScalar fDirection[3]; // x,y,z
SkLightingImageFilter.cpp     [all...]
  /external/skia/src/gpu/effects/
Gr1DKernelEffect.h 37 Direction direction() const { return fDirection; }
41 str.appendf("Direction: %s, Radius: %d ", kX_Direction == fDirection ? "X" : "Y", fRadius);
50 , fDirection(direction)
55 Direction fDirection;
  /external/skia/include/views/
SkTouchGesture.h 24 SkPoint fDirection;
  /external/icu/icu4c/source/layoutex/layout/
ParagraphLayout.h 335 const UBiDiDirection fDirection;
689 return fDirection;
728 : UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), fGlyphToCharMap(NULL)
734 : UObject(), fFont(NULL), fDirection(UBIDI_LTR), fGlyphCount(0), fGlyphs(NULL), fPositions(NULL), fGlyphToCharMap(NULL)
741 : fFont(font), fDirection(direction), fGlyphCount(glyphCount),
  /external/skia/src/utils/
SkShadowTessellator.cpp 90 SkScalar fDirection;
131 , fDirection(1)
434 if (compute_normal(fPrevPoint, fFirstPoint, fDirection, &normal)) {
573 fDirection = (perpDot > 0) ? -1 : 1;
577 if (!compute_normal(fInitPoints[0], fInitPoints[1], fDirection, &normal)) {
613 if (compute_normal(fPrevPoint, p, fDirection, &normal)) {
    [all...]
  /external/skia/src/gpu/
GrTessellator.cpp 188 Comparator(Direction direction) : fDirection(direction) {}
190 return fDirection == Direction::kHorizontal ? sweep_lt_horiz(a, b) : sweep_lt_vert(a, b);
192 Direction fDirection;
    [all...]
  /external/skia/tests/
PathTest.cpp     [all...]

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