Home | History | Annotate | Download | only in freedreno
      1 /*
      2  * Copyright (C) 2016 Rob Clark <robclark (at) freedesktop.org>
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     21  * SOFTWARE.
     22  *
     23  * Authors:
     24  *    Rob Clark <robclark (at) freedesktop.org>
     25  */
     26 
     27 #ifndef FREEDRENO_BATCH_CACHE_H_
     28 #define FREEDRENO_BATCH_CACHE_H_
     29 
     30 #include "pipe/p_state.h"
     31 
     32 struct fd_resource;
     33 struct fd_batch;
     34 struct fd_context;
     35 
     36 struct hash_table;
     37 
     38 struct fd_batch_cache {
     39 	struct hash_table *ht;
     40 	unsigned cnt;
     41 
     42 	/* set of active batches.. there is an upper limit on the number of
     43 	 * in-flight batches, for two reasons:
     44 	 * 1) to avoid big spikes in number of batches in edge cases, such as
     45 	 *    game startup (ie, lots of texture uploads, but no usages yet of
     46 	 *    the textures), etc.
     47 	 * 2) so we can use a simple bitmask in fd_resource to track which
     48 	 *    batches have reference to the resource
     49 	 */
     50 	struct fd_batch *batches[32];
     51 	uint32_t batch_mask;
     52 };
     53 
     54 /* note: if batches get unref'd in the body of the loop, they are removed
     55  * from the various masks.. but since we copy the mask at the beginning of
     56  * the loop into _m, we need the &= at the end of the loop to make sure
     57  * we don't have stale bits in _m
     58  */
     59 #define foreach_batch(batch, cache, mask) \
     60 	for (uint32_t _m = (mask); _m && ((batch) = (cache)->batches[u_bit_scan(&_m)]); _m &= (mask))
     61 
     62 void fd_bc_init(struct fd_batch_cache *cache);
     63 void fd_bc_fini(struct fd_batch_cache *cache);
     64 
     65 void fd_bc_flush(struct fd_batch_cache *cache, struct fd_context *ctx);
     66 
     67 void fd_bc_invalidate_context(struct fd_context *ctx);
     68 void fd_bc_invalidate_batch(struct fd_batch *batch, bool destroy);
     69 void fd_bc_invalidate_resource(struct fd_resource *rsc, bool destroy);
     70 struct fd_batch * fd_bc_alloc_batch(struct fd_batch_cache *cache, struct fd_context *ctx);
     71 
     72 struct fd_batch * fd_batch_from_fb(struct fd_batch_cache *cache,
     73 		struct fd_context *ctx, const struct pipe_framebuffer_state *pfb);
     74 
     75 #endif /* FREEDRENO_BATCH_CACHE_H_ */
     76