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    Searched defs:flipX (Results 1 - 11 of 11) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
CollisionVolume.java 60 if (flip != null && flip.flipX) {
71 if (flip != null && flip.flipX) {
109 public boolean flipX;
  /external/deqp/modules/gles2/functional/
es2fRandomFragmentOpTests.cpp 135 bool flipX = quad.posB.x() < quad.posA.x();
142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f);
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
  /external/deqp/modules/gles3/functional/
es3fRandomFragmentOpTests.cpp 135 bool flipX = quad.posB.x() < quad.posA.x();
142 translated.posA = Vec2(flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f);
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
  /external/deqp/modules/glshared/
glsFragmentOpUtil.cpp 229 bool flipX = quad.posA.x() > quad.posB.x();
231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK;
232 int xFirst = flipX ? quad.posB.x() : quad.posA.x();
233 int xLast = flipX ? quad.posA.x() : quad.posB.x();
250 if (flipX)
glsFragOpInteractionCase.cpp 199 const bool flipX = rnd.getBool();
204 quad.posA = tcu::IVec2(flipX ? (x+width-1) : x, flipY ? (y+height-1) : y);
205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1));
286 const bool flipX = quad.posB.x() < quad.posA.x();
293 const Vec2 pA (flipX ? 1.0f : -1.0f, flipY ? 1.0f : -1.0f);
294 const Vec2 pB (flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
  /external/skia/src/core/
SkRRect.cpp 395 const bool flipX = xScale < 0;
396 if (flipX) {
412 if (flipX) {
  /external/swiftshader/src/OpenGL/libGLESv2/
Device.cpp 457 void Device::copyBuffer(sw::byte *sourceBuffer, sw::byte *destBuffer, unsigned int width, unsigned int height, unsigned int sourcePitch, unsigned int destPitch, unsigned int bytes, bool flipX, bool flipY)
459 if(flipX)
522 bool flipX = false;
526 flipX = (sourceRect->x0 < sourceRect->x1) ^ (destRect->x0 < destRect->x1);
531 flipX = (sourceRect->x0 > sourceRect->x1);
536 flipX = (destRect->x0 > destRect->x1);
617 copyBuffer(sourceBuffer, destBuffer, dRect.width(), dRect.height(), source->getInternalPitchB(), dest->getInternalPitchB(), egl::Image::bytes(source->getInternalFormat()), flipX, flipY);
628 copyBuffer(sourceBuffer, destBuffer, source->getWidth(), source->getHeight(), source->getStencilPitchB(), dest->getStencilPitchB(), egl::Image::bytes(source->getStencilFormat()), flipX, flipY);
644 copyBuffer(sourceBytes, destBytes, width, height, sourcePitch, destPitch, egl::Image::bytes(source->getInternalFormat()), flipX, flipY);
662 if(flipX)
    [all...]
Context.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/geometry/
vktGeometryInstancedRenderingTests.cpp 479 const float flipX = rng.getBool() ? 1.0f : -1.0f;
481 const float x = flipX * rng.getFloat(0.1f, 0.9f); // x mustn't be 0.0, because we are using sign() in the shader
  /external/swiftshader/src/Renderer/
Blitter.cpp 159 bool flipX = destRect.x0 > destRect.x1;
162 if(flipX)
    [all...]
  /prebuilts/tools/common/m2/repository/net/sourceforge/htmlunit/htmlunit/2.14/
htmlunit-2.14.jar 

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